Jer VIC fleet

By jpersons73, in Star Wars: Armada Fleet Builds

Been looking at a Vic I fleet with Jer. Was thinking about going with two naked Vics to add more upgrades to the other two. Or just leave it as is. Also not sure if the Blue scenario is good for this group. Any suggestions is welcome

Jer and his Band of Vics
Author: jpersons73

Faction: Galactic Empire
Points: 395/400

Commander: Moff Jerjerrod

Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions

[ flagship ] Victory I-Class Star Destroyer (73 points)
- Moff Jerjerrod ( 23 points)
- Ordnance Experts ( 4 points)
- X17 Turbolasers ( 6 points)
= 106 total ship cost

Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- X17 Turbolasers ( 6 points)
= 83 total ship cost

Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- X17 Turbolasers ( 6 points)
= 83 total ship cost

Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- X17 Turbolasers ( 6 points)
= 83 total ship cost

5 TIE Fighter Squadrons ( 40 points)

I will just link to myself here:

This was just theorycrafting for me though, I do not actually own four VSDs at the moment.

Edited by RocketPropelledGiraffe

It's prone to bad matchups (Akbar), but against many enemy fleets it should be a lot of fun!

i would try to find some points (maybe drop some tie fighters cause theyre not gonna do much against a bomber list anyway) to put Assault Proton Torpedoes (5 points) on each of the VSD's to give some extra kick.

also make a bid for 2nd player, with Jerrys flexibility you can anticipate where your opponents ships will be and your objectives should give them some hard choices

i would also change the objectives

Red: Precision strike

Yellow: Contested outpost

Blue: Solar Corona?

just my oppinion