Elf hero and command expansion

By Dirgepiper, in Runewars Miniatures Game

I read (and reread) the article pretty fast. Did they provide a name for that tusked moose creature? It's pretty scary. But I'm all about those banners - all three factions look so good! Also pleasant to see a decent looking Storm Sorceress, unlike the slightly goofy art in Rune Age.

I was a little bummed about no Uthuk Y'llan. And the lack of info on the Infantry Unit Upgrade Expansion Pack leads me to believe that we'll get a more in-depth look at those figures before the Uthuk. Sigh. Two more weeks guys!

6 minutes ago, Parakitor said:

I read (and reread) the article pretty fast. Did they provide a name for that tusked moose creature? It's pretty scary. But I'm all about those banners - all three factions look so good! Also pleasant to see a decent looking Storm Sorceress, unlike the slightly goofy art in Rune Age.

I didn't see a name for that thing. And I agree about the Storm Sorceress. I know getting extra units is important to get the formation sizes you want, but the hero and command expansions look so enticing as a first expansion for each faction.

6 minutes ago, Parakitor said:

I was a little bummed about no Uthuk Y'llan. And the lack of info on the Infantry Unit Upgrade Expansion Pack leads me to believe that we'll get a more in-depth look at those figures before the Uthuk. Sigh.

Yeah, totally seems elves are going to get well-established before the Uthuk Y'llan come out. So, 3rd quarter for elves and 4th quarter for Uthuk?

6 minutes ago, Parakitor said:

Two more weeks guys!

Two more weeks before what? Before we get our cores and split them? :D

Edited by Budgernaut
2 minutes ago, Parakitor said:

I read (and reread) the article pretty fast. Did they provide a name for that tusked moose creature? It's pretty scary. But I'm all about those banners - all three factions look so good! Also pleasant to see a decent looking Storm Sorceress, unlike the slightly goofy art in Rune Age.

I was a little bummed about no Uthuk Y'llan. And the lack of info on the Infantry Unit Upgrade Expansion Pack leads me to believe that we'll get a more in-depth look at those figures before the Uthuk. Sigh. Two more weeks guys!

There will be a Maegan preview and a infantry upgrade preview before either of these expansions hit the stores. Plenty of time. They are probably 3-4 months away. This game doesn't seem to have waves like X-Wing or Armada. I expect the Uthuk to be announced soon, and come out at the same time as the Latari.

By this time next week the Uthuk could have just as much revealed as the Latari elves...

4 minutes ago, rowdyoctopus said:

By this time next week the Uthuk could have just as much revealed as the Latari elves...

As a huge fan of elves, I hope so. Just for the fact that it will get ppl interested in the Uthuk as interested and excited about the game as I am looking at these previews.

38 minutes ago, Tvayumat said:

I'm down with the "Units are considered at range 1 of themselves" interpretation, since it has clear precedent in multiple other FFG games and no other explanation in the RMG RRG so far.


Also noted in the other thread: Kari will be able to make this hero disappear pretty quickly with her ranged surge. 2 Defense, and Protected does nothing to help her against suffering damage via ability.

EDIT: @Budgernaut has noted that we don't actually have a definition for "damage pool" and that the die symbol is actually called a "hit" so... not entirely sure how protected interacts with damage, yet.

The Latari Elves bring a fierce and deadly style of warfare to the Runewars Miniatures Game . Some feature the new Lethal keyword, which adds additional hits to the damage pool during attacks by that unit. Conversely, the new Protected keyword removes hits to the damage pool before damage is assigned.

The above is from the latari announcement article. This is the only reference that I could find.

1 hour ago, FatherTurin said:

She isn't definitely going to be a glass cannon, and one that unfortunately needs to be in melee to get the most bang for her buck.

Don't forget that she only has 2 defense, and that slight change makes her a lot more frail. I can see her as being more support oriented (putting sorcerers everywhere in a latari army and manipulating runes) before unloading late game as one heck of a finisher.

She has 2 defense + Protection equal to the number of blue runes. That means that it is going to take at least 3 damage to do the first point of damage to her and it might take 4. She's a little squishier in most cases than Ardus or Kari but I don't think drastically so.

cant wait for the elves

12 minutes ago, WWHSD said:

She has 2 defense + Protection equal to the number of blue runes. That means that it is going to take at least 3 damage to do the first point of damage to her and it might take 4. She's a little squishier in most cases than Ardus or Kari but I don't think drastically so.

Remember that most units are at least threat 2. This means that, even if protected removes hits, the attacker is likely going to get at least one wound through, if not two, as they will do 1 wound per hit.

Edited by Orcdruid
Incomplete thoughts
1 hour ago, Parakitor said:

Did they provide a name for that tusked moose creature?

It might be a Ventala?

From p. 28 of the Lore Guide:

Quote

For the disturbance in the Void caused by the War of the Shadow Tear warped many living things, and it bore fruit in Human and Dwarf, Ventala and Leonx and so many creatures.

