The best Biggs Darklighter fix

By Sir13scott, in X-Wing

currently:

Other friendly ships at range 1 cannot be targeted by attacks if the attacker could target you instead.

Fix :

Other friendly ships at range 1 cannot be targeted by attacks if the attacker could target you instead and doesn't have the other friendly ship target locked.

It would be a change. Tie fighters wouldn't like it.

1 minute ago, Shenannigan said:

It would be a change. Tie fighters wouldn't like it.

Right but it makes sense thematically.

Why would a targeting computer descriminate towards Biggs??

Since I'm an Imperial player and regularly chime in on mindlink, TLT on Ghost, Miranda, and Ahsoka, and I'm sure a couple other similar threads, this might come as a surprise... but Biggs doesn't bother me.

I think the best/most likely fix for T-65s is a repositioning title or a firepower increase, and that won't improve Biggs.

Biggs is fine. He's good. But that's okay. The Rebels make sense with an X-Wing noble sacrifice. Wish some of them were as effective at their role as he is at his.

Biggs needs a fix?

Didn't it already suffer a "nerf" of sorts when the targeting rules were revised?

What the ****, do you not want to see ANY X-Wings playing in X-Wing?

For crying out loud! NERF THIS, NERF THAT, NERF EVERYTHING !!!!!!! Maybe we should all just chuck everything that is any good at all into a shredder and then see what's left!

If you think that Biggs is the sole ship holding back "that incredible FIX that will make all many other X-Wings tournament worthy" because it will let BIGGS BREAK THE GAME EVEN MORE then what's that say about everything else. As Lobokai mentions if that "great fix" is something to do with repositioning or increasing firepower is it really going to make Biggs that much better? Any X-Wing that hits harder; I guess that's even MORE reason to want to shoot Biggs down.

9 minutes ago, StevenO said:

Biggs needs a fix?

Didn't it already suffer a "nerf" of sorts when the targeting rules were revised?

What the ****, do you not want to see ANY X-Wings playing in X-Wing?

For crying out loud! NERF THIS, NERF THAT, NERF EVERYTHING !!!!!!! Maybe we should all just chuck everything that is any good at all into a shredder and then see what's left!

If you think that Biggs is the sole ship holding back "that incredible FIX that will make all many other X-Wings tournament worthy" because it will let BIGGS BREAK THE GAME EVEN MORE then what's that say about everything else. As Lobokai mentions if that "great fix" is something to do with repositioning or increasing firepower is it really going to make Biggs that much better? Any X-Wing that hits harder; I guess that's even MORE reason to want to shoot Biggs down.

First I am sorry I didn't mean to start a big argument. No this is the first time I've really posted one of my nerf/fix ideas. I just watched a YouTube video where they talked about how to fix Biggs and that was the first thing that popped in my head and thought I'd share it.

Im not complaining about Biggs i just thought I'd get feedback on my idea. And I'm really not trying to be defensive or condescending, I honestly just like talking about ideas. Personally I think Biggs is fine as is. I've never had a problem with him. I just know a lot of people do and thought i would offer up that suggestion. Sorry if that was unwanted

Edited by Sir13scott

Sorry, too many "nerf this" threads lately, plus that thing about Biggs being the only X-Wing you see much anymore brings out the big reaction. Note the increasing hostility in the response questions...

You also are a touch misleading in his ability description as you ONLY need to target Biggs if the weapon system used can target Biggs. If the shooter is using an Attack (target lock) attack and doesn't have a TL on Biggs then it can already ignore Biggs when using that attack even if it has another attack type (which isn't being used) that could target Biggs.

2 minutes ago, StevenO said:

Sorry, too many "nerf this" threads lately, plus that thing about Biggs being the only X-Wing you see much anymore brings out the big reaction. Note the increasing hostility in the response questions...

You also are a touch misleading in his ability description as you ONLY need to target Biggs if the weapon system used can target Biggs. If the shooter is using an Attack (target lock) attack and doesn't have a TL on Biggs then it can already ignore Biggs when using that attack even if it has another attack type (which isn't being used) that could target Biggs.

Haha yeah I usually just stay in the squad list threads haven't paid too much attention to the main threads. :P

yeah I see what you're saying I'm just thinking that if you can torp a different ship range 1 of Biggs why wouldn't your in flight targeting computer allow you to shoot your weapon at the target locked ship too? But it was just an idea. I know my thread title is a bit of click bait but you can't blame me for that one :P

side note i think x-wings are awesome, it's just sad that for practically two more points you can get a T-70 with an extra shield and boost :/ but I fly Wes pretty often but as far as needing a fix? Idk personally I'd love a b-wing and x-wing only title that gave you the boost action

16 hours ago, StevenO said:

Sorry, too many "nerf this" threads lately, plus that thing about Biggs being the only X-Wing you see much anymore brings out the big reaction. Note the increasing hostility in the response questions...

You also are a touch misleading in his ability description as you ONLY need to target Biggs if the weapon system used can target Biggs. If the shooter is using an Attack (target lock) attack and doesn't have a TL on Biggs then it can already ignore Biggs when using that attack even if it has another attack type (which isn't being used) that could target Biggs.

Just go tell them to nerf off! :P

but anyways back to the op and, Nerfing Bigs? :huh: You must never want to see an X-wing on the table in a game of X-wing ever again!

:rolleyes: ROTJ-254.jpg

Edited by Marinealver

IMO the best Biggs fix is rather simple:

"When a friendly ship at Range 1 is hit by an attack, you may suffer 1 of the uncanceled hit or critical results instead of the target ship."

