Yet another Custom Card League entry, this one follows the Sabine Tie format- a ship that aready exists in another faction, with all unique pilots. I take this as an opportunity to offer up upgrades that can help underperforming imperial ships without competing with other imperial entries.
Kettch was played by Wedge Antillies, and shares his PS and rebel pilot ability, while General Kargin was played by Lt. Face Loran, a charismatic child star. Face is a decent pilot, but in the Intercepter frame it's normally difficult to be useful if you cant crack PS8 with a PTL effect. (edit: just altered his pilot ability to be a bit less overpowering.)
Lt. Dissek is really Kell Tainer, a mechanic and commando. He's really an excellent pilot when nobody is counting on him, earning him a higher PS, but his ability here is to hotwire away ship criticals. Morrt is actially the gammorian Voort saBinring, who's unnatural spacial awareness leads him to directing better pilots into shots they would not have otherwise known about.
Qatya Nassin (alias of Shalla Nelprin ) and Captain Seku (alias of Dia Passik ) didnt make the cut.
Upgrades:
I've talked about this card before- a low and mid PS intercepter buff. it gives action economy to low PS intercepters that cant equip PTL, (edit) and shuts itself down if someone DOES try using ptl with it, like Fell. As a title, it cannot be combined with Royal guard, and though it doesnt shut off when blocked, it does shut off if you stress it, using the same tools you use to shut down PTL.
Intended for rebels who lack barrel roll, this offers a more powerful maneuver at the cost of a stress. Imperial craft ignore the stress, but pay 3 points for Lt Lorir's pilot ability.
Give up your modification, gain PTL for repositioning only. This is actually intended for the Tie Punisher- giving Deathrain and Redline the ability to use their native boost and their action-dependant pilot abilities at the same time, just like Advanced Slam. But small base, low PS arcdodgers in all 3 factions will appreciate being able to trade EPT for modification.
Bring back the 8 tie swarm with a 0 cost modification that's worth half a point- since they're not using that slot anyway, it's a straight buff to the cheap ties and an awkward inclusion for anything with shields, which is everything that's actually worrying in imperial right now.
Edited by Rakaydos