Why not different numbers for dynasty and conflict? Ie, each type has different number list.
Spoiled Cards List
21 minutes ago, Wintersong said:They tend to say the number sequence of the cards in the pack. This. I would agree about the core having duplicates and how the number could appear twice.
Then we can actually guess that we have 10 ~ 20 duplicates in the dynasty cards
I just noticed something. The cards previewed in the initial articles may not be reliable as far as numbers are concerned. Each of the cards previewed in the articles after the initial batch contains a C or D next to the card number to indicate Conflict or Dynasty. No such letter appears on any of the initial batch cards.
Spies at Court has number 209 according to the article.
Also where are these cards coming from:
*Isawa Atsuko
*Togashi Kazui
*Warrior Poet
Aggressive Moto is in the new article, the other three are artworks that have been shown by their artists with their name (other artworks from those artists have names that match with shown cards).
1 hour ago, Yandia said:Spies at Court has number 209 according to the article.
Also where are these cards coming from:
*Isawa Atsuko
*Togashi Kazui
*Warrior Poet
These names came from the titles of some spoiled art.
6 hours ago, Tonbo Karasu said:I've updated the first post as far as I can for this one, and with a couple of assumptions.
The big problem is that Unicorn doesn't have as many Dynasty cards as the other 6 clans, but it does explain the odd number of Dynasty cards.
I'm helping to run an election all of tomorrow, so will check comments again on Friday.
Maybe Unicorn will have more Conflict -deck characters to make up for it? A cavalry scout or charging bushi would fit rather nicely into the whole 'ambsuh' feel of Conflict-card characters.
9 hours ago, Togashi Gao Shan said:Maybe Unicorn will have more Conflict -deck characters to make up for it? A cavalry scout or charging bushi would fit rather nicely into the whole 'ambsuh' feel of Conflict-card characters.
That's what I'm trying to say. I don't think you can say each clan will have 14 dynasty cards. I think instead you will have to say each clan will have 25 cards which is somehow split between dynasty and conflict. The more conflict heavy clans, like scorpion, will have more cards on the conflict side but less on the dynasty side. This shifts all of the card numbers around so that you can't really say whats what. Mainly because there haven't been any dragon or lion conflict cards previewed with discernible numbers. This means there are 26 cards on the conflict side that contain all of the dragon and lion conflict cards and possibly some of the phoenix and crane ones. I'm trying to work through the data to see if I can come up with something
2 minutes ago, JRosen9 said:That's what I'm trying to say. I don't think you can say each clan will have 14 dynasty cards. I think instead you will have to say each clan will have 25 cards which is somehow split between dynasty and conflict. The more conflict heavy clans, like scorpion, will have more cards on the conflict side but less on the dynasty side. This shifts all of the card numbers around so that you can't really say whats what. Mainly because there haven't been any dragon or lion conflict cards previewed with discernible numbers. This means there are 26 cards on the conflict side that contain all of the dragon and lion conflict cards and possibly some of the phoenix and crane ones. I'm trying to work through the data to see if I can come up with something
Because you need to make a 2x 40 card decks, I don't think they will do this. I expect we will see a balance of cards released for each clan, and will continue to see a balance of cards in expansion packs. Given a 20 card Dynasty Pack, I expect we will see one each dynasty and conflict per clan, then either an extra card for one or two clans (if they are focusing on one or another), and 4-6 neutral cards. This is how they did Netrunner, who also had 7 factions. I think it was a reasonable way to do this as well.
1 minute ago, Mirith said:Because you need to make a 2x 40 card decks, I don't think they will do this. I expect we will see a balance of cards released for each clan, and will continue to see a balance of cards in expansion packs. Given a 20 card Dynasty Pack, I expect we will see one each dynasty and conflict per clan, then either an extra card for one or two clans (if they are focusing on one or another), and 4-6 neutral cards. This is how they did Netrunner, who also had 7 factions. I think it was a reasonable way to do this as well.
But if there are 25 cards per clan, that's 75 cards that are legal (3 of each). You'll need to add neutrals and some out of clan to make a legal deck anyways. Whats really the difference if the some clans are split 12 Dynasty 13 Fate while others are split 13 fate 12 dynasty?
2 minutes ago, JRosen9 said:But if there are 25 cards per clan, that's 75 cards that are legal (3 of each). You'll need to add neutrals and some out of clan to make a legal deck anyways. Whats really the difference if the some clans are split 12 Dynasty 13 Fate while others are split 13 fate 12 dynasty?
I'm not sure why 3 each part matters in your argument. Dynasty packs actually contain 60 cards, just 20 different ones.
I think this enough space for 14 of each clan in dynasty (Where there isn't overlap), and 12-13 for each on conflict (Where you can overlap), and still have space for about 7-14 neutral cards for each deck.
Do we know where there "Personality" cards would fall, or if they are in the list of 250 cards?
1 minute ago, Mirith said:I think this enough space for 14 of each clan in dynasty (Where there isn't overlap), and 12-13 for each on conflict (Where you can overlap), and still have space for about 7-14 neutral cards for each deck.
