Sato-Masochists need help with my list

By buckero0, in Star Wars: Armada Fleet Builds

I really wanted to use Sato for serious shenanigans in dice manipulation but I fee like I'm too shy on points to fit in what I need to make this work. I have to have a friendly squadron at distance 1 of the ship I'm attacking and I'm afraid I'll have super cool ships to take advantage of Sato's ability, but won't be able to make it work due to not being able to get my squadrons in place.

Sensor Net, Hyperspace Assault, Station Assault

52 Sato's GR75 + Comm's Net

65 Pelta Assault + Lando (try to keep it alive) Assault Proton Torps

95 Scout Frigate + Ord Experts, Electronic Countermeasures, Assault Proton Torps, Enhanced Arms (super long range side arcs)

128 Battle Cruiser + Vet Capt. Sensor Team, Spinal Arms, Mon Karren

Dash

Shara

Tycho

Even if I drop the Enhanced Arms, I'll only have 13pt and no bid. I fee like this needs some hwks or Jan to help keep Tycho alive

My other list looks like this

85 Scout Frigate + Raymus, OE, APT

83 Scout Frigate + OE, APT, DTT

67 Pelta Assault + Lando AConcussion Missiles

54 GR75 Sato, Comms Net, Bright Hope

49 CR90B Leading Shots, Dodonna's Pride

Han Solo, Tycho, Shara Bey

Superior Positions, Hyperspace Assault, Close Range Intel Scan

1 minute ago, buckero0 said:

I really wanted to use Sato for serious shenanigans in dice manipulation but I fee like I'm too shy on points to fit in what I need to make this work. I have to have a friendly squadron at distance 1 of the ship I'm attacking and I'm afraid I'll have super cool ships to take advantage of Sato's ability, but won't be able to make it work due to not being able to get my squadrons in place.

Sensor Net, Hyperspace Assault, Station Assault

52 Sato's GR75 + Comm's Net

65 Pelta Assault + Lando (try to keep it alive) Assault Proton Torps

95 Scout Frigate + Ord Experts, Electronic Countermeasures, Assault Proton Torps, Enhanced Arms (super long range side arcs)

128 Battle Cruiser + Vet Capt. Sensor Team, Spinal Arms, Mon Karren

Dash

Shara

Tycho

Even if I drop the Enhanced Arms, I'll only have 13pt and no bid. I fee like this needs some hwks or Jan to help keep Tycho alive

My other list looks like this

85 Scout Frigate + Raymus, OE, APT

83 Scout Frigate + OE, APT, DTT

67 Pelta Assault + Lando AConcussion Missiles

54 GR75 Sato, Comms Net, Bright Hope

49 CR90B Leading Shots, Dodonna's Pride

Han Solo, Tycho, Shara Bey

Superior Positions, Hyperspace Assault, Close Range Intel Scan

I'm gonna say, since I've done sato fleets before, they work great hand in hand with bombers...

for instance:

uses relay bombers and nora to eat shields, then ACMs the absolute **** outta enemies at long range with sato, if done well round 3-4 they're taking 2 extra damage free every shot.

Sato's 'sploders V2
Author: Darth Sanguis

Faction: Rebel Alliance
Points: 395/400

Commander: Commander Sato

Assault Objective: Precision Strike
Defense Objective: Fighter Ambush
Navigation Objective: Minefields

[ flagship ] MC30c Scout Frigate (69 points)
- Commander Sato ( 32 points)
- Foresight ( 8 points)
- Ordnance Experts ( 4 points)
- Electronic Countermeasures ( 7 points)
- Assault Concussion Missiles ( 7 points)
= 127 total ship cost

MC30c Scout Frigate (69 points)
- Admonition ( 8 points)
- Ordnance Experts ( 4 points)
- Electronic Countermeasures ( 7 points)
- Assault Concussion Missiles ( 7 points)
= 95 total ship cost

GR-75 Medium Transports (18 points)
- Bomber Command Center ( 8 points)
= 26 total ship cost

GR-75 Medium Transports (18 points)
- Jamming Field ( 2 points)
= 20 total ship cost

2 VCX-100 Freighters ( 30 points)
2 X-Wing Squadrons ( 26 points)
1 Norra Wexley ( 17 points)
3 Y-Wing Squadrons ( 30 points)
2 HWK-290s ( 24 points)