Not so much a nerf as adding choice back into the game. You can choose to shoot at the ship Biggs protects, but he'll be drawing fire off of that ship and keeping it alive for longer.

The Biggs fix is really simple:

Only allow his ability to trigger "once per round"

1 hour ago, StevenO said:

Maybe we should all just chuck everything that is any good at all into a shredder and then see what's left!

It will all be the same. Just in smaller pieces.

Biggs is fine.

Nerf Threads suck.

There are too few X-Wings played in the X-Wing game anyway.

Biggs fix:

Chronicles02.jpg

Maybe we should just buff the X to such OP levels that everyone just takes Wes, Wedge, Luke and Biggs gets left in the box. :)

Biggs is fine. Sure, Biggs is a crutch, but he's a tactical crutch to basically gives your main gun shield and hull upgrades....and hey, he can shoot to boot. You have to use what you can to win. Defender X7s had a great crutch and were used because they had that auto evade token. Sure, like Biggs, people didn't like playing against it, but it was a great tactical crutch; who wouldn't take it given an Imperial list?

I personally don't run Biggs often because I enjoy fighter squads and don't usually have that one ship to really protect; but when I do, I must fly him, or I'd be a tactical and logistical fool.

Edited by clanofwolves
10 hours ago, CRCL said:

IMO the best Biggs fix is rather simple:

"When a friendly ship at Range 1 is hit by an attack, you may suffer 1 of the uncanceled hit or critical results instead of the target ship."

Not so much a nerf as adding choice back into the game. You can choose to shoot at the ship Biggs protects, but he'll be drawing fire off of that ship and keeping it alive for longer.

What kind of "fix" is this? One to make him stronger or weaker? What it certainly would do is make him very different and may even make him BETTER as he can now choose to "Draw Their Fire" from more things and then make actual use of a Shield Regenerator.

12 hours ago, Sir13scott said:

currently:

Other friendly ships at range 1 cannot be targeted by attacks if the attacker could target you instead.

Fix :

Other friendly ships at range 1 cannot be targeted by attacks if the attacker could target you instead and doesn't have the other friendly ship target locked.

Like the Synced turret?

23 minutes ago, dotswarlock said:

Like the Synced turret?

Or other [target lock] attacks.

I think it's just a little silly that it affects weapons that need a target lock but not your primary or secondary weapons. I mean the ship you want to shoot is target locked, why would your on board computer not shoot that target

Edited by Sir13scott
1 hour ago, Sir13scott said:

Or other [target lock] attacks.

I think it's just a little silly that it affects weapons that need a target lock but not your primary or secondary weapons. I mean the ship you want to shoot is target locked, why would your on board computer not shoot that target

Because despite having a TL on a given target you can still fire at other targets. To work the way you want it to work you really would need to say that a ship MUST target the ship it has a TL on and can not shoot at anything else; this changes a bunch of things.

Consider your ATC TIE Advanced. It may have a TL on a ship it wants to lay some crits on but if that ship is currently out of arc but has another wounded duck sitting in front of its guns at R1 it could easily decide to take that shot without a new TL on it despite having a TL on another ship.

Overall, I think that anything which causes enemy fire to be split between Biggs and another ship actually makes Biggs stronger. Most opponents of mine (when I'm using 2 ARCs plus Biggs) choose to keep shooting Biggs even when I tempt them with a regenerating Norra...

Now, if Biggs can take half of the incoming damage, he could usefully regenerate too and my list would be a lot stronger.

8 hours ago, Hawkstrike said:

Biggs fix:

Chronicles02.jpg

There we go with those scantly clothed Twi'leks again.

I remember these old discussions regarding Palp.

"You have to nerf Palp because you can't ever hit the aces he is with"

"Well just kill Palp then"

Which is of course much easier said than done.

The same is true of Biggs. Take Heaver's Lunch for example. It has the stress hog and a bombing run Miranda. These ships counter PTL aces and high AGI, low health. What is the answer? Kill them before they can do too much damage to you. And the reason you can't do that is Biggs.

So yeah, it's a problem in that it removes some ships from being viable in the meta, but it's not the only thing making those ships less viable.

You could nerf it, you could just ban him, or you could just let the meta settle and see what happens.

I don't like him for sure but you can add that to a bunch of other things in the game too. Parts of the game are tough, but in this case it's not actually Biggs that is the negative play experience, it's what he brings with him into the fight, whether that is Miranda, Kanan or a simple stress hog. All these ships have 1 upgrade in common that is far more oppressive in suppressing certain ships from the meta.

As for the suggestions on how to fix Biggs. The once per turn doesn't work. In fact it is almost better because your opponent doesn't know when you would trigger it which means it more effectively allows you to split their fire.

@DodgingArcs I think you're right. Some have arrested the wrong suspect. Biggs isn't the criminal here... Miranda shouldn't be able to use the TLT with her ability (or there needs to be a risk with the reward), and Kanan/Biggs/Zeb etc lists are good, durable, but beatable with a good Imp Ace list.

Biggs is just the really effective getaway driver that's enabling the real criminals. Offer him a plea bargain and go after the guilty parties.

Edited by Lobokai

So I totally had a brain fart tonight in a game against biggs. I had kaato with concussion and deadeye, and purposely took a TL on norra so I could shoot her instead of biggs with my missile. But then worried about kaato getting shot at, I passed him a focus. Which now meant I had to shoot biggs with deadeye. Dumb dumb dumb. However my missile shot was beyond horrible anyways (got focus focus blank blank so only 2 totally hits after missile ability and chips) so shooting norra wouldn't have done much.