Good morning Folks,
So I am in the early stages of planning out a character for an upcoming blended knight level campaign (all 3 systems). My plan is to play a Verpine scientist who was doing deep space research when an accident occurred and he lost most of his clutchmates?, hivemates?, whatever. In the equivalent of Star Wars Cast Away, he went a little crazy and crafted droid versions of his lost crewmates. After several years he was eventually rescued and of course he's brought his small army of droids with him.
Mechanically, he is likely going to start as a Scientist or Analyst and go into Droid Tech to get cheaper droid crafting, eye for detail and lots of speaks binary. I've got the mechanics pretty hammered out at this point and I am looking to start with a crafting check of YYYGGGBBB plus 1 adv from gadget and one from EfD (assuming enough success). Computer crafting checks should be similar, give or take.
So with that in mind, I'm looking for ideas for my droid army. Here are a few of my early ideas:
Scientist Droids - half a dozen monotasker with translation directives. With that crafting pool I should be able to have each with 3 Int (modular hardware+superior hardware) and 3-4 knowledge skills. Since they will be minions, I'd give them varied knowledges so that there was 2-3 redundancy of any single one. With Speaks Binary (x3) and Improved SB, that gives them YYYBBB if they do knowledge checks on their own or allow me YYYGGGB if they assist.
Combat Droid - For combat and given the unaggressive nature of Verpine, I was thinking of repurposed emergency response droids. So a fireman droid (w/ Cryoban Projector) and Law Enforcement Droid (with some sort of stun rifle). I hadn't thought out exactly what chassis or programming to use. I like the idea of using Elimination Directives (hopefully with a slightly modified skill set) since that upgrades them to Nemesis regardless of the chassis. I will be working with suggested starter Knight level credits however so my chassis options are limited.
Mechanic and Medical Droid - Obviously the first thing that needs making is a mechanic's assistant. Likely just a monotasker with repair directives. Also, a medical droid would be good.
So here are the things I need help with:
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Given my credit restrictions and crafting pool, am I going with the right chassis options?
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Did I miss any droid builds that are useful? What are your favorite crafted droid combos?
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How does NPC droid destruction work? If they exceed their WT are they perma destroyed or does that only happen after they exceed it x2? Monotasker chassis have craft WT after all.
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Ideas for fun and quirky personalities are welcome. They are supposed to be modeled after real people.
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Ideas to optimize/maximize droid use. Are there good ways to take advantage of all that Speaks Binary or Imp. SB that I'm not thinking of?
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Thematically, how should I flavor the various members of my army? In my head they are fairly small (I should have the adv to reduce their size) but 10 droids moving around is still quite the group. Obviously I don't adventure will them all at once, but even 3-4 seems a bit impractical. The droid tech in the crafting section picture has one that is nice and small but the rules don't really go into detail on how small Sil 0 can be. Thoughts? I was kinda thinking to have them Bug themed and to have some sort of carrier bug that housed and transported some of them (hidden storage talent).
Anyway, I'd love to hear from other Droid Techs about what they've done with there characters, problems they encountered and what worked well. Thanks in advance.
<Side Note> I understand the character is very crafting focused. Normally I'm not so fond of building hyper-focused characters but I figured I could get aways with it because he is a near 100% support character. I also plan on having his ethics prevent him from abusing the crafting system to make 15 dmg Autofire pistols for the other players. What I'm trying to say is that yes, he is highly optimized and yes, I am aware of how that can negatively impact a game. I hope that doesn't negatively impact anyones desire to give advice or assistance.