Announcement Article Up

By Toqtamish, in Legend of the Five Rings: The Card Game

Just now, slowreflex said:

Yeah, I can only see a CCG being cheaper if you want to play without rares for example.

I wasn't a completionist. I only needed cards for the deck(s) I wanted to play. I either won all all my cards or traded for the cards I wanted. I never wanted to play Crab so I didn't try and collect Crab cards, for example. If I opened up Crab cards, I'd trade them to a Crab player for cards I wanted. It's not a unique situation at all, really. And SOOOO much cheaper than LCGs.

5 minutes ago, Sparks Duh said:

I wasn't a completionist. I only needed cards for the deck(s) I wanted to play. I either won all all my cards or traded for the cards I wanted. I never wanted to play Crab so I didn't try and collect Crab cards, for example. If I opened up Crab cards, I'd trade them to a Crab player for cards I wanted. It's not a unique situation at all, really. And SOOOO much cheaper than LCGs.

I suppose if you are just building for one deck or something and not changing much in terms of rare cards then it's do-able. However, to maintain a full play set of L5R, it will be something like $20/mo and there are rares that can cost as much as that (or more) in CCGs (I'm using MTG as an example as I didn't play L5R). You are right though, if you are highly selective, you can make it work. It's a bit pointless to by individual cards for a LCG though (maybe in place of a 3rd core is the exception).

Edited by slowreflex

The random model can be a double edged sword. For some, they can use it to subsidize their purchases. While at the same time, makes certain decks super expensive.

I have outgrown the random model, which is why I am keeping a very long distance from SW: Destiny, despite being a decent game and quite popular in my area.

2 minutes ago, Sithborg said:

I have outgrown the random model, which is why I am keeping a very long distance from SW: Destiny, despite being a decent game and quite popular in my area.

But it's SOOOOO MUCH FUN!!!!! C'mon!!! Join the darkside! ;)

I've played a lot of CCG style games now I try to avoid most and won't even try any new ones, despite how interesting they look. I always go overboard and spend far too much on them.

Typically I would buy at least one box of every new expansion to initially fill out my set. Since I was normally the only one buying the cards/miniatures I had no one to trade with. Even though there was normally one faction I preferred in every game; I would go out an buy stuff for other factions simply because I liked to switch it up and play different factions in games.

In the end, I save tons of money with LCGs over CCGs.

2 minutes ago, Sparks Duh said:

But it's SOOOOO MUCH FUN!!!!! C'mon!!! Join the darkside! ;)

Between X-wing, Netrunner, and this, yeah, I'm not eager to get into a CCG. Especially since I don't trust FFG to be able to meet demand for the expansions for a while...

Destiny is an awesome game, ya

I play MTG still, but am not interested in new CCGs. And with MTG I only play Modern so rarely buy new cards.

1 hour ago, Sparks Duh said:

I wasn't a completionist. I only needed cards for the deck(s) I wanted to play. I either won all all my cards or traded for the cards I wanted. I never wanted to play Crab so I didn't try and collect Crab cards, for example. If I opened up Crab cards, I'd trade them to a Crab player for cards I wanted. It's not a unique situation at all, really. And SOOOO much cheaper than LCGs.

I can see that working if you have a large playgroup and/or go to lots of events. If you avoid tournaments and have a small group, however, LCGs will be much cheaper.

1 hour ago, Sparks Duh said:

I wasn't a completionist. I only needed cards for the deck(s) I wanted to play. I either won all all my cards or traded for the cards I wanted. I never wanted to play Crab so I didn't try and collect Crab cards, for example. If I opened up Crab cards, I'd trade them to a Crab player for cards I wanted. It's not a unique situation at all, really. And SOOOO much cheaper than LCGs.

There's no reason you can't trade with an LCG. I know a lot of A GOT who are loyal to a house or two and trade away the other cards

It's a little tricky but if you can find someone else who needs stuff for a clan you don't play it can work out decent

That said, $15 for a playset for the expansions , there's simply no way your model was cheaper than that.

1 hour ago, slowreflex said:

I play MTG still, but am not interested in new CCGs. And with MTG I only play Modern so rarely buy new cards.

Yup,I only play modern and commander. I have 4 decks, haven't bought any MTG cards in over a year. Granted my two modern deck costed close to $2000 in total and my Commander decks about $350 each. If they ever ban or rotate bout anything in my decks I'm out of MTG for good.

30 minutes ago, SlackerHacker said:

Yup,I only play modern and commander. I have 4 decks, haven't bought any MTG cards in over a year. Granted my two modern deck costed close to $2000 in total and my Commander decks about $350 each. If they ever ban or rotate bout anything in my decks I'm out of MTG for good.

