When setting ships up. There has been a discussion on wether you can use a range three ruler. Or can only use a Range one ruler.
What was the answer to this.
Many thx
When setting ships up. There has been a discussion on wether you can use a range three ruler. Or can only use a Range one ruler.
What was the answer to this.
Many thx
You can use the range three ruler, but you can only use one third of it from the edge. That is, you can only use it to measure range one from the board edge, rather than laying one end at the board edge and just happening to pre-measure how far range two and three go into the board. So yes, you can use the range three rules, but you may not abuse the range three rules to measure more than range one.
QuoteCustom “setup” templates designed to aid players in ship deployment are not allowed. Players can use only their range rulers and maneuver templates within range 1 of that player’s edge to help them set up formations during deployment.
This means that your range rules must not intrude into the play area by more than one range band. Intruding further is effectively considered pre-measuring and thus a kind of unsportsmanlike conduct.
Edited by InquisitorM
I disagree.
The using of only the third of the ruler is fair useless when fielding Lt. Dormitz
1 hour ago, ThisIsDavin said:I disagree.
The using of only the third of the ruler is fair useless when fielding Lt. Dormitz
That's an edge case. For all other cases (barring epic setup and new Han) the rules are 'use 1/3 of the ruler on the board, the other 2/3 going backwards'.
Edited by ThalanirIIIRules are contradicted by card text all the time. That does not invalidate the rule.
7 minutes ago, InquisitorM said:Rules are contradicted by card text all the time. That does not invalidate the rule.
In fact, there is an explanation on page 1 of the rules reference, which is basically "learn to play booklet < this booklet < card text < FAQ" in terms of superceding rules.
Actually the "Learn to Play" booklet is not officially recognized in the Tournament Regulations (beginning of page 2).
A range one ruler is not included in either core set and only comes as an optional 3rd party item or one of the new prizes from FFG - so everyone will not have one.
The correct way to use the range 3 ruler would be to make sure it does not extend past range 1 from the edge of the mat. In some cases, this is not possible, especially if you have a gaming table made with a lip around the edge and a small distance to the edge of the mat.
In all of the tournaments I have played, this has never been brought up. I'm kind of curious as to how often this issue comes up in other places - since I see threads like this from time to time.
I've seen it a number of times and even had to point it out to two of my opponents at the CAC event last weekend. It is premeasuring, though in practice it is most often used as an alignment tool to make sure a ship will clear an asteroid as it moves out of the deployment zone.
Chop up an old cardboard range ruler at the Range 1 mark. Now you have a Range 1 & a Range 2 ruler.
Measure twice, cut once.
Now you can use the R1 ruler for setup.
Edited by Force MajeureOn 4/29/2017 at 5:14 AM, InquisitorM said:You can use the range three ruler, but you can only use one third of it from the edge. That is, you can only use it to measure range one from the board edge, rather than laying one end at the board edge and just happening to pre-measure how far range two and three go into the board. So yes, you can use the range three rules, but you may not abuse the range three rules to measure more than range one.
This means that your range rules must not intrude into the play area by more than one range band. Intruding further is effectively considered pre-measuring and thus a kind of unsportsmanlike conduct.
It's ridiculous that this even needs to be a rule. I typically measure out range one and place a template or range ruler parallel to the back edge so I can line my ships up against the front of the deployment zone. By the letter of the rules I'm a full on cheater when in practice it is giving me no advantage and no additional information. All it does is speed up deployment and help ensure that my ships are deployed straight.
No that's legit. You can use templates and range rulers from the game within range 1. You can't bring custom templates e.g. for setting up a pinwheel formation that you can't reliably set with just the game templates.
7 hours ago, thespaceinvader said:No that's legit. You can use templates and range rulers from the game within range 1. You can't bring custom templates e.g. for setting up a pinwheel formation that you can't reliably set with just the game templates.
If you line a template up to use as an edge that defines the front edge of the deployment zone the template is outside of range 1.
6 minutes ago, WWHSD said:If you line a template up to use as an edge that defines the front edge of the deployment zone the template is outside of range 1.
If you line it up with the back edge of the front row of ships, however, as I thought you said, it's fine.
It's trivial to do within the rules as written.
1 minute ago, thespaceinvader said:If you line it up with the back edge of the front row of ships, however, as I thought you said, it's fine.
It's trivial to do within the rules as written.
Lining it up with the back edge of the front row of ships doesn't work because it interferes with placing the ships that aren't all the way forward. I set down a range one ruler perpendicular to the edge and then set down a template (usually the 5 straight or my range 3 ruler) perpendicular to the range 1 ruler. This creates a squared up edge that is parallel to the edge of the mat. I've been deploying like this for years and don't intend to stop doing so. I haven't yet had a game where someone has complained and I'm sure that if I ever do it's a game that I won't want to play.
Having to keep your templates completely inside of range one is ridiculous and impractical when they are obviously not being used to measure or verify alignment with an obstacle. It bugs me that we need a rule that narrow to keep people who are obviously measuring from pulling "but I'm not actually measuring".
On 5/5/2017 at 7:15 AM, WWHSD said:Lining it up with the back edge of the front row of ships doesn't work because it interferes with placing the ships that aren't all the way forward. I set down a range one ruler perpendicular to the edge and then set down a template (usually the 5 straight or my range 3 ruler) perpendicular to the range 1 ruler. This creates a squared up edge that is parallel to the edge of the mat. I've been deploying like this for years and don't intend to stop doing so. I haven't yet had a game where someone has complained and I'm sure that if I ever do it's a game that I won't want to play.
Having to keep your templates completely inside of range one is ridiculous and impractical when they are obviously not being used to measure or verify alignment with an obstacle. It bugs me that we need a rule that narrow to keep people who are obviously measuring from pulling "but I'm not actually measuring".
At the Store tournaments I have played at and with a lot of the people who go to tournaments have told me. It's not a big deal to put a ruler going horizontal, just cant put the entire range 3 ruler up from the edge. I guess it's to prevent people from lining up a ship to make sure it misses an asteroid or not. I use the range 1, range 2 and range 3 templates, so i always use the 1 range for setup. But i do see people who use the range 3 ruler to setup and most of them have it stick off the table.