Why do unarmed attacks deal fatigue if they deal the right amount of damage?
Where as a being hit with club, hammer, or an Ork choppa doesn't. This seams a little off to me.
I read the errata and caught the note about unarmed damage dealt needing to be greater then the TB of the victim in order to deal the fatigue, but then why is not the case for all impact damage types?
comments?
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them with his “law giver” billy-club, this deals enough damage to lightly wound the character and therefore deals an additional level of fatigue. The character now makes a Difficult Toughness Test (-10) to stay awake.
, we decided that if a subject is critically wounded and needs to make a toughness test to stay awake, they my simply choose to pass or fail said test. This allows for all manner of glorious death in the name of the Emperor, or for those who feel every nick and cut their character’s feel; it allows them to end suffering and simply embrace to warm comfort of blissful unconsciousness
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