Empire - Victory and Arquitens

By Shadow345, in Star Wars: Armada Fleet Builds

Thoughts on this list for returning to the game after some hiatus?

Faction: Galactic Empire
Points: 392/400

Commander: Admiral Motti

Assault Objective: Opening Salvo
Defense Objective: Contested Outpost
Navigation Objective: Intel Sweep

[ flagship ] Victory I-Class Star Destroyer (73 points)
- Admiral Motti ( 24 points)
- Minister Tua ( 2 points)
- Gunnery Team ( 7 points)
- Expanded Hangar Bay ( 5 points)
- Electronic Countermeasures ( 7 points)
= 118 total ship cost

Victory I-Class Star Destroyer (73 points)
- Gunnery Team ( 7 points)
= 80 total ship cost

Arquitens-class Light Cruiser (54 points)
= 54 total ship cost

Arquitens-class Light Cruiser (54 points)
= 54 total ship cost

1 Maarek Steele ( 21 points)
2 TIE Defender Squadrons ( 32 points)
1 Black Squadron ( 9 points)
3 TIE Fighter Squadrons ( 24 points)

This list begs for Jerjerrod. All your ships have horrible maneuver charts so Jerry makes them sing. Motti just doesn't give so much.

Sounds decent.

Gotta agree with @Norell. This list badly wants Jerjerrod!

JJ and I would drop the TIES and Black squad. Replace with Zerik and then add some upgrades to the ships. Gunnery teams is debatable. I would test before swapping though.

I really appreciate having Dual Turbolaser Turrets on my Arquittens personally. And Jerrjerrod. Otherwise looks quite like a list I have written but yet to play.

I recently played against a similar list with Motti, and just walked all over it with a Corvette and Neb-B rebel list due to lack maneuverability on my opponent's part, as food for thought.

Cut the Gunnery Teams, on a Vic-I they will not see much use for their cost. Especially since you may be lucky if you see more then a single turn where your black dice are in range. Make the Flag a Vic-II by cutting Black Squadron and gunnery teams off of your near naked Vic-I and move the Expanded Hanger Bay to this otherwise low priority vessel. This allows the ship with lesser range take control of the squadrons while the Vic-II deals out the longer punch.

This is a simple change that maintains your pts at 392/400