In the Core Campaign's Militray Might Imperial Class Deck, there is a card called "Endless Ranks" which reads "When you deploy a TROOPER reduce its deployment cost by 1." In the core campaign alone, this card wasn't valuable since the only trooper deployment cards were Stormtroopers and E-Webs. However, with the release of all the expansions up until Jabba's Realm, we got a whole lot more TROOPER deployment cards printed which led me to theorycraft. Looking at the health pool of the new TROOPER cards and their threat cost, suddenly it makes a whole lot sense to buy "Endless Ranks".
I play as imperial in my group and we play competitively. That's why , when it comes to deployments, I like to spend my threat very efficiently, meaning i like to deploy the maximum health pool of imperial units per threat spent.
Looking at the core basic figures, the rStormtroopers, Total healthpool of 9 ( 3hp x 3 figures); Threat Cost: 6 ; the health to threat ratio is 9/6 = 1.5 . This is the average ratio. Anything below this ratio, i personally consider bad. Anything above 1.5 hp/threat is good; 2hp/threat and above is REALLY good!
A Bad deployment would be an E-web Engineer ; Threat Cost: 6 HP 5. 0.83 hp/threat. An efficient deployment would be Royal Guards Threat Cost: 8 Total healthpool of 16 ( 8hp x 2 figures); 2 hp/threat + ability to Stun! Wow!
Using the same basis, Let's take a look at the trooper cards in the expansions, and apply the same math with "endless ranks".
Jet Trooper 6 Hp / 4 Cost : 1.5 hp/threat; Average. With Endless Ranks: 6Hp / 3 Cost : 2hp/threat! V. Good!
Heavy Stormtrooper 12 Hp / 6 Cost : 2 hp/threat; V. Good Already! With Endless Ranks: 12Hp / 5 Cost : 2.4 hp/threat! REALLY GOOD! Surpassed Royal Guards!
Snowtrooper 12 Hp / 7 Cost : 1.7 hp/threat; Above Average. With Endless Ranks: 12Hp / 6 Cost : 2hp/threat! V. Good!
Dewback Rider 9 Hp / 5 Cost : 1.8 hp/threat; Above Average. With Endless Ranks: 9Hp / 4 Cost : 2.25 hp/threat! REALLY GOOD!
Elite Jet Trooper 14 Hp / 7 Cost : 2 hp/threat; V. Good!. With Endless Ranks: 14 Hp / 6 Cost : 2.33 hp/threat! REALLY GOOD!
Elite Heavy Stormtrooper 16 Hp / 8 Cost : 2 hp/threat; V. Good Already! With Endless Ranks: 16Hp / 7 Cost : 2.3 hp/threat! REALLY GOOD!
Elite Snowtrooper 18 Hp / 10 Cost : 1.8 hp/threat; Above Average. With Endless Ranks: 18Hp / 9 Cost : 2hp/threat! V. Good!
Captain Terro 13 Hp / 7 Cost : 1.85 hp/threat; Above Average. With Endless Ranks: 13Hp / 5 Cost : 2.2 hp/threat! REALLY GOOD!
Conclusion:
Endless Ranks Card in core box alone seemed bad, but it is a whole new ball game with the expansion. Combining "Endless Ranks" with "Assault Armor", Especially on Heavy Stormtroopers and Jet Troopers, you will break the game by deploying 3 or more health per threat spent. I hope i have inspired you enough to revisit Military Might Deck and play the underrated "Endless Ranks" Card with the new TROOPER units the expansions and packs have given us; while watching Rebel players' eyes widen screaming "WHAAAAAT! THAT'S SO UNFAIR, THEY ARE AS STRONG AS A HERO".