Instead of releasing endless errata, why doesn't FFG simply publish a list with x-wing point costs for tournaments?

By haritos, in X-Wing

If there is a list of different points costs for tournaments, why exactly would a player not use that list when playing at home or local clubs? Thinking about the players at my club, I'm sure the list would be used for all games. And with good reason. Regardless of whether I just walked under a sign saying 'Spellenhuis Haarlem Store Championship' or not, I am going to play a game of X-Wing, with a squad against another squad, probably at the size of 100 points.

It looks like some think balance is no longer an issue in 'casual play' but that is totally false. I do not want to play an unbalanced game against my friends on a friday night.

As a related point: one of my more unpleasant experiences with X-Wing was when I beat someone in a casual game and he then started to explain how he would have won at a tournament because he would have used different tactics, played for time (something with K-Wings and slam) and beaten me on points. If I use a 'casual' list with 'casual' points values, such annoying notions would come up even more: "nice list, but you couldn't play that in a tournament." Spare me.

The so-called 'casual game' is the core of X-Wing. It should be the focus of all quality improvements.

On 4/26/2017 at 10:09 AM, Verlaine said:

If there is a list of different points costs for tournaments, why exactly would a player not use that list when playing at home or local clubs? Thinking about the players at my club, I'm sure the list would be used for all games. And with good reason. Regardless of whether I just walked under a sign saying 'Spellenhuis Haarlem Store Championship' or not, I am going to play a game of X-Wing, with a squad against another squad, probably at the size of 100 points.

If you are aware of faq's, errata, the meta etc. yes, you will probably just use only the "tournament" point costs. Me and my friends dont really give a f*** about it in Netrunner when we deckbuild at my place, but I assume most people do, even in casual games :P

However, dont forget there is a ton of people out there that are not frequenting forums, may have never seem am FAQ, and dont care at all about tournaments. If you reprinted cards, these people would get extremely confused if Vaders with different text or point costs started popping up.

You 'll tell me "fine, lets not reprint cards, lets just keep going with errata, those casual players will never notice and it wont hurt them".

That's true, and its the solution we have now. It's just annoying for us that do know whats going on to have to memorise so many card effects or have to check our phones when playing, cause we literally cannot see what the pilot in front of us actually does . Personally i think its manageable at the moment, but there will be a point where this might end up being too much to handle.

Edited by haritos

What is the difference between the current system for errata and your proposal, besides essentially the differentiation of FAQ and errata into distinct documents. The revised pints cost would be in the errata document.

As a casual player, I already have the luxury of disregarding any and all errata issued by FFG. As I don't know many people who bother to get on FFG's site to stay up to date, I assume the default setting for my X-wing games is to play "rules as printed"; if I should decide to play at a store or in a tournament, then I'll bother myself with the errata. For now, nothing compels me to worry about it in my own home with people who've never looked at it

Of course, in my casual world, torp scouts haven't abused the hell out of Deadeye, and triple defenders typically includes at least 1 TIE/D...; Palp has never been a dominant force. When a gaming group really has NO META, errata isn't an issue. Everyone wins some matches, loses others.

Point being, casual gamers already can disregard the FAQ and errata if they wish. In the event of a disagreement, I'd say the FAQ serves as a guide for rulings, I.e., the player using the most up to date, published rules is right so long as he can prove his case.

For now, I play with no one aware of the errata, and I find it more convenient and functional to let the cards and upgrades speak for themselves. Casual gamers are typically a bit put off by being told that the game they're about to play isn't accurate, and they need a 20 page document in order to learn the correct rules.

Oh, and promoting a positive experience for all players should trump all rules arguments; if what the FAQ says will bar someone from playing, outside of a formal setting, I say FUQ the FAQ.

I like them changing the text, because tens of thousands of games have occurred and their text is broken, so they fix it. I just wish they offered an exchange program somehow, so you can get the corrected text for the card. Or every year release a "tournament" kit for competitive x-wingers can purchase for $3.99 that has the corrected pilot cards.

If manaroo cost 35pts (more than PS9 Dengar), people would still run some version of Dengaroo and still run Old Man Fenn.

If Zuckuss cost 8pts, people would still use that broken card.

Sometimes points arent enough, until they get so high its not playable at all, then you might as well just ban the card.

6 hours ago, wurms said:

I like them changing the text, because tens of thousands of games have occurred and their text is broken, so they fix it. I just wish they offered an exchange program somehow, so you can get the corrected text for the card. Or every year release a "tournament" kit for competitive x-wingers can purchase for $3.99 that has the corrected pilot cards.

If manaroo cost 35pts (more than PS9 Dengar), people would still run some version of Dengaroo and still run Old Man Fenn.

If Zuckuss cost 8pts, people would still use that broken card.

Sometimes points arent enough, until they get so high its not playable at all, then you might as well just ban the card.

Pre-nerf Whisper could end up killing off 5-6-7 TIE Fighters. You could fly both named Phantoms and a 14 point initiative bid and win all of your games that weren't against fat turrets. You could have made Advanced Cloaking Device an 11 point card, and the Phantom would have still been overpowered and NPE-inducing.

So making something broken cost a "significant" amount may end up not actually fixing the problem. It's still broken, it just costs more.

Dengaroo always had 5-10 points to play with.

Edited by Turbo Toker