List Of Military Equiment

By fist, in Star Wars: Edge of the Empire RPG

Looking for peoples input on a living list of sorts for military grade gear and equipment. Things like weapon emplacements, shield generators, sensor nodes etc...

Also looking for what people think the encumbrance of those military piece of equipment would be, as I couldn't find any reference to encumbrance with the existing FFG sources .

Lead by Example.

2 hours ago, Blackbird888 said:

Lead by Example.

Yup, pages 46 - 49 in the Age of Rebellion sourcebook Lead By Example has a few of the examples of military equipment. Unfortunately no encumbrance listings for them.

Any other sources of similar type equipment? Anyone care to make some guesses on the encumbrance?

Why do you need Encumbrance numbers? Encumbrance isn't really stressed in the system by design.

our group doesn't "need" encumbrance numbers, but we are curious what others have figured out for them (or if FFG has officially released them). We have an empire building style, multi-year campaign and we have often run into the question of what sized freighters to use to move military level equipment around with. Or say how many planetary shield generators could fit in such and such a ship.

You aren't going to get that from FFG, and I would just use SWAG and look at how big they are and use plain old dimensions.

I always wanted to mount a KDY v-150 Planet Defender ion cannon on a GR-75 or bulk transport. ^_^

Speaking as someone who spent time in the logistics end of the US Army, I can tell you that modern military equipment is often modular and the upper size limit of new designs is constrained by your existing lift capacity. Tanks don't get so big that they can't be transported by rail, trailer, or (in rare cases) airlifted. Even complicated and/or fragile systems like TOCs and SIPRNET/NIPRNET commo equipment fits into a dedicated vehicle or CONEX shipping container. Now, repulsorlifts and hyperdrives make logistics calculations a little easier, but I think you can assume that most items can be transported in 1-3 lifts of whatever your standard lander is.

I don't think Lucas is the sort to have ever put much thought into logistics. It does show up from time to time in the fiction, but I think that's mostly author's trying to establish some credibility. I'm comfortable handwaving it in most cases.

3 hours ago, fist said:

our group doesn't "need" encumbrance numbers, but we are curious what others have figured out for them (or if FFG has officially released them). We have an empire building style, multi-year campaign and we have often run into the question of what sized freighters to use to move military level equipment around with. Or say how many planetary shield generators could fit in such and such a ship.

Well, just as an observation, the Rebellion is shown relying heavily on the GR-75 freighter and the CR90 corvette.

As Snuffy says, you'll have to figure out certain details (exactly how big is a planetary shield?) But the ubiquity of those two ships would seem to suggest that a lot of Rebellion logistics are built around them, and by extension they can transport items or sets of items like that.

Edited by Ghostofman

Well you don't necessarily have to transport the whole "item" in one go. Just transport the parts and assemble on site. That's how we do it on Earth.

Fair enough on the answers, thanks for the replies (no internet unreadable sarcasm, honest). It was more an exercise in curiosity to see what other (besides the one obvious FFG sourcebook) sources exist in the FFG Star Wars universe to deal with military gear (stats or otherwise) and if anyone had come across encumbrance listings for them or had made up their own.

Thanks again.

As the equipment you're talking about is handled as stationary vehicles, I wouldn't bother myself with encumbrance. Why not use the retrofitted hangar as a rough guideline and base it on silhouette:

A cargo ship can transport military equipment of at least up to the total silhouette, provided by a virtual hangar (personally I'd make it equal to the fully modified hangar's capacity, giving silhouette 4 a capacity of 8); no single piece being larger than silhouette minus two. A disassembled and boxed piece might have its silhouette reduced by 1 (min. 1).

My reasoning being: For a hangar bay to fit into/onto the ship, she's got to have at least the corresponding cargo capacity; the installation cost/modification checks are only necessary for the launch/maintenance capabilities of the hangar.

1 hour ago, Grimmerling said:

As the equipment you're talking about is handled as stationary vehicles, I wouldn't bother myself with encumbrance. Why not use the retrofitted hangar as a rough guideline and base it on silhouette:

A cargo ship can transport military equipment of at least up to the total silhouette, provided by a virtual hangar (personally I'd make it equal to the fully modified hangar's capacity, giving silhouette 4 a capacity of 8); no single piece being larger than silhouette minus two. A disassembled and boxed piece might have its silhouette reduced by 1 (min. 1).

My reasoning being: For a hangar bay to fit into/onto the ship, she's got to have at least the corresponding cargo capacity; the installation cost/modification checks are only necessary for the launch/maintenance capabilities of the hangar.

Great idea Grimmerling, thanks!