Ship Rankings from Meta-Wing

By Stay On The Leader, in X-Wing

So first time I posted something like this WWIII broke out, which wasn't my intention. This is ship rankings over time AS PER META-WING and how that site interprets the data it scrapes from Listjuggler.

  • RANKING IS PER META-WING. This is not a list of how often ships were played, but of how well they did when they were played - if they made cut and how they did in the cut when they got there. Please see meta-wing.com for the fiddly bits of how it's worked out.
  • Only lists in Listjuggler can be included in the data. Sometimes this is Top-8 lists only, sometimes it's more, sometimes it's less. It is what it is.
  • The extent of my personal involvement was "Ctrl+C" then "Ctrl+V".
  • NERF to Today (most recent bracket) obviously has relatively fewer tournaments although now the System Opens are out of the way so there is more than there originally was looks to be about ~70 tournaments worth of data.

This time I've sorted it by faction. The way Meta-Wing scrapes the data at ship level doesn't have splits for things like Y-Wings and TIE Fighters with multiple factions. I've had to pick a faction to put them into, and would note generally that Rebel Y-Wings are doing slightly better than Scum Y-Wings and that the big difference is that the two strongest TIE Fighter pilots are Rebel (Ahsoka and Rex) so arguably TIE Fighter should now be on the Rebel list not the Imperial list... I just couldn't bring myself to do it.

I don't think this tells us anything that we didn't really already know.

  • Scum faction is 3 great ships, a couple of ok ones and then a ton of crap.
  • Rebels had a really rough time in 2016 but are back and maybe stronger than ever with most available options (6 of the top 11 ships are Rebel, 5/10 if you count Ghost & Phantom as one).
  • Imperials have lost pretty much everything they used to have with some stark drop-offs in Lambda, Decimator etc after the Palpatine nerf - Defenders and the TIE/sf appear to be their last hope.

Other things I note:

  • Wave 10 stuff really hasn't achieved much (yet?)
  • Brobots have fallen a loooooong long way.
  • Imperial Veterans coincides with big drops in all the other Imperial fighters
  • X-Wings are back! Not really, it's just Biggs, he's over 80% of all X-Wings played.

Play nicely!

VYcdXh1.png

Edited by Stay On The Leader
3 minutes ago, Stay On The Leader said:

I don't think this tells us anything we didn't really already know.

Yup. Jumpmasters are REALLY POPULAR!

Tie Fighter is in the wrong spot. Should be Rebels... (can't believe that...) *tear*

Edited by Strikesback
1 minute ago, Strikesback said:

Tie Fighter is in the wrong spot. Should be Rebels...

You realise I said that already?

1 minute ago, Stay On The Leader said:

You realise I said that already?

Yes it was more of a statement from above.

so arguably TIE Fighter should now be on the Rebel list not the Imperial list... I just couldn't bring myself to do it.

Keep fighting the good fight!

Just now, Strikesback said:

Yes it was more of a statement from above.

http://meta-wing.com/ships/5?

  1. Rex
  2. Ahsoka
  3. Academy Pilot
  4. Black Squadron Pilot
  5. Howlrunner
  6. Some floating coffins

Very interesting analysis. My two cents are, that the data's a bit skewed at the moment. The Imperial faction has just had two incredibly powerful cards that featured in many of their lists changed from stupidly good to merely good (rightly so). This has weakened pretty much all the perceived top tier Imperial lists, causing an exodus of players from the Imperial faction, especially the competitive players who prefer to play lists others have perfected, rather than spending all the time and effort to design a list from the ground up. I think this is contributed to the Imperial factions lower representation (both in overall numbers and wins). That's just my take on it though.

Imperials have some great ships and builds, but no one has 'figured them out' yet post 'The Great Crutch Purge'. It'll be interesting to see what people come up with.

Or perhaps instead: Imperials rely on arc dodging but can't escape Whisper 2.0 (bombs). Before Scum preyed on Whisper 2.0 and stressbots but now Scum is slightly less effective they're back with a vengeance.

Edited by Xerandar
11 minutes ago, Xerandar said:

Or perhaps instead because that Imperials rely on arc dodging but can't escape Whisper 2.0 (bombs). Before Scum preyed on Whisper 2.0 and stressbots but now Scum is slightly less effective they're back with a vengeance.

Yeah I think it's more than just 'people haven't figured it out yet' it's that mechanically they are poorly positioned in the meta.

Theres an awful lot of soft hate for them out there.

Edit: what I would say is that there's an awful lot of very strong 'legacy' builds in the Imperial ranks, like Soontir, Vader, Whisper etc. We know that these are powerful pilots with synergetic builds, but which have some very bad matchups. If you can avoid those bad matchups then they will still deliver for you.

Edited by Stay On The Leader

These Jumpmaster stats continue to be baffeling. At some point a point increase should really be considered, or the removal of the EPT slot (or even both, but probably not), because there are things obviously wrong with it. Protectorates: Probably mostly Fenn Rau, right? One would think FFG learned from the Soontir Fel mistake of making the highest PS also the one with the best ability...

Rebels are in a quite healthy spot with nothing too outrageous, although the Biggs problem is pretty obvious when he is the only X-Wing.

Imperials suffer from Attani lists being more efficient then their good ships. They have similar strengths, but do it better. Also a problem for all of their ships that aren't Defenders, as those still are highly efficient, even if that efficiency is more difficult to harvest now. The TIE/sf offers more tricks than other ships. These two don't fit into lists together too well, though, only offering double sf + basic Defender or double Defender (one basic) + sf ace. The cheaper but still efficient Agressor might make list building a lot less one dimensional next wave.