This is curious to me. I don't enjoy playing the same exact deck for years on end. I couldn't just build 3-4 decks and be good to go forever. I'd get extremely bored with that. Even in L5R CCCG, I would build more than 4 decks to play around with. I'd have my main tournament deck pretty set in place and take that to any major tourneys, but I couldn't just play it and only it all the time. This doesn't get boring to you?

In my case no, because I don't get to play all that often, since games tend to run fairly long and mana screw keeps discouraging people from wanting to play too often.

I *love* deckbuilding though, but I'd get to play more often if the game were faster and there were no gold screw.

Big part of why I'm excited for the new game, though I realize that doesn't apply to everyone :)

1 hour ago, Sparks Duh said:

This is curious to me. I don't enjoy playing the same exact deck for years on end. I couldn't just build 3-4 decks and be good to go forever. I'd get extremely bored with that. Even in L5R CCCG, I would build more than 4 decks to play around with. I'd have my main tournament deck pretty set in place and take that to any major tourneys, but I couldn't just play it and only it all the time. This doesn't get boring to you?

Oh... I have enough cards to build more decks but these are my favorites. I have Death's Shadow and Jund as my main two decks but I also have the cards for 8-Rack, Goblins, Elves and Ad Nauseam. I can probably build 2-3 other Commander decks as well. So I probably have 10 decks right now. I could probably build several janky casual decks just for fun.

On 2017-04-21 at 10:22 AM, Ryoshun Higoka said:

They play-test everything in-house to keep the game from leaking. Mass-testing isn't usually done in the professional board/card game companies

This is not true at all. I've playtested several games.

Indeed, I playtested for Battle Star Galactica and Mansions of Madness 1.0.

On April 22, 2017 at 10:21 PM, SlackerHacker said:

Also, never understood the people who cry about having to buy three core sets. I play magic as well and if I bought boosters until I get 3 of every card for a set I'd probably have to spend $500+. In FFG's LCG it's about $120 for a core set, $15 for expansions, $29 for each Deluxe.

You can buy 3 of every card in AGOT2 for $300 or so and for under $350 have a play mat or two and sleeves. There is no better value in card games right now.

There's really no need to mischaracterize people not liking the model as "crying" about it. Some people like it, some people don't. That's all.

As for best value in card games, I would say it's actually the new vs. system, since it only requires 1 starter set for a complete playset. With all the expansions to date, that would still be well under your $300 amount, and includes 10 factions for lots of variety.

On 4/23/2017 at 10:39 AM, Sparks Duh said:

I wasn't a completionist. I only needed cards for the deck(s) I wanted to play. I either won all all my cards or traded for the cards I wanted. I never wanted to play Crab so I didn't try and collect Crab cards, for example. If I opened up Crab cards, I'd trade them to a Crab player for cards I wanted. It's not a unique situation at all, really. And SOOOO much cheaper than LCGs.

I completely agree. I played one clan, traded when I could, and, if necessary, borrowed specific cards from friends for kotei. For me, the CCG was cheaper than just buying the core sets for the LCG will be. And yes, I did use rare cards.

playtesters can be taken from the general community though ndas are usually required. I playtested on sabertooths 'horus heresy' which was a good game but needed more than marine vs marine

Edited by Matrim
spelling

Sorry if I missed this but do we know what the "province" numbers in the top left hand corner is for the conflict deck cards?

( I did not want to start another thread so am just asking here!)

12 minutes ago, Isawa Tasatu said:

Sorry if I missed this but do we know what the "province" numbers in the top left hand corner is for the conflict deck cards?

( I did not want to start another thread so am just asking here!)

If I understand you correctly, this is from the Announcement:

Quote

Furthermore, if their total skill value, less the defenders' total skill value, is equal to or higher than the strength value of the province they are attacking, the province becomes broken, bringing the attacker one step closer to victory.

Edited by slowreflex

Ok makes sense... strange to see it on "action/reaction" cards though...

18 minutes ago, Isawa Tasatu said:

Sorry if I missed this but do we know what the "province" numbers in the top left hand corner is for the conflict deck cards?

( I did not want to start another thread so am just asking here!)

I would also guess that it's a balancing mechanism. i.e. Your total Province Strengths must be less than or equal to 10.

2 minutes ago, Isawa Tasatu said:

Ok makes sense... strange to see it on "action/reaction" cards though...

They are Province cards, that have Actions. As Provinces start face down, I'm guessing that you if an opponent has not yet uncovered a Province that you want to use an action on that you have to unveil it to use the action.

I would guess that the province card is revealed at the beginning of the first conflict at its location, and that the province card's power is usable only during conflicts at this location. So, there would be no case when you want/can use the power of a province without having it revealed.