Hammerhead ship cards

By Green Knight, in Star Wars: Armada

I was just commenting that someone said it was "Un-thematic", because it was the thing that the Captain of the Lightbringer said.

So while I was watching Rogue One, I wrote down what exactly he said.

And the word "Brace" wasn't.

As was pointed out - Brace being brace for impact is already counter-intuitive, since it doesn't work against Ramming - receiving or dealing.

So thematic be damned, you'll never agree...

:D

And if you agree, I'm sure someone else will disagree anyway :D

I keep coming back to this thread titled "Hammerhead ship cards" and keep being disappointed that it contains no hammerhead ship cards

1 hour ago, Daht said:

I keep coming back to this thread titled "Hammerhead ship cards" and keep being disappointed that it contains no hammerhead ship cards

sj-card-hammership.jpg

/thread

Spelljammer has arrived. Run for your lives before the giant hamsters show up.

Wow....spelljammer. I haven't thought about that in a long time.....a long time.

1 hour ago, Snipafist said:

/thread

Spelljammer has arrived. Run for your lives before the giant hamsters show up.

GO FOR THE EYES!

Just now, Drasnighta said:

GO FOR THE EYES!

Go_045152_351038.jpg

I feel better now

9 hours ago, Snipafist said:

It's for play balance reasons. I have a hard time imagining a captain not telling his men to brace for impact when something is about to hit his ship because "we don't have one of those defense tokens." Defense tokens are an abstraction, basically, and I wouldn't get hung up over it.

Well, I'm not the one getting hung up over it, but the guy who transcribed the detailed conversation from the movie just to prove himself wrong along with the vague guy, as there are no vague synonyms , just synonyms. I'm just following up.

Of course I understand it must be for play balance reasons, I was just pointintg out that it felt unthematic for me. Not to mention those ships are going to blow all over the place with those shields, those defense tokens, and that role it seems to have for boarding and ramming.

10 hours ago, Daht said:

I keep coming back to this thread titled "Hammerhead ship cards" and keep being disappointed that it contains no hammerhead ship cards

THAT is really the only thing I want from this thread, aye :)

4 hours ago, xerpo said:

Well, I'm not the one getting hung up over it, but the guy who transcribed the detailed conversation from the movie just to prove himself wrong along with the vague guy, as there are no vague synonyms , just synonyms. I'm just following up.

Of course I understand it must be for play balance reasons, I was just pointintg out that it felt unthematic for me. Not to mention those ships are going to blow all over the place with those shields, those defense tokens, and that role it seems to have for boarding and ramming.

You must be a hit at parties.

4 hours ago, xerpo said:

Well, I'm not the one getting hung up over it, but the guy who transcribed the detailed conversation from the movie just to prove himself wrong along with the vague guy, as there are no vague synonyms , just synonyms. I'm just following up.

Of course I understand it must be for play balance reasons, I was just pointintg out that it felt unthematic for me. Not to mention those ships are going to blow all over the place with those shields, those defense tokens, and that role it seems to have for boarding and ramming.

Do you really want to face a swarm of these ships and all of them have Brace, Redirect and Evade? Good luck killing them before they ram you. If they are cheaper than a CR90, that's a very difficult defense token package to deal with. Ever try to kill an AF at long range or a Glad? It's nearly impossible.

1 hour ago, Snipafist said:

You must be a hit at parties.

For telling the truth? yeah I know is kind of annoying not every one can handle it. Some just make poetry to shake it off. You should try.

1 hour ago, Undeadguy said:

Do you really want to face a swarm of these ships and all of them have Brace, Redirect and Evade? Good luck killing them before they ram you. If they are cheaper than a CR90, that's a very difficult defense token package to deal with. Ever try to kill an AF at long range or a Glad? It's nearly impossible.

You have a point. I never shoot a Glad at long range, or a Raider, evede + brace? nonsense. Because those are ship meant for the close combat, thats why they have brace token. If the HH is meant for the close combat aswell, why does it not have a brace token? I think my point is pretty clear.

Since it is comming without it I really hope it reflects on its fleet points cost. Something between 30-35 points naked. Otherwise is going to be a brand new pice of ****.

You can already face swarms of raiders, and trust me, it IS annoying.

Edited by xerpo
14 hours ago, mcworrell said:

Wow....spelljammer. That's a name I haven't heard in a long time.....a long time.

Fixed that for ya.

42 minutes ago, xerpo said:

You have a point. I never shoot a Glad at long range, or a Raider, evede + brace? nonsense. Because those are ship meant for the close combat, thats why they have brace token. If the HH is meant for the close combat aswell, why does it not have a brace token? I think my point is pretty clear.

Since it is comming without it I really hope it reflects on its fleet points cost. Something between 30-35 points naked. Otherwise is going to be a brand new pice of ****.

You can already face swarms of raiders, and trust me, it IS annoying.

Good news is these ships look like they have smaller batteries than the Raider.

I'm not excited for a low 30 point ship because it will make the activation game even worse. Instead of people fighting over flotillas, they will be fighting of Hammerheads, since you can run 5-6 for under 200 points AND they get to attack with 3-5 dice <_<

22 minutes ago, Undeadguy said:

Good news is these ships look like they have smaller batteries than the Raider.

