Some of you may remember a thread I made a while back in the GM's forum about a showdown (or slaughter) where a Death Watch kill team has been dispatched wrongfully to take out my players' inquisitor, and they'll be busting in on a wedding no less. Well the time has come for the close of this chapter and the arrival of the Death Watch. Taking a suggestion I'm making the six man squad into rough characters. Now only three will be actually scene in the chapel by the players as the other three will be remaining outside to slay any xenos interference (the group is undercover in the Tau empire), and in one's case to assault from afar (he has a nice archeotech anti-armor las cannon).
Those going to actually be in sight are "Captain-Fist" an eager melee fighter that will drop from the ceiling into near proximity; "Heavy Hitter" a marine shouldering two bolt-gatlings who will be at the chapel double doors; and "Brother Kilright" poking his head out from the fresh skylight produced by our far away friend with some manner of heavy sniping equipment. All four attacking will have equipment to supplement their accuracy, as to not hit each other. I have a plan for how things will go down, and how my players just barely escape (only to come face to face with a xenos nasty later) with their lives. What I need help with is choosing what chapters the three visible marines are from. Normally it would be a no-brainer to make Captain-Fist a Space Wolf, but I've already had one in this campaign and would like to use a different chapter.
Anyone ideas on which chapters to use for the given three marines?