BC+AC Madine,

By Jacos, in Star Wars: Armada Fleet Builds

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Opening Salvo

Defiance, BC (400/400)
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MC80 Assault Cruiser (114 + 54)
+ General Madine (30)
+ Electronic Countermeasures (7)
+ Projection Experts (6)
+ XI7 Turbolasers (6)
+ Defiance (5)
MC80 Battle Cruiser (103 + 20)
+ Gunnery Team (7)
+ Medical Team (1)
+ Heavy Turbolaser Turrets (6)
+ XI7 Turbolasers (6)
GR-75 Medium Transports (18 + 5)
+ Leia Organa (3)
+ Comms Net (2)
Biggs Darklighter (19)
E-wing Squadron (15)
4 x X-wing Squadron (13)

The idea is that the AC activate last, and heal the BC and protect the exposed side. And both capital ships are there to help with antisquadron fire if needed. One change I am pondering:

MC80 Star Cruiser (96 + 29)
+ Intel Officer (7)
+ Gunnery Team (7)
+ XI7 Turbolasers (6)
+ Spinal Armament (9)

+YT-1300 (13)

-E-wing Squadron (15)

BC become SC, 2p forced the E-wing out for an extra blue die front and aft.

Comments appreciated.

You're tight on points, but somehow squeezing in Engine Techs on at least the Assault Cruiser (ideally the Battle Cruiser as well) would pay dividends with Madine as your admiral. Plus the BC and AC kind of want different things - the BC wants to be flanking, the AC tanking. Engine Techs for the AC would help it keep pace.

How about 12 Z95s instead? That will get your deployment numbers high and make sure your immobile mc80s are in the right place!

Serious logistics with actually obtaining 12 z95s i will grant you.

1 hour ago, GammonLord said:

You're tight on points, but somehow squeezing in Engine Techs on at least the Assault Cruiser (ideally the Battle Cruiser as well) would pay dividends with Madine as your admiral. Plus the BC and AC kind of want different things - the BC wants to be flanking, the AC tanking. Engine Techs for the AC would help it keep pace.

Yes, the problem isn't really points but that I have to lose Projection experts. Since I think the BC is the obvious target and I am planning to run headfirst into the enemy and if I need to turn, the BC will keep up with the AC on the outside..

From bitter experience, projection experts (indeed multiple projection experts) will not keep the BC alive if it runs headlong against a bunch of Imperial ships and squads (or the likes of Ackbar salvos for that matter). I can of course be proven wrong but im not sure its headlong assault kind of ship, hence I always have it engine-teching to out flank/ get in the rear of my targets.

Speed and a good turning circle with Madine will keep it alive far more than projection experts will. Not to mention, your opponent could use your low activation count against you, wait until the AC has depleted its shields to keep the BC alive before sending in Demo/MC30 for a shot at the beginning of next turn (or indeed immediately after with Demo).

I am looking forward to trying it this way. I will try your version as well if it proves lacking!

But do you have any input on the choice between BC and SC versions. Intel officer and HTT both have the obvious drawbacks. I tried the home one DTT and QTC combo. I wanted some reliable dmg output could go mon karren DTT but then I lose the ability in the second shot