As a long time player(since Obsidian Edition), I'm more disappointed in the direction of the lore. I mean, changing characters that already existed, yet keeping some of them the same? Hoturi should be Hoturi. Maybe FFG should have went back further in time?
As for the mechanics, I'm intrigued. The game seems sound, and it looks like they did try to address many of the problems the game has suffered over the years. Now that provinces still hold cards after being destroyed and what seems like how everyone shares a turn, going first might not be so decisive. Losing an early battle doesn't seal your fate. Honor and Dishonor are now interactive and might be viable with this interactivity(in the old game, these variants are typically strongest with the least interactivity needed). I like how the rings were integrated into the mechanics.
I'm willing to give this game a shot.