A ship that can be used in two different factions? 16 point turret platform? 4 green maneuvers? A crew slot? That's crazy.
The HWK-290 needs a nerf.
HWK spam can surprise people not ready to see it, especially the named pilots. Never underestimate any ship.
Plus moldy crow with recon specialist puts so many focus tokens on the table that no one can remember what other token belongs to which other ship...
...victory via spam. Run with Tycho to really anger OCD opponents
Ah, if it were only true....
It's true... all of it.
Keep yer filthy nerfing mitts off my HWKs!!!
I wonder when the joke "nerf" threads are going to start to outnumber the real ones. Pretty quickly, at this rate.
Yeah seriously. Why does HWK and U-Wing have a single white turn maneuver?? They shouldn't be able to turn at all, at least make it red FFG! The Lambda Shuttle is a perfect example of a balanced ships. They're only supposed to go straight and exit the battlefield from opposing side!
Edited by Grivoire4 hours ago, Lobokai said:Plus moldy crow with recon specialist puts so many focus tokens on the table that no one can remember what other token belongs to which other ship...
...victory via spam. Run with Tycho to really anger OCD opponents
If a player picks up his opponents focus-token that should be a game loss!
I agree. My Super Jan took out an IG on Monday. Clearly OP.
It's amazing that the HWK is still considered a joke when these days they're one of the better ships and finding tournament spots in both Scum and Rebel lists.
25 minutes ago, Stay On The Leader said:It's amazing that the HWK is still considered a joke when these days they're one of the better ships and finding tournament spots in both Scum and Rebel lists.
I've always loved it (though that's largely down to video game nostalgia).
I'm just pissed that they gave a hideous background prop a better dial and more attack dice.
Probably my most-played ship in the fourteen months I've been playing. Go ahead and nerf away!
I'm gonna Nerf your List Up!
Don't Nerf with me, Nerf Herder!
It does have that OP green 2-straight. Any ship with a green2-straight is OP.
All I want is for it to have a better dial.
That's all it needs. A dial that reflects its agility in Dark Forces and Dark Forces II: Jedi Knight. (WHICH IS A TON DUDE HOLY CRAP IT CAN MOVE)
6 hours ago, Captain Lackwit said:All I want is for it to have a better dial.
That's all it needs. A dial that reflects its agility in Dark Forces and Dark Forces II: Jedi Knight. (WHICH IS A TON DUDE HOLY CRAP IT CAN MOVE)
The same agility that couldn't dodge a mountain?
42 minutes ago, Marinealver said:The same agility that couldn't dodge a mountain?
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Extenuating circumstances. Plus, the rest of the sources on the HWK also describe it as a fast, agile ship.
25 minutes ago, SabineKey said:Extenuating circumstances. Plus, the rest of the sources on the HWK also describe it as a fast, agile ship.
oops, I forgot to put on my goggles. I think that might be important since the cockpit doesn't let me see where I am going!
4 minutes ago, Marinealver said:oops, I forgot to put on my goggles. I think that might be important since the cockpit doesn't let me see where I am going!
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Trust your sensors.
53 minutes ago, Marinealver said:oops, I forgot to put on my goggles. I think that might be important since the cockpit doesn't let me see where I am going!
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Jan's Magic Goggles
Modification
HWK-290 only
You may use the Lancer -class Pursuit Craft dial
3 minutes ago, Stevey86 said:Jan's Magic Goggles
Modification
HWK-290 only
You may use the Lancer -class Pursuit Craft dial
Only if overlapping an obstacle results in automatic destruction of the ship
5 minutes ago, Marinealver said:Only if overlapping an obstacle results in automatic destruction of the ship
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That's only when you're
not
wearing them
I like my HWK-290 the way she is. Thank you very much.
She may not look like much -- No Koiogran Turn. But I've used it quite effectively -- specifically Jan Ors.