With Mindlinked torpedo Scouts still being a thing, I am trying to find a Rebel list that can pack the same sort of punch and I came up with this.
32 Dutch
(23), R2-D2 (4), Plasma torps (3), EMs (2), Guidance Chips (0)
35 Esege
(28), Rey (2), Plasma torps (3), EMs (2), Guidance Chips (0)
33 Nera
(26), Deadeye (1), Protorps (4), EMs (2), Guidance Chips (0), Collision Detector (0)
100 Total
The idea is to approach the enemy slowly with Esege using Rey to bank Focus tokens for the first few turns. Once the enemy comes into range, Dutch takes a TL and gives one to Esege. Esege has 2 Focus tokens which he can share with either of the other 2 pilots if necessary. Nera can fire with either TLs or a Focus. With the token sharing this allows, I should be able to roll 12 well modified attack dice on the first volley (hopefully enough to put down a JumpMaster). There is 25 health to chew through although only behind 1 agility.
The idea is to be able to put down 1 ship from a 3-ship in the opening volley. Bigger ships may take longer and slippery aces may be tricky but Nera's turreted Deadeye torpedoes will worry even them. Triple auto-thruster aces seem to have faded from the meta lately so I don't expect to see Palp Aces or similar.
Although the list uses plenty of synergy, there is no lynchpin model or weak link to target. Any 2 ships in the list can work just as well together so there is no easy target.
The big question is R2-D2. Having Regen is nice but with Agility 1, I think it might be too easy to Focus down Dutch before R2-D2 makes any difference. I could put R2-D6 with VI on him instead as PS8 would make it easier for him to get TLs and I could use the remaining 2 points to put FCS on Nera instead.
Thoughts?