Mechanicus Implants

By citabogue, in Rogue Trader

Hi, I am a new DM for an upcoming RT game. One of my players wants to play an explorator and asked me what the Mechanicus Implants do (core rulebook p366) and I actually don't know. Except the respirator unit they is no actual stats for any of those and I can't find anything about it.

Any1 knows what they do meta-wise or have an houserule for them?

The Potentia Coil provides power to your implants. Apart from the respirator unit, the rest are just the framework that allows you to use various augmetics, implants, and several Mechanicus-only talents, of which there are many beyond the reach of someone without them.