Sloan Thoughts

By BergerFett, in Star Wars: Armada

Sloan cant get here quick enough!

Edited by ripper998
2 hours ago, Ardaedhel said:

This is a good build, though I'd swap Flight Controllers for Gunnery Team.

And I completely agree about Sloane. Though I've been liking Jerry a lot too.

Oooh I'll have to try that. I'm just worried about getting the maximum possible value out of that front arc since it needs to do work in this build

I really wanna try her with this fleet. I feel like she augments and improves the role of the TIE Defender. I know my build is expensive but I want to try and make that all rounder fleet really work.

Faction: Galactic Empire
Points: 396/400

Commander: Moff Jerjerrod

Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona

Imperial I-Class Star Destroyer (110 points)
- Relentless ( 3 points)
- Minister Tua ( 2 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 132 total ship cost

Raider-I Class Corvette (44 points)
- Impetuous ( 4 points)
- Ordnance Experts ( 4 points)
- Flechette Torpedoes ( 3 points)
= 55 total ship cost

[ flagship ] Gozanti-class Cruisers (23 points)
- Moff Jerjerrod ( 23 points)
- Comms Net ( 2 points)
= 48 total ship cost

Gozanti-class Cruisers (23 points)
- Bomber Command Center ( 8 points)
= 31 total ship cost

1 Colonel Jendon ( 20 points)
1 Tempest Squadron ( 13 points)
1 Major Rhymer ( 16 points)
3 TIE Defender Squadrons ( 48 points)
1 Maarek Steele ( 21 points)
1 JumpMaster 5000 ( 12 points)

1 hour ago, pt106 said:

Math time!

Antiship phantom rolls:

Natural
4 hits, Acc False - 1.499%

With Sloane
4 hits, Acc False - 2.332%

17 minutes ago, Ginkapo said:

Makes sense to me, am I missing something?

3 minutes ago, pt106 said:

Makes sense to me, am I missing something?

That no tie fighter can do that. Phantom win

1 hour ago, Alzer said:

So Phantoms are definitely improved in their anti-ship armament when run with Sloan.

Now do Defenders!

Defenders are easy. They're bombers, so previously there was a 25% of a miss. Now it is 25% of 0 damage with accuracy (or 31% if you want to maximize it ;) )

I was thinking about a Flight Controller Defender swarm with Sloan. That would kill anything in its path, and be able to take a beating

10 minutes ago, Parkdaddy said:

I was thinking about a Flight Controller Defender swarm with Sloan. That would kill anything in its path, and be able to take a beating

Also means you don't have to run any BCC since Sloane gives you a reroll depending on what you are trying to get.

44 minutes ago, Parkdaddy said:

I was thinking about a Flight Controller Defender swarm with Sloan. That would kill anything in its path, and be able to take a beating

Exactly what I want to try. :)

21 hours ago, ripper998 said:

Sloan cant get here quick enough!

Slown!

I can see myself taking two Phantoms with Sloan along with a bunch of generic TIEs. You can engage with a TIE swarm and then us Cloak to break away from the scrum and attack enemy ships.

Will be hard to pick between Sloan and Jerjerrod.

Rhymer with jumpmaster swarm......you have to kill it to stop it.....

4 minutes ago, Jondavies72 said:

Rhymer with jumpmaster swarm......you have to kill it to stop it.....

Its an interesting idea, but depending on how swarm you';r emaking your jumpmasters, you do need to consider 24 points giving you either 2 Blues and 8 hull, or 3 blues and 9 hull...

Compromise might be better, overall, still.... Again, it depends on numbers.

29 minutes ago, Drasnighta said:

Its an interesting idea, but depending on how swarm you';r emaking your jumpmasters, you do need to consider 24 points giving you either 2 Blues and 8 hull, or 3 blues and 9 hull...

Compromise might be better, overall, still.... Again, it depends on numbers.

Also the minor challenge of actually acquiring 11 jumpmasters.

Edited by Ardaedhel
8 minutes ago, Ardaedhel said:

Also the minor challenge of actually acquiring 11 jumpmasters.

Well don't you already have 8 YT-2400s? I thought everyone did. Just need 3 more R&V packs.

20 minutes ago, Undeadguy said:

Well don't you already have 8 YT-2400s? I thought everyone did. Just need 3 more R&V packs.

No, no, no, you buy them off eBay and hoard them like Smaug in his lair. Or you get some unsuspecting rubes friends to split the cost of a R+V pack with you. You never know, you might* need 4-5 Aggressors someday! Or with FCT, 3+ YV-666s could kill so many ships** too! And really, aren't Rhymerballs with Jumpmasters still a thing***?

*No you won't.

**Nope, not this either.

***Not since flotillas existed, not really, in our meta.

Luckily, I've got the 4 or so YT-1300s and HWK-290s**** I'll need for their eventual domination!

**** I can see 2. Maaaaaaaybe 3 of each. 4 is pushing it to dumb levels.

3 minutes ago, geek19 said:

Luckily, I've got the 4 or so YT-1300s and HWK-290s**** I'll need for their eventual domination!

**** I can see 2. Maaaaaaaybe 3 of each. 4 is pushing it to dumb levels.

Toryn fueled Hwk's are mini Tychos. Run a swarm with Sato....

You think I am joking.

I am not.

27 minutes ago, Ginkapo said:

Toryn fueled Hwk's are mini Tychos. Run a swarm with Sato....

You think I am joking.

I am not.

See, you need to stop giving me amazingly janky ideas because I'll run them. I'll do it! Watch me do something crazy with them!

I'm actually waiting on Sato until I can get the Hammerhead on the table, as I think that's going to be what I need to get him to work for ME.

6 hours ago, Undeadguy said:

Also means you don't have to run any BCC since Sloane gives you a reroll depending on what you are trying to get.

This is what I am thinkingggggg

17 hours ago, Ginkapo said:

Toryn fueled Hwk's are mini Tychos. Run a swarm with Sato....

You think I am joking.

I am not.

I've done this. It performs so much better than anyone ever expects it too. I like to call them my Sato spotter planes