I'm not excited for a low 30 point ship because it will make the activation game even worse. Instead of people fighting over flotillas, they will be fighting of Hammerheads, since you can run 5-6 for under 200 points AND they get to attack with 3-5 dice <_<

Also get to die from a single medium-close shot, two if you are lucky. And they dont look very effective at long distance either. Sure they will favor the MSU list, but will make them more weak aswell. I see a flotilla more able to go trhough the game alive than these. Also, its 3-4, they have a single dice on the side arcs :wacko:

9 minutes ago, xerpo said:

Also get to die from a single medium-close shot, two if you are lucky. And they dont look very effective at long distance either. Sure they will favor the MSU list, but will make them more weak aswell. I see a flotilla more able to go trhough the game alive than these. Also, its 3-4, they have a single dice on the side arcs :wacko:

CF brings it to 5 with a double arc I believe. I imagine these things will be running with MC30s and Mon Mothma, which makes them a powerful addition if you substitute the 3-4 flotillas with 2-3 hammer heads. Same concept but more teeth.

It's going to be an interesting shake to the meta.

11 minutes ago, Undeadguy said:

CF brings it to 5 with a double arc I believe. I imagine these things will be running with MC30s and Mon Mothma, which makes them a powerful addition if you substitute the 3-4 flotillas with 2-3 hammer heads. Same concept but more teeth.

It's going to be an interesting shake to the meta.

So 2 hammerheads, 2 mc30s, 2 flotillas pushing squads? Awwww yiss, I may have my list. Throw in a Jainas light for a hammerhead, depending on costs and activation finagling, and that is MEAN.

1 hour ago, xerpo said:

For telling the truth? yeah I know is kind of annoying not every one can handle it. Some just make poetry to shake it off. You should try.

Pointless online fight
No brace tokens, xerpo cries
We drink his sad tears

I'll elaborate a little more.

I don't think Hammerheads will replace flotillas in all fleets. Flotillas are great for their utility and squad pushing. Flotillas will ever lose their place in the game. But any list that runs flotillas just for activation padding and Comms Net will likely benefit more from using Hammerheads. Lists like MC30 swarm or Liberty builds would like Hammerheads. Drop the dead weight flotilla, which doesn't do much, and get a ship that has about the same survival rate at medium range but can also attack with black dice and has an Ordnance and Weapons Team slot. And it has black AA and can take FT so you can run light squads.

The Hammerhead title is an auto include as well IMO. Currently, I'm thinking about Light Bringer, Dodonna and a Lib with H9+XX-9. Ram my target, hopefully pull Projector Misaligned or another shield altering crit. Use the Lib to push damage onto the hull by Acc the Redirect and pull another 2 crits. Throw in Jaina's Light with TRC and throw doubles n crits all game.

Where some people say "Take any ship and swap 2 flotillas" I say "Take flotillas and swap Hammerheads". You still get high activations. And the generic titles look like they encourage running multiple Hammerheads.

Sadly, this next wave will not fix the activation war that is turning people off from the game. Honestly, I think it makes it much worse. I predict FFG to make an errata to help with activations, but I have no idea what it would be.

You know, really... You can do all that now for only a little more cost by using APTs. And probably get a more survivable frame and more overall damage in the meantime.

But people don't do it.

Not because its expensive, but because even with Dodonna, aiming for ~4/52 crits is a crapshoot.

3 minutes ago, Drasnighta said:

You know, really... You can do all that now for only a little more cost by using APTs. And probably get a more survivable frame and more overall damage in the meantime.

But people don't do it.

Not because its expensive, but because even with Dodonna, aiming for ~4/52 crits is a crapshoot.

Care to go into more detail? The only ships Rebels can take with APT is MC30 and Pelta, so I don't know what cost you are talking about. Depending on the arcs upon release, I'm tentative to take APTs and OE on them. 5 points for a 25% chance to proc is a bit expensive IMO. The Light Bringer + Lib combo is more to bring down large targets. Typically Libs can drop small and medium ships easily. But dropping a crit of my choosing on the target followed up by an H9+XX-9 shot is enough to cripple anything.

Just now, Undeadguy said:

Care to go into more detail? The only ships Rebels can take with APT is MC30 and Pelta, so I don't know what cost you are talking about. Depending on the arcs upon release, I'm tentative to take APTs and OE on them. 5 points for a 25% chance to proc is a bit expensive IMO. The Light Bringer + Lib combo is more to bring down large targets. Typically Libs can drop small and medium ships easily. But dropping a crit of my choosing on the target followed up by an H9+XX-9 shot is enough to cripple anything.

You're missing my point.

You're talking about using Garel's Honour to Proc a Crit of your Choice (through the ram), and then following it up with a Liberty. As a solid battle tactic.

What I am saying is, "You can already do that, by having an MC30 with APTs, and your chosen liberty, and the cost isn't unreasonable, because you're getting an MC30 with its measures at the same time."

But, as a solid battle tactic, people don't use it - And the problem is not the cost - the problem is the fact that, even if you want to aim for specific crits in the deck, the deck is huge (hence my 4/52 statement), and a lot of the time, you just don't get it being useful for anything other than damage. Which the MC30 does better anyway .

Garel's Honour is going to - pardon the pun - be a One Hit Wonder. It'll hit something, and unless that something is worthless, or dies , its going to be in a bad place and take a lot in return.

The plan relies on the (modified) luck of the draw - and it will be awesome when it gets off. And not so much when it doesn't - and if you want to test that efficacy right now - take your chosen lib with a Cheap MC30 and back it up with Flotillas. Yes, it will cost you a little more, but those points are in overall damage output outside of the single ram. And I'm fairly certain you'll be generally disappointed in the "Get a Crit to Proc Shield Damage" clause, unfortunately.

Attempting and trying it was what lead me to believe more in a Liberty with Fire Control + Ion cannon Batteries + XI7 + XX9s more than any other Liberty...

I mean, I don't want to flat out say its a bad idea , but maybe you'll simply have more luck at it than I did. Because I had none . :D