FAQ-Jendon in the squadron phase - can he move + pass an attack?

By xanderf, in Star Wars: Armada Rules Questions

Pre-FAQ, just reading the card text, I would never have assumed that Jendon could pass an attack to another squadron after moving in the squadron phase...

swm24-colonel-jendon.jpg

...but now we've got a FAQ for him:

Quote

Colonel Jendon can resolve his effect if he is not engaged or is unable to perform an attack due to some other effect.

(emphasis mine)

So...Jendon hasn't activated, we're in the squadron phase, and he's a long way off from any nearby squadron. Say...range 4 to Maarek Stele. Can Jendon move his distance-3, and then use his ability on Stele? Certainly Jendon cannot move + attack in the squadron phase (he doesn't have 'Rogue') - but the FAQ states pretty clearly that Jendon can still use his ability to pass off an attack even when he cannot, himself, have performed an attack .

Thoughts?

Edited by xanderf

I dunno, without being activated, you can either move or attack.

So if Jendon moves himself, he cannot attack, and thus cannot use his ability to allow someone else to attack.

That's my reading of it anyway.

5 minutes ago, TheEasternKing said:

I dunno, without being activated, you can either move or attack.

So if Jendon moves himself, he cannot attack, and thus cannot use his ability to allow someone else to attack.

That's my reading of it anyway.

Right, and that's how I would have read it before the FAQ.

The FAQ very clearly states, though, that Jendon can still use his ability even if he cannot attack.

No. Simply not having an opportunity to attack is not the same thing as being prevented from attacking due to some effect. "Instead" of attacking puts this in the timing window of an attack. If that window doesn't open up, you don't have the opportunity to replace it.

Contrast this with simply being out of range of a target when you're activated. You can still attack a target across the board from you, it will just end before you roll your attack pool. You're replacing that ineffectual attack with Jendon's special ability.

I don't think so. The squad phase attack or move does not qualify the FAQ " unable to perform an attack" because it is a core rule, not an effect. I think that is a clarification that if Jendon does not have an attack, he can still trigger his ability.

For Jendon to use his ability, he must be able to declare an attack, even if you have no target. So if you move in the squad phase, he is not allowed to attack. The card says "During your activation, INSTEAD of attacking, ..."

Quote

For Jendon to use his ability, he must be able to declare an attack

...Able to declare an attack and not engaged, right?

9 minutes ago, Wingman29 said:

...Able to declare an attack and not engaged, right?

no, can pass his attack even if engaged as there is nothing preventing it so long as he has an attack.

edit - with the original question - I'd say no as in the sqn phase you get an attack option or a move option not both... and Jendon needs to have an attack option to pass over to another sqn.

Edited by slasher956

Well, then I don't get this part...

Quote

Colonel Jendon can resolve his effect if he is not engaged

8 minutes ago, Wingman29 said:

Well, then I don't get this part...

It means that he doesn't need to be at shooting distance. So you can park him well away from the action, and he can still "pass" his attack.

FFG were a bit loose with their language here, using "engaged" as shortand for "having an enemy within attack range", which is usually, but not always , the same.

This is similar to what happened with the whole "must attack an engaged squadron if possible rather than an enemy ship" , where it was later clarified that actual engagement was not necessary, and any squadron in attack range was a valid target. (Though there's a bit more to this topic, and I don't want to derail the thread.)

29 minutes ago, Wingman29 said:

Well, then I don't get this part...

Jendon only has to be able to attack something, even if nothing is in range.

If you move him in the squadron phase, he cannot attack (move or attack, not both). But if he "could" attack (for example you dont move and say you want to attack, even if no target is in range), he can use his ability and pass the attack to someone else. And, of course, when he is under a squadron command from a ship. Move and attack (pass the attack to someone else) or attack (pass the attack to someone else) and move. Both ways are possible.

This means: If jendon has...

  • an enemy squadron within distance 1 and is engaged: he can pass his attack.
  • an enemy escort squadron within distance 1 and is engaged: he can pass his attack.
  • an enemy squadron within distance 1 and is not engaged; he can pass his attack.
  • no enemy ship within distance 1; he can pass his attack.
  • no enemy (ship or squadron) within medium range while Rhymer is within distance 1 to him; he can pass his attack.
  • no enemy within any attack range; he can pass his attack.
  • ...

Everytime he could attack (no matter if there is a target or not), he can pass the attack to someone else.

Basically you could say: If you are at the step "declare target" (even if there is no target), you are in the attack and because of this you can pass this attack to someone else in range instead of going through the attack steps.

The sentense: " is unable to perform an attack due to some other effect " could be for example: a enemy ship in range, but obstructed.
And the part: "Colonel Jendon can resolve his effect if he is not engaged" means he can even use it while no enemy squadron is in distance 1 (i know, you can be within distance 1 and being not engaged, but this is not important for the part in the FAQ).

49 minutes ago, Wingman29 said:

...Able to declare an attack and not engaged, right?

Think of it this way. It's round 1 and you just deployed all your ships. You activate a CR90A which is not at range of an enemy ship or squad, obviously since it is round 1. That CR90 is allowed to make an attack, but since it is not at range, the attack is cancelled.

Attack range is the range at which a squadron or a ship’s hull zone can perform an attack as determined by the armament it is using.

• A hull zone’s maximum attack range is close range if it has only black dice in its armament, medium range if it has at least one blue die, or long range if it has at least one red die.
• Each squadron’s attack range is distance 1.

Declare Target: The attacker declares the defender and the attacking hull zone, if any. If the defender is a ship, the attacker declares the defending hull zone. Measure line of sight to the defender to ensure the attack is possible and to determine if it is obstructed.

◊ If the attacker is a ship, the defending squadron or hull zone must be inside the attacking hull zone’s firing arc and at attack range of the attacking hull zone.
◊ If the attacker is a squadron, the defending squadron or hull zone must be at distance 1.

The CR90 can declare the front arc of an ISD on the other side of the mat as the defending hull zone, but since it is longer than long range, the attack is cancelled. Then the CR90 gets to move.

The same logic applies to Jendon. When activated by a squad command, Jendon can move or attack in either order. So you move him at range 1 of Maarek, but Jendon is not engaged with any squadron. Jendon is still able to declare an attack, but it is cancelled since the defending hull zone is beyond range 1. Since Jendon is able to declare an attack, he can use his ability and allow Maarek to attack instead.

Contrast this to the squad phase.

When a squadron is activated during the Squadron Phase, it can move or attack, but not both.

So Jendon activates in the squad phase. All friendly squads are beyond range 2, so Jendon moves at range 1 of Maarek. Jendon is not allowed to make an attack because the core rules for squadron phase does not allow it. Because Jendon is not allowed to make an attack, he is not allowed to use his ability. There is no timing window that would allow him to do so.

Or if Jendon is at range 1 of Maarek, Jendon can use his ability to allow Maarek to make an attack. But if Jendon does this, he is not allowed to move. His ability replaces his attack because it says "instead of attacking".

The problem we have is everyone uses short hand in regards to attacking. Since we can measure with the range tool freely, we know if something is at range and thus, we know if we should declare an attack or not.

Thanks...

1 hour ago, Wingman29 said:

...Able to declare an attack and not engaged, right?

You are replacing IF with IF AND ONLY IF .

Colonel Jendon can resolve his effect if he is not engaged

IF allows but does not require him to be not engaged in order to resolve his effect.

This shows we need an faq for the faq

57 minutes ago, Xeletor said:

This shows we need an faq for the faq

No it doesn't. People need to read and understand the rules.