I've recently seen the light and abandoned the terrorist scum for the forces of galactic law and order ![]()
So far I've only got ships, and the fleet below sort of reflects it, but I've taken it as a challenge to see how well a nearly squadronless fleet can do and plan to take it to the next local event.
The fleet is built around Jerjerrod as he seems to add so much. Generally I alternate between Nav and Eng orders, with a few Conc Fire thrown in for good measure. Generally I'm able to make a "JJ Turn" and remedy any ill effects immediately.
The ISD is there to deal out damage and the VSD with Spinal makes a good show of itself. I've taken a Glad 2 for the AA dice and Insidious as it's a handy late game finisher. The Raider is the dedicated anti squad support and Jonus is there purely to provide accuracies. Jonus and the raider are typically held back for a turn or two until the other player commits squadrons - then The raider dives in and Jonus leapfrogs to the ships beyond to target lock them - works especially well with the Glad 2 ![]()
JJ with the ISD allows for some very interesting turn 1-2 maneuvers. It's possible to deploy to be apparently facing away from the main action, then make a JJ turn at speed 3 (with a Nav) and by in a position to cruise down the middle of the board by turn 1-2 (parallel to the long edge) and bring the big guns to bear on anything that comes across the bow. The VSD with a Nav order can pull a 90 degree turn and I was able to continue to lead my mate's CD90Bs while they were traveling at speed 4 with engine techs trying to circle me.
Anyway - the fleet: (opinions welcome as always)
Faction: Galactic Empire
Points: 398/400
Commander: Moff Jerjerrod
Assault Objective: Station Assault
Defense Objective: Contested Outpost
Navigation Objective: Minefields
Imperial II-Class Star Destroyer (120 points)
- Relentless ( 3 points)
- Skilled First Officer ( 1 points)
- Gunnery Team ( 7 points)
- Reinforced Blast Doors ( 5 points)
= 136 total ship cost
[ flagship ] Victory II-Class Star Destroyer (85 points)
- Moff Jerjerrod ( 23 points)
- Spinal Armament ( 9 points)
= 117 total ship cost
Gladiator II-Class Star Destroyer (62 points)
- Insidious ( 3 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 74 total ship cost
Raider-I Class Corvette (44 points)
- Instigator ( 4 points)
- Ordnance Experts ( 4 points)
- Flechette Torpedoes ( 3 points)
= 55 total ship cost
1 Captain Jonus ( 16 points)