What happens when Thrawn becomes a commander?

By Shadow345, in Star Wars: Armada

35 minutes ago, Forresto said:

Thrawn - 30 points - each ship in a fleet under Thrawn is allowed one free upgrade. (Or fifty points and each ship is allowed two free upgrades)

Reasoning: Thrawn is known for being able to coordinate large Imperial fleets in a way no Imperial has managed before. He is also known for having highly motivated and well trained crews. This ability promotes the Imperial player to build lists with many activations to make best use of Thrawn and the free upgrade demonstrates the innate skills of his crews. This also makes the player Thrawn rather then you playing with Thrawn as your skill and abilities will determine the course of a battle.

This could be tempered maybe a little bit to keep from being OP, such as not counting towards modifications. Even if you dont choose upgrades that equal Thrawn's thirty point cost the free upgrades will still make Thrawn the cheapest admiral in terms of what you get for how much he costs. For instance if you get 20 points of free upgrades then really Thrawn only cost 10 points.

I think you may be on to something.....

38 minutes ago, AgentoftheEmpire said:

I think you may be on to something.....

So I run a Rhymerball with 4 flotillas, 2 with a free Bomber Command Center and 2 with slicer tools, giving me 30 free points. Then I get Demolisher or whatever with a free engine techs. This seems.... less than ideal

7 minutes ago, geek19 said:

So I run a Rhymerball with 4 flotillas, 2 with a free Bomber Command Center and 2 with slicer tools, giving me 30 free points. Then I get Demolisher or whatever with a free engine techs. This seems.... less than ideal

Thats thirty eight points. You still payed for thirty of those through Thrawn so really you're just getting eight points for free.

Not a problem though thats an easy balance adjustment to make. Increase card cost to 35 if you're feeling generous or 40 points. For 38 points worth of upgrades then Thrawn only costs you two points or if he's 35 then you get three surplus points.

Anyway though thats sort've the point of an admiral giving you a benefit.

Edited by Forresto
21 hours ago, Admiral Theia said:

My thought was this:

"In addition to the normally chosen objective, you may always use the 'Hyperspace Assault' objective in a battle. For the purposes of this objective you are considered the second player, and you may place in reserve one of the following: 1 large ship; 1 medium or small ship with up to three fighters; 2 small ships (which must arrive together). You may treat an interdictor in your fleet as an objective token for this objective." 30-35-ish points.

The last thing, being able to do 2 small ships, can work if Imps get task forces in the future. It gives additional flexibility to the objective, mimics one of Thrawn's favorite moves, and can allow a cannon competitive fleet. Also, if Thrawn dies before the ship comes in, it wouldn't come in, which would make for an interesting desire to gun for him hard turns 2-3, and encourage not "life-boating" him.

I love the theme here.

30 minutes ago, Forresto said:

Thats thirty eight points. You still payed for thirty of those through Thrawn so really you're just getting eight points for free.

Not a problem though thats an easy balance adjustment to make. Increase card cost to 35 if you're feeling generous or 40 points. For 38 points worth of upgrades then Thrawn only costs you two points or if he's 35 then you get three surplus points.

Anyway though thats sort've the point of an admiral giving you a benefit.

But this kind of benefit is far from the usual benefits. You cannot put JJ into numbers beyond his cost. But this Thrawn is easily rated. You just have to be sure he gives more free points than you are paying for him. If you don't, then you don't take him. In the best case you are just saying: "add x points beyond your fleet total". It could be different if those upgrades couldn't be added otherwise, you know, like duplicating some upgrade slot or something like that. Actually it could be great and not necessarily expensive, but maybe not for Thrawn.

Jumping in a little late here, but a cool idea similar to @ovinomanc3r 's idea.

Grand Admiral Thrawn 25 points?

"After the command phase you may pick and choose up to 3 of your opponents ships and guess their commands. During that ships activation if your guess was correct, before dial manipulation, you may change 1 of the top dials of any of your ships."

52 minutes ago, Kerg12 said:

Jumping in a little late here, but a cool idea similar to @ovinomanc3r 's idea.

Grand Admiral Thrawn 25 points?

"After the command phase you may pick and choose up to 3 of your opponents ships and guess their commands. During that ships activation if your guess was correct, before dial manipulation, you may change 1 of the top dials of any of your ships."

And suddenly a wave 1 officer could be useful

36 minutes ago, Lyraeus said:

And suddenly a wave 1 officer could be useful

Isard make you force sensitive...

