Instead of the current wording, how about "Add a blue die for each hull zone without shields once every turn when you attack from your front hull zone"
Keeps the spirit of the title which is that the more damage you take, the more dangerous you become. But, at least when you're at 0 shield, you still have a chance to fight (vs when you're out of tokens, you're pretty much dead at that point).
Or, another take I had in mind was:
"If a hull zone is at 0 shield, add a blue die to that hull zone"
Kind of similar, but probably OP IMO.
These were something I thought of quick and would like to comment further, but I really need to go, so sorry if the post is kind of short!