The problem is based on the cards that have been spoiled so far there is an inconsistency as one of the previewed neutral cards falls where a Unicorn dynasty card was predicted. This means one of three things as far as I can tell:
- Some of the numbered cards on previewed cards are wrong throwing off all current speculation.
- Unicorn has 1 less card then everyone else (or one less dynasty card)
- The total number of cards each clan has is the same but the number of dynasty and conflict cards each clan has is different
What I'm wondering is if the Unicorn originally had a Holding designed, going to be in slot 122, but they decided not to use it. Maybe the Unicorn have few/no holdings on account of being nomadic, just like the Crab have more than normal holdings on account of that wall.
And there's the weekly update done - I've corrected a mistake on Fallen in Battle and also started to break down the Conflict card type.
2 hours ago, Tonbo Karasu said:And there's the weekly update done - I've corrected a mistake on Fallen in Battle and also started to break down the Conflict card type.
I did look through the wiki. I corrected Fallen in Battle you are absolutely right this is 211. In the article and in the picture this is visible.
When I checked your list against the wiki list. I found that you list Spies at Court with 205. However this is 209 (again visible in the picture and also mentioned in the article).

I re
11 hours ago, Yandia said:I did look through the wiki. I corrected Fallen in Battle you are absolutely right this is 211. In the article and in the picture this is visible.
When I checked your list against the wiki list. I found that you list Spies at Court with 205. However this is 209 (again visible in the picture and also mentioned in the article).
I reckon they've changed the article since we first collated the data,
they've done it before.
I've not made the change on the front page (I'll wait until next Wednesday
) but I've managed to slot another card into position:
___yo's Favour is a Dragon Clan attachment, numbered 150 and probably called Daimyo's Favour.
Here's the logic:
- The part card shows a Fate cost of 0.
- Fine Katana is Number 200, costing 1, the first Neutral conflict card
- Therefore, Daimyo's Favour is a Clan-specific card
Next step
- The bottom half of Conflict cards actually have a faction-specific border.
- Daimyo's Favour has a border that matches Ancestral Daisho
- Therefore Daimyo's Favour is a Dragon card.
Finally
- Ancestral Daisho is number 151, with a Fate cost of 1
- Each clan has 10 conflict cards, numbered 1x0 to 1x9
- Within that, cards are sorted (Character->Attachment->Event) -> Fate Cost -> Alphabetical
- Therefore Daimyo's Favour is card number 150
As a side note, this means that the Dragon Clan have no Conflict characters.
Daimyo's Favor uses Dragon colors in the background to the left of the card name and not neutral ones. Compare to Fine Katana.
On 4/24/2017 at 8:40 AM, Tonbo Karasu said:The problem with Breakthrough being 195 is that it would tip the number of different cards to over 200. With about 250 cards in the box (from AMA) that means there would be less than 50 cards for duplicates, all told. Even if you make all of the duplicates neutral, that's not enough duplicates of neutral cards to make 2 complete decks.
I thought the main set was going to be 1 of each card, even if some neutrals are duplicate i expect it would be a small number only 50 duplicates seems right or even less would be better(since I am buying 3 anyway 0 copies would be best for me
)
46 minutes ago, Akodo_Metuki said:I thought the main set was going to be 1 of each card, even if some neutrals are duplicate i expect it would be a small number only 50 duplicates seems right or even less would be better(since I am buying 3 anyway 0 copies would be best for me
)
Yeah, in the last 3 weeks we've confirmed much more than when I first posted that comment ![]()
Updated based on the limited information since last week, and a guess at the number of each card.
On Friday, May 12, 2017 at 8:19 AM, Tonbo Karasu said:As a side note, this means that the Dragon Clan have no Conflict characters.
Aww man! I was hoping for some cliff jumping ise zumi leaping down into battle!
Based on the theoretical numbers included in the core set, what are everyone's thoughts on deck construction out of a single core set?
Both tournaments at Gencon are using a single core, with each core claiming that it can support x2 decks to play out-of-the-box. Do we think that these core decks will be 20/20?
3 minutes ago, matsu ryroma said:Based on the theoretical numbers included in the core set, what are everyone's thoughts on deck construction out of a single core set?
Both tournaments at Gencon are using a single core, with each core claiming that it can support x2 decks to play out-of-the-box. Do we think that these core decks will be 20/20?
Given the way they did it in GoT, I'm thinking it's 'Pick 2 Clans, add half of the Neutrals', which would be 38 - 34, almost proper size.
30 minutes ago, Tonbo Karasu said:Given the way they did it in GoT, I'm thinking it's 'Pick 2 Clans, add half of the Neutrals', which would be 38 - 34, almost proper size.
I was thinking that as well, until the official announcement for the Inaugural Tournament stated "Once players have selected their clan".
This implied that there would be only one clan choice? I feel like you could probably make 2 decently focused decks @ 20/20 with the amount of cards in the core, but anything over that might be difficult?
Definitely might be done in the "pick 2, add half the neutrals" GoT method though.