I certainly didn't want to seem like a Star Wars RPG apologist. It was just the system someone brought up, but it's definitely what Deraforia said. Insight is a limiter on the RPG as it is. AEG did a wonderful job with L5R and each incarnation has, in my opinion, been better than the last, but that said there are some sacred cows of the rules that I think could use with some slaying, and among them is character creation and advancement.
And Tenshi2a, a lot of your solution are popular fixes to the current system and ones I agree with. Averaging rings, giving skills like Artisan, Lore, and Perform some benefit for advancement beyond RP, making the mechanics evoke the living realities of the setting. These are great ideas, but I think there is also benefit to looking at a new system entirely that adapts certain concepts or ideas into a new format.

