I've been getting as many friends into Armada as possible lately, with the goal of growing the local community.
As Armada veterans on the forum, we all know that the core kit's example game doesn't really show someone the exciting potential of Armada.
Here are my two tutorial fleets - I would love to hear what you guys make! Both were crafted with the following objectives in mind:
- Keep to 315 points or under - so games play faster
- Simple Admirals
- Ships should only have 1-2 upgrades max - keep the upgrade interaction easy and simple
- Lists should feel like their respective sides (the cinematic experience is critical to maintaining interest)
- Avoid black dice ships (hard for newbies to pilot)
Tutorial Imperial Fleet
Faction: Galactic Empire
Points: 312/300
Commander: Moff Jerjerrod
Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Superior Positions
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Leading Shots ( 4 points)
= 147 total ship cost
Arquitens-class Light Cruiser (54 points)
= 54 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
Arquitens-class Light Cruiser (54 points)
= 54 total ship cost
4 TIE Fighter Squadrons ( 32 points)
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Tutorial Rebel Fleet
Faction: Rebel Alliance
Points: 309/300
Commander: General Dodonna
Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Superior Positions
[ flagship ] Assault Frigate Mark II A (81 points)
- General Dodonna ( 20 points)
- Gunnery Team ( 7 points)
- X17 Turbolasers ( 6 points)
= 114 total ship cost
CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Leia Organa ( 3 points)
= 49 total ship cost
Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- X17 Turbolasers ( 6 points)
= 64 total ship cost
GR-75 Combat Retrofits (24 points)
- Bright Hope ( 2 points)
- Boosted Comms ( 4 points)
= 30 total ship cost
4 X-Wing Squadrons ( 52 points)