Rebel Denolisher x4

By ovinomanc3r, in Star Wars: Armada Fleet Builds

Fleet 1950 (390/400)
===================
MC30c Torpedo Frigate (63 + 32)
+ General Dodonna (20)
+ Ordnance Experts (4)
+ H9 Turbolasers (8)
MC30c Torpedo Frigate (63 + 12)
+ Ordnance Experts (4)
+ H9 Turbolasers (8)
GR-75 Medium Transports (18 + 9)
+ Flight Commander (3)
+ Rapid Launch Bays (6)
GR-75 Medium Transports (18 + 9)
+ Flight Commander (3)
+ Rapid Launch Bays (6)
GR-75 Medium Transports (18 + 9)
+ Flight Commander (3)
+ Rapid Launch Bays (6)
GR-75 Medium Transports (18 + 9)
+ Flight Commander (3)
+ Rapid Launch Bays (6)
8 x B-wing Squadron (14)
Jamming Barrier
Solar Corona
Blockade Run

:D

Hahahahahahhahahahahahahahaha

65402-dear-god-its-beautiful-mugatu-Zmxe

7 hours ago, ovinomanc3r said:

Jamming Barrier

Aaahahahaha

6 minutes ago, Ardaedhel said:

Aaahahahaha

I had problems with objectives. All I could was choose whatever allows those little mother fuckers reach the enemy ships.

"Cr@p" is filtered, but "fuckers" is cool.

JB looks good. Hyperspace would probably work well for you too, with the MC30's in there. Speaking of which, I'd swap out one H9 for APT on both of it were me, especially with Dodonna.

Do you think it would be worth putting a HWK in place of one B to punch through a light squadron screen?

So, just futzing around here- switching to APTs gets you 2pts.

Switching out one Bwing for Gold Squadron gets you 2 more.

Switching out another for Green Squadron gets you 2 more.

Would it be worth doing that, for a net loss of one black die against ships, one blue vs squadrons, equal HP, and a gain of some speed..... to spend one point on a bomber command center? Just to add a bit of help getting those crits?

39 minutes ago, Ardaedhel said:

"Cr@p" is filtered, but "fuckers" is cool.

:D

40 minutes ago, Ardaedhel said:

JB looks good. Hyperspace would probably work well for you too, with the MC30's in there. Speaking of which, I'd swap out one H9 for APT on both of it were me, especially with Dodonna.

Probably APT is better. I did the numbers on my mind and went to sleep. I built it this morning and realized I had free points and added h9 withoit thinking too much.

42 minutes ago, Ardaedhel said:

Do you think it would be worth putting a HWK in place of one B to punch through a light squadron screen?

Maybe, but then I would telegraph my activation order. This is just theory crafting. I don't play rebels and of course I don't have 4 peltas. I let this to vassal players OR @Tokra

36 minutes ago, Grey Mage said:

So, just futzing around here- switching to APTs gets you 2pts.

Switching out one Bwing for Gold Squadron gets you 2 more.

Switching out another for Green Squadron gets you 2 more.

Would it be worth doing that, for a net loss of one black die against ships, one blue vs squadrons, equal HP, and a gain of some speed..... to spend one point on a bomber command center? Just to add a bit of help getting those crits?

Not sure why I would be interested on speed and lose some dice. What I see interesting would be some way to put Hera cause after dropping the squadrons not sure if the transport will live more time :lol:

What about running 8 with FC and RLB? Then you can take 16 Z-95s and Rieekan. Or upgrade 7 of them to combat flots. Put you at 400 points and the ultimate troll level.

5 hours ago, ovinomanc3r said:

:D

Probably APT is better. I did the numbers on my mind and went to sleep. I built it this morning and realized I had free points and added h9 withoit thinking too much.

Maybe, but then I would telegraph my activation order. This is just theory crafting. I don't play rebels and of course I don't have 4 peltas. I let this to vassal players OR @Tokra

Not sure why I would be interested on speed and lose some dice. What I see interesting would be some way to put Hera cause after dropping the squadrons not sure if the transport will live more time :lol:

Not fair. I only get multiple ships if they are good ;). And the Pelta is not one of these.

But Rebel transports are worth it.

2 hours ago, Undeadguy said:

What about running 8 with FC and RLB? Then you can take 16 Z-95s and Rieekan. Or upgrade 7 of them to combat flots. Put you at 400 points and the ultimate troll level.

I am the one with the troll level lists.

Next one: 10 Gozanti, 16 Tie Fighter and Sloane :D

26 minutes ago, Tokra said:

I am the one with the troll level lists.

Next one: 10 Gozanti, 16 Tie Fighter and Sloane :D

I bet that will work extremely well.

Many issues with the overal list, too much competition for first activation, not enough slicer tools, not enough damage in a single strike.

but hot diggidy **** thats a cool concept.

You can definitely improve this with some fleet support options. Slicer tools and BCCs. H9s for APTs, and the there suggested squadron changes to shave points to invest in those upgrades.

Toryn, BCC, Slicers, and a title or two.

4 hours ago, Undeadguy said:

What about running 8 with FC and RLB? Then you can take 16 Z-95s and Rieekan. Or upgrade 7 of them to combat flots. Put you at 400 points and the ultimate troll level.

41 minutes ago, Ginkapo said:

Many issues with the overal list, too much competition for first activation, not enough slicer tools, not enough damage in a single strike.

but hot diggidy **** thats a cool concept.

Fleet 1970 (400/400)
===================
Nebulon-B Support Refit (51 + 55)
+ Commander Sato (32)
+ Raymus Antilles (7)
+ Spinal Armament (9)
+ Salvation (7)
GR-75 Combat Retrofits (24 + 18)
+ Flight Commander (3)
+ Slicer Tools (7)
+ Rapid Launch Bays (6)
+ Bright Hope (2)
GR-75 Combat Retrofits (24 + 16)
+ Flight Commander (3)
+ Slicer Tools (7)
+ Rapid Launch Bays (6)
GR-75 Combat Retrofits (24 + 16)
+ Flight Commander (3)
+ Slicer Tools (7)
+ Rapid Launch Bays (6)
GR-75 Combat Retrofits (24 + 11)
+ Flight Commander (3)
+ Jamming Field (2)
+ Rapid Launch Bays (6)
GR-75 Combat Retrofits (24 + 11)
+ Flight Commander (3)
+ Jamming Field (2)
+ Rapid Launch Bays (6)
8 x A-wing Squadron (11)
2 x Z-95 Headhunter Squadron (7)
Most Wanted
Solar Corona
Jamming Barrier

:D

Leaving aside these clown fleets that are more a creative exercise than real projects, I think there are pretty interesting builds to think on:

Quantum Troll (63/400)
===================
GR-75 Medium Transports (18 + 17)
+ Flight Commander (3)
+ Slicer Tools (7)
+ Rapid Launch Bays (6)
+ Quantum Storm (1)
2 x B-wing Squadron (14)

Provocative Ciena (81/400)
===================
Raider I-class Corvette (44 + 20)
+ Flight Commander (3)
+ Ordnance Experts (4)
+ Rapid Launch Bays (6)
+ Flechette Torpedoes (3)
+ Instigator (4)
Ciena Ree (17)

Just some ideas.

Edited by ovinomanc3r