Obi-wan ideas ?

By Keithandor, in Star Wars: Destiny

I want to see an FAQ on this, because to me I see no reason why you can't use Willpower and keep Obi-Wan alive.

Obi-Wan's text doesn't require him to actually BE defeated, it just requires there to be a time BEFORE he is defeated. I would think that you get to use the Second Chance that Maz/Cargo Hold gave him, use the blue card, then check again and if he doesn't have more than 10 damage on him, he's not defeated. This seems to be the only way to justify his ridiculously high cost.

1 hour ago, The Penguin UK said:

Currently, that's the thematic dream!

So far, in my experience, people tend to go after Rey, or whoever you pair with Obi-Wan to avoid his ability. Either that, or a free OWTF just isn't enough to justify his character cost. I've had better luck resolving one of his die on the table with a free Decisive blow instead.

How to play Old Ben:

1) Put Ben in trade binder.

2) Wait for 7 point non-unique hero characters.

3) Take Ben out of Binder.

On 29/04/2017 at 1:54 AM, Kieransi said:

I want to see an FAQ on this, because to me I see no reason why you can't use Willpower and keep Obi-Wan alive.

Obi-Wan's text doesn't require him to actually BE defeated, it just requires there to be a time BEFORE he is defeated. I would think that you get to use the Second Chance that Maz/Cargo Hold gave him, use the blue card, then check again and if he doesn't have more than 10 damage on him, he's not defeated. This seems to be the only way to justify his ridiculously high cost.

New RRG confirms it. Obi-Wan can't avoid death unless the card he plays has a replacement effect.

On 4/28/2017 at 5:18 PM, WonderWAAAGH said:

How to play Old Ben:

1) Put Ben in trade binder.

2) Wait for 7 point non-unique hero characters.

3) Take Ben out of Binder.

He is much better than that. His die is arguably better than Luke's. However, he is costed the same and will suffer in the same way Luke does looking for partners. That in and of itself is quite limiting.

I personally think that Old Ben is poorly designed.

He is too over-costed for a support character and having guardian on the primary character is a waste.

The only thing that makes him half decent is the 3 damage, if that was dropped to a 2 damage he could easily have a been a 13/17 like Qui Gon

Sad to see one of the iconic characters virtually unplayable in a competitive meta.

The Emperor might not be to everyone's liking, but the general consensus in my part of the world is that he is worth his points.

I do not see hero getting a 7 point character otherwise they can build a 5 dice starting line-up, which seems to be a designer no-no.

The other character that could have been 7 points and would have make Old Ben suitable is the new jedi Acolyte. 9 points makes no sense for that character either. 7 would have been just right for Old Ben.

It seems that villian has better character point synergies than hero. This was true in awakenings and seems to be worse in SoR.

6 hours ago, Alphastealer said:

I personally think that Old Ben is poorly designed.

He is too over-costed for a support character and having guardian on the primary character is a waste.

The only thing that makes him half decent is the 3 damage, if that was dropped to a 2 damage he could easily have a been a 13/17 like Qui Gon

Sad to see one of the iconic characters virtually unplayable in a competitive meta.

The Emperor might not be to everyone's liking, but the general consensus in my part of the world is that he is worth his points.

I do not see hero getting a 7 point character otherwise they can build a 5 dice starting line-up, which seems to be a designer no-no.

The other character that could have been 7 points and would have make Old Ben suitable is the new jedi Acolyte. 9 points makes no sense for that character either. 7 would have been just right for Old Ben.

It seems that villian has better character point synergies than hero. This was true in awakenings and seems to be worse in SoR.

Luke and Ben share the following 4 die faces.

3 melee

1 focus

1 resource

Blank

If we look at the sides that are different we find that Luke has an advantage with a 2 melee to Ben's 1 melee, but Ben has an advantage with a 2 focus, while Luke's remaining side is a 1 shield.

Luke has one more life, 12 to Ben's 11.

I haven't played Ben enough yet to get a true feeling for who's ability I like better but I'm leaning towards Ben's combination of Guard with his "before defeated" effect.

The 2 characters have the same awkward cost of 15/20 that makes pairing them up a chore.

I have only played 10-12 games with Ben so far, not even close to what's needed to get a true feel for the character. I played an eBen/Maz deck based on Radiantxela's deck he won a small tournament with (if your interested he posted a deck video and 2 tournament games on YouTube). After 10-12 games I can say Old Ben easily exceeded my expectations for his playability. I surprisingly lost only 1 game when all I was hoping for was to get a win so I could retire Old Ben and claim I at least gave him a try and got a win with him. Now I'm looking forward to playing him against more decks to further test him. Most importantly, I really had a lot of fun playing the deck.

In conclusion, I can't say that I think Ben is going to find his way into a deck that competes at the highest level, although he should be playable at local level events. I can say don't feel sad for Old Ben. Instead you should give him a chance, he is better than you think. Remember, not every character in the game will make it into the final 4 decks at worlds, but that doesn't mean they're not worth playing.

Edited by Starbane

So far as whole teams go, low damage, low number of dice, and middling health distributed over two characters is hardly a recipe for success.

6 hours ago, WonderWAAAGH said:

So far as whole teams go, low damage, low number of dice, and middling health distributed over two characters is hardly a recipe for success.

I would categorize the damage output as adequate, although it is capable of spikes on turns your opponent can't mitigate dice.

The defense is good, with middling health as you noted.

What the deck has more of than any other deck that I have played is consistency. My personal experience with destiny has been one of inconsistencies. I think this is to be expected in a card drawing, dice rolling game. It seems to me that many games can by decided in favor of the player that makes the most out of their down turns.

Ben/Maz plays like it has a mini All In every turn and with all the focus it's easy to get something positive out of each turn. It was a really weird experience that I wasn't able to pin down until I had time to reflect on it later that evening.

Like I said, I haven't got enough plays in to see if the deck was playing at its natural level or over performing for me, but it's performance definitely exceeded my expectations for the deck and the consistency was unlike anything I had previously experienced in Destiny.

Oh man I have a Obi-wan Rey deck that I love. The key is to activate obi wan first and then use Rey's action cheating to make things go boom. What's key about Ben is that 2 focus side. When you double overwrite ambush upgrades on Rey it gives you a chance to roll out use the focus and resolve Rey's +2s with bens +3s. Additionally turn one you can sacrifice some of their dice to Destiny to plunk down some free upgrades like a force Training (more focus/mele) or force throw and then work towards having a one with the force with its devastating 3 focus on Rey. A mid game ambush Rey upgrade followed followed by an "all in" with obi wan already rolled out is a knock out punch, often times there is a vibroknife on the table so the big chunk of 7-10 damage is unblockable. Another reason to roll Ben out first is for early turn guard where your opponent will lose 3 dice and slow down their aggro to keep Rey alive into turn three when your combos start going off in Ernest. Force speed is a freebee on Rey too and helps exploit that focus combo. Make sure you stay ahead of your opponent in claiming the battlefield, they can't control you as well if you go first and get Obiwankenobi out and then follow it your next action with Rey's quick combos.

Regular Obi-Wan + elite padme in form of Patience Mill + Second Chances/Lone Operative/Ammo Belt. Should work well due to the guardian on Obi Wan and Padme is almost unkillable afterwards.

On April 28, 2017 at 3:46 AM, blackholexan said:

Yes, you can

It would be an amazing failure of thematic game design if it wasn't allowed :)