Dynasty Article is up

By Silver Crane, in Legend of the Five Rings: The Card Game

15 minutes ago, KerenRhys said:

Those are not full rules, there are just general explanations on how things will work. It's not surprising they're not the most precise.

It would not have any sense that those holding stay in province, and they have similar layout as attachment so it's very likely they will work like them but on provinces.

Except, the article explicitly says " Players then alternate doing one of the following: play a character card from one of their provinces, trigger an appropriate card ability, or pass." (emphasis mine) Nowhere in that can you put a holding into play during the Dynasty phase.

1 minute ago, Bayushi Tsubaki said:

Whatever page those Province cards are on, I missed it somehow. :o

I only knew about the initial page and the "veterans click here" page! Where was more info posted?

Last week if you let their "Welcome to L5R" graphic scroll you got to an introduction screen which included other new cards, including the Provinces.

I am liking what I am seeing so far!

Also: l5c01_i-can-swim.png

:D

1 minute ago, Tonbo Karasu said:

Except, the article explicitly says " Players then alternate doing one of the following: play a character card from one of their provinces, trigger an appropriate card ability, or pass." (emphasis mine) Nowhere in that can you put a holding into play during the Dynasty phase.

If we're not buying holdings from the provinces in the Dynasty Phase, along with all the other cards, I'll be very, very surprised.

I now have this image of Shinsei giving Bayushi a Gibbs slap the first time the story is told :)

36 minutes ago, Isawa Tasatu said:

Scorpion manipulator looks powerful....

potential card draw, honor-lose mitigation and duel manipulation......... ya very versatile.

43 minutes ago, Isawa Tasatu said:

Scorpion manipulator looks powerful....

potential card draw, honor gain, honor-lose mitigation and duel manipulation......... ya very versatile.

Edited by Jedi samurai

Borderlands fortifications is interesting... I am wondering though, since it attaches to the province it seems like it would only be able to switch places with another holding and not a personality. So it's a fortifications with +2 str that has some mobility. My first thought was maybe you could use it to bring someone in for free without fate. Not that thinking that now.

6 minutes ago, Tonbo Karasu said:

Except, the article explicitly says " Players then alternate doing one of the following: play a character card from one of their provinces, trigger an appropriate card ability, or pass." (emphasis mine) Nowhere in that can you put a holding into play during the Dynasty phase.

I don't think Holdings will have to be played. Probably similar to regions - they get flipped and just attach to the province

Just an FYI, FFG edited the page.

Specifically:

Quote

The dynasty phase begins with both players turning over all facedown cards in their provinces, revealing the holdings and characters ready to join their cause.

Two things I learned reading this article:

1 - The Lion are not dutiful.

2 - Doing your duty isn't Honorable.

1 minute ago, MoZi said:

Borderlands fortifications is interesting... I am wondering though, since it attaches to the province it seems like it would only be able to switch places with another holding and not a personality. So it's a fortifications with +2 str that has some mobility. My first thought was maybe you could use it to bring someone in for free without fate. Not that thinking that now.

It switchs with a card in another province - so personality,e vent or holding.

You can't use it to bring someone out for free. You use it to give a different province +2 strength.

Hm, about Holdings my guess is that when they are revealed in a province you take an Action to "attach" them to said province and refill the province face down.

2 minutes ago, Tetsuro said:

Two things I learned reading this article:

1 - The Lion are not dutiful.

2 - Doing your duty isn't Honorable.

Bayushi agrees.

32 minutes ago, Tonbo Karasu said:

I don't think they can do that. The honour dial hasn't been utilised unless a duel is started.

What about the honor bid for drawing cards in the conflict phase?

Actions: I'm actually hoping you can go completely nuts with a character's actions in a turn. I would like to see the limit of once per turn with basic actions (i.e. just abilities with the Action header). Do we really need a Daidoji Nerishima or a single Staging Ground constantly flipping every card face up every turn?

The article does have a number of interesting cards in it.

Assassination: Oh boy, our first removal card. It may fit very well in Scorpion decks or any event heavy control decks (Yasuki in the future?). I do wonder what the cost will be. I'm guessing 4.

Way of the Unicorn: Really fits in with the theme of the clan. At the very least the card can help the Unicorn generate some early fate by being first to potentially pass. Yes, after they play relevant personalities and/or actions.

