Imperial Lockdown

By Hotziggety, in X-Wing Squad Lists

I am looking for feedback on the following list. It may already be a list that people run. I just haven't seen it yet. Thanks for the input.

TIE Avanced Prototype: · The Inquisitor (25)
Push The Limit (3)
Proton Rockets (3)
Autothrusters (2)
TIE/v1 (1)
TIE Defender: · Colonel Vessery (35)
Veteran Instincts (1)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
TIE/fo Fighter: · "Omega Leader" (21)
Juke (2)
Stealth Device (3)
Comm Relay (3)
-- TOTAL ------- 98p. --

I have run it and it is very effective. Personally I prefer to ditch SD from Omega Leader and run Vessery with /D title and Tractor Beam. Less defense but more offense so take your pick.

I like Stealth Device on Omega Leader; it makes her a less tempting target in the early game, helping to ensure she's around in the end game - right where she wants to be. I don't know if the points might be better spent elsewhere, but it's not a terrible place.

This was my take on the list. I called it Lock Stock and it all plays well together

Lock Stock (100)

Colonel Vessery (40) - TIE Defender
Veteran Instincts (1), Ion Cannon (3), TIE/D (0), Twin Ion Engine Mk. II (1)

"Omega Leader" (26) - TIE/FO Fighter
Juke (2), Comm Relay (3)

The Inquisitor (34) - TIE Adv. Prototype
Push The Limit (3), Proton Rockets (3), TIE/v1 (1), Autothrusters (2)

i like the ion for control over the TB, but I can see how that helps it hit harder. I was also thinking of dropping the prockets to give Vessery expertise. But then you lose the PS8 synergy.

Lock Stock - Copy (100)

Colonel Vessery (43) - TIE Defender
Expertise (4), Ion Cannon (3), TIE/D (0), Twin Ion Engine Mk. II (1)

"Omega Leader" (26) - TIE/FO Fighter
Juke (2), Comm Relay (3)

The Inquisitor (31) - TIE Adv. Prototype
Push The Limit (3), TIE/v1 (1), Autothrusters (2)