41 minutes ago, CRCL said:

Very interesting analysis. My two cents are, that the data's a bit skewed at the moment. The Imperial faction has just had two incredibly powerful cards that featured in many of their lists changed from stupidly good to merely good (rightly so). This has weakened pretty much all the perceived top tier Imperial lists, causing an exodus of players from the Imperial faction, especially the competitive players who prefer to play lists others have perfected, rather than spending all the time and effort to design a list from the ground up. I think this is contributed to the Imperial factions lower representation (both in overall numbers and wins). That's just my take on it though.

Imperials have some great ships and builds, but no one has 'figured them out' yet post 'The Great Crutch Purge'. It'll be interesting to see what people come up with.

Or the ships that don't suck are 3-4 hit point aces that aren't viable because Satan and Advance Slam. Defenders and SF's are alright but even then are hurt by stress now which is now back in the meta big time.

I'm not saying there isn't a build out there that can be strong. For instance, I've actually come up with a list that doesn't have an SF or a Defender for Worlds and I actually have a very good chance versus every meta list. I'm just saying that the list building for Imperials are fairly restricted because of bombs and stress, two things that most imperial ships hate.

1 hour ago, Stay On The Leader said:

Scum faction os three great ships, a couple of OK ones then a ton of crap.

...wow. And you had the nerve to call my nerf thread a **** joke.

Honestly, it's sad little wholly inaccurate blanket statements like that which gives meta analysis a bad name. Sorry, a worse name.

I mean let's face it, this analysis is tragically flawed from the opening sentence, so drawing a conclusion which essentially scrubs an entire faction on the back of it is, well, laughable, to say the least.

But you posted a lot of words and a pretty (pretty useless) graphic, so no doubt it will go down really well amongst that portion of the community who wants to know what to buy so they can play the game on easy mode.

4 minutes ago, FTS Gecko said:

But you posted a lot of words and a pretty (pretty useless) graphic, so no doubt it will go down really well amongst that portion of the community who wants to know what to buy so they can play the game on easy mode.

Mission success!

2 minutes ago, Stay On The Leader said:

Mission success!

Engage WW IV!

Really, Scum has 4 great ships and 3 that are ok. Even though Y-Wings and Z-95s were filed under Rebel, their Scum versions are still great/ok.

/quibble. ;)

Stats are probably completely off because the best Quadjumper pilot isn't included on List Juggler.

1 hour ago, Stay On The Leader said:
  • RANKING IS PER META-WING. This is not a list of how often ships were played, but of how well they did when they were played - if they made cut and how they did in the cut when they got there.

Jascha Heifetz played a concert, and a lady came backstage and she said to him, Mr. Heifetz, "your violin sounded so good tonight." And he picked up the violin, and he said "funny, I don't hear anything."

6 minutes ago, stonestokes said:

Really, Scum has 4 great ships and 3 that are ok. Even though Y-Wings and Z-95s were filed under Rebel, their Scum versions are still great/ok.

/quibble. ;)

Fair on the Y-Wing, but if you dig under the Z stats there's not a lot of scum Zs doing anything. It's all Bandits.

4 minutes ago, DerekT said:

Stats are probably completely off because the best Quadjumper pilot isn't included on List Juggler.

Jascha Heifetz played a concert, and a lady came backstage and she said to him, Mr. Heifetz, "your violin sounded so good tonight." And he picked up the violin, and he said "funny, I don't hear anything."

Probably invalidated everything you're right. And good violinists play good violins ;-)

It brings me satisfaction to see the U-Wing down at the bottom as the 5th worst-performing ship in the game. Where are all those lovely folks who kept telling us to stop being so negative and kept saying that the U-Wing was great and that Tobber and Andor would shake-up the Rebel meta?

Also, Scum are even better-off than the chart indicates, since some of those Y-Wings (3rd Best Ship) are in fact Syndicate Thugs with TLTs. This mean that Scum possess the 1st, 2nd, 3rd, and 4th best performing ships. Guess that's what happens when you drastically undercost most of their recent ships, give them access to a slew of upgrade slots, give them the most generous dials, and give them an in-faction Super Action Economy EPT. The Jumpmaster alone has been hit with three-four nerfs (Aggromech, Deadeye, Manaroo, Zuckuss) and it's still the best-performing ship.

me: I'm confident in my World's list

*looks at the ship rankings

me: maybe not

Seriously though, I hope I surprise some people at Worlds with my list. If I don't do "gud" whatever, but it'd be very satisfying if I did after looking at those rankings.

There's some fantastic pilots down there at the bottom - enough untapped potential I would expect at least one big surprise success at Worlds.

Maybe it's Redline's time to shine!*

* It's not Redline's time to shine.

Right, this again is a list of things that have proven to be good, it can't be more than an indication on things that are bad. So don't let it discourage you from playing a list that you feel like doing well with!

1 minute ago, Admiral Deathrain said:

Right, this again is a list of things that have proven to be good, it can't be more than an indication on things that are bad. So don't let it discourage you from playing a list that you feel like doing well with!

The stats don't even necessarily prove the ships are good. They can't distinguish between inherently good ships, ships preferred by good players, and ships that are simply popular and make the cut because a ton of people brought them.

1 minute ago, DerekT said:

The stats don't even necessarily prove the ships are good. They can't distinguish between inherently good ships, ships preferred by good players, and ships that are simply popular and make the cut because a ton of people brought them.

True, though I think that's a venn diagram with a huge amount of overlap.

  • What ships at the top of the rankings are bad but being played by good players?
  • What ships at the top of the rankings are bad but popular anyway?