Hero game aid class cards

By jafar2, in Star Wars: Imperial Assault

Inspired by Brad Gravett, of boardgamegeek, Range Game Aid card for Imperial Assault. I've made a set of hero game aid class cards.

The cards cover most, I think, weapons die and provide the minimum, maximum, and most likely [>50% chance] die results for: Range, Surge, and Damage. These are intended for aiding planning moves.

I've also included a die map card for defense and attack die. As my group seems to end up always looking at the die's to determine the most likely outcome.

Lastly I've added an example Hero Class Card that adds a rule I always forget, and the surge probability for ability tests and defense die.

The cards are made to be the same size as the hero ability class cards.

Imperial Assault Add-On Cards