Isawa Masahiro: Hmmm, look at that Phoenix killer. He looks like an interesting fit with more aggressive Phoenix decks but also helps out honor builds by prioritizing the Fire Ring and helping to honor a character.

Borderlands Fortifications: I like this little subtheme of switching around fortifications for the Crab. It also helps to alleviate the problem of fortifications in broken provinces and possibility create turtle shenanigans.

Shrewd Yasuki: I'm quite excited to see the clan branch out to other families in the clan. He fits with the holding theme of the clan but I suspect we'll see holdings in every deck. He also provides a much needed political character to the clan. Oh, and card drawing isn't a bad thing.

City of Lies: Talk about a Scorpion event staple but I don't want to say it will be a universal Scorpion staple without looking at all of the events. At the very least, it can save you a fate that can be used on other cards or personalities.

Staging Ground: Another potential staple card, it really helps those Lion get more dudes in play. With all of these flip effects, we might see some archetypes that lean towards playing more Uniques or holdings. Of course, this will depend on the cards in question.

Bayushi Manipulator: I like this guy as he can give quite a bit of flexibility when bidding. Heck, the power to change an Honor dial after it is revealed is huge. It has the power to completely change outcomes with duels and the amount of honor/cards during the conflict phase. He's a 1 cost but I don't mind spending a little extra fate to keep him around longer.

I can Swim: Another removal card and one that shouldn't be terribly difficult for the clan to achieve. I have one major complaint about it: that influence cost. I don't want some other clan playing around with that card. I can see some Yasuki player saying "I can swim too, Scorpion." in a tournament.

Could we get Avatars based on the Philosophy cards?

The Lion holding "Staging Grounds" is an insanely powerful card if the holdings don't "take up" the province. It would essentially be a free card that gives you two extra provinces and +1 strength on the one it's in.

Since:

- the article doesn't mention a way to play holdings,
- it has the line " the more holdings you include in a deck, the less characters will be placed on provinces",
- the wording of the Crab holding is "switch it with a card IN one of your provinces"
- holdings are otherwise free

I am going to guess that they take up the province. Maybe you can choose to discard them at the end of turn. Otherwise they would need to be pretty powerful, and Staging Grounds is the only one so far I would classify as powerful.

7 minutes ago, Gaffa said:

If we're not buying holdings from the provinces in the Dynasty Phase, along with all the other cards, I'll be very, very surprised.

I don't know why this would surprise you. Nowhere in the article does it say you are buying holdings. You should be surprised if you DO buy holdings.

Also, the crab holding wouldn't make much sense if it were to be put into the board from out of the province slot. It seems like it just stays in the province slot to me.

3 minutes ago, Jedi samurai said:

It switchs with a card in another province - so personality,e vent or holding.

You can't use it to bring someone out for free. You use it to give a different province +2 strength.

Yeah but if the fortifications is in play when you use it, it makes sense that you'd only be able to swap it with cards that attach on to provinces like itself.

3 minutes ago, MoZi said:

Yeah but if the fortifications is in play when you use it, it makes sense that you'd only be able to swap it with cards that attach on to provinces like itself.

Except NOWHERE in the article does it say you attach holdings to your provinces! :rolleyes:

On a more important note, the article doesn't say anything about mulligans. It would be pretty sad to not see a mulligan type rule in the game, imo.

These Scorpion cards seem kind of cool and even look fun to play.

I mean what, no, I am a loyal Phoenix player, I am...

4 minutes ago, Sparks Duh said:

Except NOWHERE in the article does it say you attach holdings to your provinces! :rolleyes:

Wording is poor, but there is this:

Quote

In addition to character cards, holdings can also be placed on province cards from the dynasty deck , representing lands, structures, fortifications, and other locations.

So any Holding just get auto attached during the Dynasty phase, and then replaced with a Face down card. But we really won't know until we see the rule book.

5 minutes ago, MoZi said:

Yeah but if the fortifications is in play when you use it, it makes sense that you'd only be able to swap it with cards that attach on to provinces like itself.

it says a card in a province. So you take that holding and put it in the new province and the old card (could be face down) to the one the holding was in.

While holdings can provide boosts, it is important to note that the more holdings you include in a deck, the less characters will be placed on provinces , limiting your options during the dynasty phase.

Edited by Silverfox13

And we are left debating the difference between "on" and "in" provinces XD. Tricksy FFG.