Thrawn will cost 40 points, reduce all ships by 1 dial, let you reset single dial ships before activation, and will be the BOSS of this game.

14 hours ago, ThrawnsMightyBrain said:

Thrawn will cost 40 points, reduce all ships by 1 dial, let you reset single dial ships before activation, and will be the BOSS of this game.

An imp star with only one command dial would be... annoying.

8 minutes ago, Admiral Theia said:

An imp star with only one command dial would be... annoying.

Broken. The word you're looking for is Undeniably Broken.

1 minute ago, geek19 said:

Broken. The word you're looking for is Undeniably Broken.

You know they already exists and not just one.

Hail Tarkin! Hail liasons!

28 minutes ago, Admiral Theia said:

An imp star with only one command dial would be... annoying.

Relentless ISD in the CC can do this as defender in Nebula Outskirts. :D

24 minutes ago, geek19 said:

Broken. The word you're looking for is Undeniably Broken.

you can't have the true Thrawn unless it is absolutelly broken

Just an Idea, but...

Thrawn 36 points

All friendly ships may use the ability of an officer equipped on Thrawn's Flagship as if it were equipped to that ship.

Wording may need tweaking.

Neda for all...? That sounds fun

2 minutes ago, cynanbloodbane said:

Just an Idea, but...

Thrawn 36 points

All friendly ships may use the ability of an officer equipped on Thrawn's Flagship as if it were equipped to that ship.

Wording may need tweaking.

Neda for all...? That sounds fun

Minister Tua for all. That would be a game changer. :)

13 minutes ago, cynanbloodbane said:

Just an Idea, but...

Thrawn 36 points

All friendly ships may use the ability of an officer equipped on Thrawn's Flagship as if it were equipped to that ship.

Wording may need tweaking.

Neda for all...? That sounds fun

I like this.

A lot.

Best one yet.

Imagine any of these:

>Wulff
>Chiraneau
>Intel officer
>Montferrat
>Isard
>Needa
>Kallus
>tua

10/10 would use

2 hours ago, cynanbloodbane said:

Just an Idea, but...

Thrawn 36 points

All friendly ships may use the ability of an officer equipped on Thrawn's Flagship as if it were equipped to that ship.

Wording may need tweaking.

Neda for all...? That sounds fun

When the need is great, Needa charges forth to victory! To glory! To losing the Milenium Falcon! To the shuttle so I can go apologize to Lord Vader! To th---ahhhehhehehhh th th h

Edited by Forresto
3 hours ago, cynanbloodbane said:

Just an Idea, but...

Thrawn 36 points

All friendly ships may use the ability of an officer equipped on Thrawn's Flagship as if it were equipped to that ship.

Wording may need tweaking.

Neda for all...? That sounds fun

Was messing around on KDY it looks pretty solid to me. I may play test this.

2544h.jpg

37 minutes ago, Darth Sanguis said:

Was messing around on KDY it looks pretty solid to me. I may play test this.

2544h.jpg

Be careful, when Imperials get their own version of Phoenix Home this could get crazy.

4 minutes ago, Lyraeus said:

Be careful, when Imperials get their own version of Phoenix Home this could get crazy.

Do you think they will? Titles seem like they're mostly unique, at least at this point.

4 hours ago, Darth Sanguis said:

I like this.

A lot.

Best one yet.

Imagine any of these:

>Wulff
>Chiraneau
>Intel officer
>Montferrat
>Isard
>Needa
>Kallus
>tua

10/10 would use

>Titus :P

Many Bothans died to bring you this information.

77118c7457737f3845168136d64eeabb.jpg

GRAND ADMIRAL THRAWN

When a friendly ship moves, place

the movement ruler on the corner of

the 3x6 table. Move the entire table,

while the ship remains in place.

Sigh no one said anything in regards to my thoughts at all back on page 4 :( . I really like the flag officer spam one though.

6 hours ago, akenatum said:

Sigh no one said anything in regards to my thoughts at all back on page 4 :( . I really like the flag officer spam one though.

There are many ideas jumping around, sometimes one or five get missed.

A friend I was discussing with yesterday offered up the idea that "when a ship activates, it may sacrifice one of its attacks to immediately allow another friendly ship to make an attack with any one of its arcs."

At base, very overpowered (flotilla-backed ISD getting 5 front arc shots would be bad...) so maybe an addition that states "a ship may only receive one additional attack each round" or the like.