With heavier and heavier small ships coming into play with every wave. The idea of "Large" ships losing half points when down to half health gets kind of silly.
Take a look at these examples
Small
K-Wing: 9 health
ARC: 9 health Scurrg
Bomber: 10 health
Wookie Gunship: 9 health (also with reinforce)
Large
Jumpmaster: 9 Health
YT-2400: 10 Health
Firespray: 9 Health
Aggressor 8 Health
Lambda: 10 Health
When you actually look at it what is the real point of large ships losing half points? Heck you can't even say it's upgrade slots that make the difference since some of the small ships have as many or more than the large ships?
Discuss