Dear Community!
Jerjerrod really is on my radar since it's reveal, because I myself a dedicated Imperial Commander who plays for the Star Destroyers (Played Konstantine the most).
A lot happened since I started, and unfortunately the ships got smaller on Imp side, but nevertheless I still find this Commander intriguing.
I would appreciate some thoughts and critics on this fleet, cheers ![]()
2017 Ligakupa v2
Author: Rimsen
Faction: Galactic Empire
Points: 398/400
Commander: Moff Jerjerrod
Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Minefields
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 79 total ship cost
Arquitens-class Light Cruiser (54 points)
- Captain Needa ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 63 total ship cost
Arquitens-class Light Cruiser (54 points)
- Dual Turbolaser Turrets ( 5 points)
= 59 total ship cost
[ flagship ] Gozanti-class Cruisers (23 points)
- Moff Jerjerrod ( 23 points)
- Comms Net ( 2 points)
= 48 total ship cost
Victory I-Class Star Destroyer (73 points)
- Minister Tua ( 2 points)
- Reinforced Blast Doors ( 5 points)
- Dual Turbolaser Turrets ( 5 points)
- Assault Proton Torpedoes ( 5 points)
= 90 total ship cost
3 TIE Bomber Squadrons ( 27 points)
2 TIE Defender Squadrons ( 32 points)
I tried to maximize my points (the last 2 I might spend for something, or dropping Comms Net for Hand of Justice) doesn't really matter whether I go 1st or 2nd. 5 activations and the Demolisher gives me some good opportunities if I'm first, and I feel like I woulnd't want to choose from my set of Objectives ![]()
3 bombers are for maximizing hyperspace assault in a cost efficient way (Victory jumps out, squadron command and hits hard), the 2 defenders are for generalists. It won't stop Bomber Balls, or X-wing swarms (though the Meta here doesn't really use them), but can help out against lighter fighters, and still can be used if no enemy fighter screen.
Gozanti is mostly for life boat, sitting at the back, occasionally commanding the Defenders, I was thinking about Slicer Tools, but then I should move Jerjerrod to the Victory, which I feel would fall first to a mobile rebel fleet.
Haven't played the fleet yet (Going to do it soon), but still some opinions may come useful ![]()
Thanks in advance!