Hey, folks! I've been off the forums for a while, but it's good to be back. After a long hiatus, I've got a group together, and I'm GMing for the first time. We're currently running the F&D Beginner Box in a hybrid EOTE/F&D game where the players hunt down Jedi and Sith artifacts and sell them on the black market.
So, the group is still new, and we've only played two sessions. The players are nearing the finale of the adventure, but w e had to cancel our third session last week due to vacations. Now this week, one of the players can't make it due to family reasons. I'm worried that if we skip a second session in a row, the game may fizzle out and die, but I also don't want to alienate the player who can't make it this week by playing without him.
That said, I could just run the other three players through some side quests, explaining that the absent player's character is off doing other things. We'd then be able to do the big boss battle and end of the adventure when everyone's back together. Again, though, I don't want to alienate the player who can't come. What would you do?