I found the part about Meagan being a half-elf...interesting...

Coming from Warhammer, I've always found it strange for these two different races to have offsprings. Should we expect half-dwarves next? If no, why NOT?

1 minute ago, Enfid said:

Coming from Warhammer, I've always found it strange for these two different races to have offsprings. Should we expect half-dwarves next? If no, why NOT?

Well the man who gave us tall humanoid Elves (as opposed to the traditional little people style Elves) set the precedent as he had Half Elves (c.f. Elrond)

OTOH, Elves are far more attractive to humans I would imagine!

5 minutes ago, Enfid said:

I found the part about Meagan being a half-elf...interesting...

Coming from Warhammer, I've always found it strange for these two different races to have offsprings. Should we expect half-dwarves next? If no, why NOT?

Elves in this setting are fallen angels. So, you know, magic. Now, maybe an elf and a dwarf can mate?

I'm surprised they're putting her into the game so soon. She's half-elf, but her half part is dark elf. She's the one mentioned as the only one qualified to use the Shadow Tear, one of the artifacts of the elves that was lost when the dark elves fell to the Ynfernael. And it says she is consort to the king.

I guess the king could do worse than choosing for his mate a powerful sorceress from the lost tribe of his people with exclusive bloodline access to an artifact that completes the set for your people.

Of course, the prophecy that she will rule the elves one day... by marriage? Or coup?

2 minutes ago, Waywardpaladin said:

She's half-elf, but her half part is dark elf.

Seventh faction Deep (Dark) Elves confirmed!

;)

So, Maegan aside...

Anyone notice the Champion in the Command expansion is equipped for Melee and Ranged? (Sickle and Bow)

Edited by maxam
3 hours ago, Budgernaut said:

It's the same with the other 2 hero expansions. They are all cavalry bases when used as a single unit, but the infantry figure is in the box to be used with the infantry upgrade card.

https://www.fantasyflightgames.com/en/news/2017/3/3/grow-your-forces/

Lord Hawthorne and Ankaur are shown as singe units in both infantry and cavalry.

Scary moose lady.

47 minutes ago, flightmaster101 said:

https://www.fantasyflightgames.com/en/news/2017/3/3/grow-your-forces/

Lord Hawthorne and Ankaur are shown as singe units in both infantry and cavalry.

I was looking at the unit cards and dials. They both have the cavalry symbol on their dials and unit cards.

15 minutes ago, Budgernaut said:

I was looking at the unit cards and dials. They both have the cavalry symbol on their dials and unit cards.

True, but unless FFG is doing a the biggest jerk pump fake they look as though you can play them mounted or unmounted as individuals.

I'm just a bit concerned the elves have 2 mounted heroes and no unmounted ones. It's possible they're just not showing the unmounted base, but still concerning.

equally concerning however is that lord Hawthorne and ankaur come with a base but no unmounted unit cards.

34 minutes ago, Budgernaut said:

I was looking at the unit cards and dials. They both have the cavalry symbol on their dials and unit cards.

If the unmounted Meagan were Infantry she could be included in Daqan armies if Kari was also taken.

EDIT: Totally forgot about the unit needing to not be unique.

Edited by WWHSD
Just now, WWHSD said:

If the unmounted Meagan were Infantry she could be included in Daqan armies if Kari was also taken.

Kari says the infantry must be non unique so maegan doesn't qualify

Just now, flightmaster101 said:

True, but unless FFG is doing a the biggest jerk pump fake they look as though you can play them mounted or unmounted as individuals.

I'm just a bit concerned the elves have 2 mounted heroes and no unmounted ones. It's possible they're just not showing the unmounted base, but still concerning.

equally concerning however is that lord Hawthorne and ankaur come with a base but no unmounted unit cards.

The unmounted version is probably there to use as a figure upgrade even if they don't end up giving it stats to use as a stand alone unit (though it would make sense to pop in a second card if they are going to the trouble of including a second model).

2 hours ago, Orcdruid said:

Remember that most units are at least threat 2. This means that, even if protected removes hits, the attacker is likely going to get at least one wound through, if not two, as they will do 1 wound per hit.

Edit: disregard

Edited by flightmaster101
2 hours ago, Orcdruid said:

Remember that most units are at least threat 2. This means that, even if protected removes hits, the attacker is likely going to get at least one wound through, if not two, as they will do 1 wound per hit.

Protected 1 makes the first wound that she takes need to go through the equivilent of defense 3. Protection 2 is the equivilent of defense 4 for her first wound in an attack.

6 points of damage is going to inflict the same 2 wounds on Maegan that it inflicts on Ardus or Kari.

Edited by WWHSD

Meanwhile back at the legion of doom she can add up to 3 damage. Adding 3 damage to a white, a blue and 2 reds. Yikes.

redrum

redrum

Edited by flightmaster101