40K Rules in Armada

By Mad Cat, in Star Wars: Armada

A bit of fun.

Which universal special rules from the 40K game apply to units in Star Wars Armada (I hear you ask)? So I decided to look at some sqadrons.

Tycho: Hit & Run

Ten Num: Large Blast

Luke: Rending

Han Solo: Always Strikes First (ok this one is WHFB)

Dash: Twin Linked

Jan Orrs: Feel No Pain

IG88: Precision Shot

Mauler Mithel: Furious Charge

Ciena Ree: Shrouded

Major Rhymer: Torrent

Valen Rudor: Look Out Sir

Jendon: FRFSRF (Imperial guard Codex)

Whisper: Fleet

Zertek Storm: Gets Hot

Keyan Farlander: Slow & Purposeful

Any more, what about ships or upgrades?

Demolisher:

Drive_me_closer_i_want_to_hit_them_with_

Edited by MattShadowlord

The answer is none of them do, because it's a different game.