Armada needs 2 new smaller starter sets

By Crabbok, in Star Wars: Armada

So many people have a hard time getting into Armada because they see that $99 price tag and then look at X-Wing... (Forgetting the fact that X-wing has WAYYY more thing's they'll want to buy). Wouldn't it be great if Armada had two new core sets or Starters that were just a single faction starter? 1 or 2 ships, and then everything you need to play? Can have some new exclusive stuff too so veteran players can get new titles - and can cost like half what the core set costs.

What do you think? Would you like to see a single ship single faction starter box available? Allow new players to get into the game cheaper?

It wouldn't be a bad idea. I'd certainly get one if they included some of the already hard to get upgrade cards like flight controllers in it.

You can get the box set online for like...60 bucks...50 if you catch it on sale.

What stops people from parting out the set and going it "solo" is the simple fact of.... a damage deck

Would be very nice if FFG did a Last Jedi themed starter sets with a Wave 7 (or 8! Wouldn't that be a fun tie in?) "Whatever the Hell The New ISD Is Called" in one, and "Those Nebulon-Cs From the Trailer" in the other.

I suppose if the 'small box' starter had say Victory and a bunch of TIE, with some new Upgrade and Pilot cards, put together about 125 to 150 points of kit, about half the price of the existing kit; rebs get the Neb B and Corvette and some new X and maybe As or Bs - similar deal.

Does make sense (of course all the tokens and damage deck, to go with it - they could even have no dice, but a code for the online dice app).

Episode 8 probably would be the perfect time to release a "small starters" heck if they were to sell the damage deck separate it would go a long way to growing the game.

Something like PP's Battle Boxes would be good.

33 minutes ago, TheEldarGuy said:

I suppose if the 'small box' starter had say Victory and a bunch of TIE, with some new Upgrade and Pilot cards, put together about 125 to 150 points of kit, about half the price of the existing kit; rebs get the Neb B and Corvette and some new X and maybe As or Bs - similar deal.

Does make sense (of course all the tokens and damage deck, to go with it - they could even have no dice, but a code for the online dice app).

No need for it to have a Victory. I'm thinking just like the Force Awakens core set for X-Wing - make the new core sets something everyone will want to buy - all new ships!

2 hours ago, Gottmituns205 said:

You can get the box set online for like...60 bucks...50 if you catch it on sale.

What stops people from parting out the set and going it "solo" is the simple fact of.... a damage deck

Agreed. I would love to have one more damage deck. But $100 is not worth it. I buy everything at discount. I can find core for 80 new, 60 to 80 used on eBay. Still hard and have to wait for the money to be available.

I wouldn't mind a starter set for $99 if I could play a standard game out of the box. Heck if they made one for each faction I might have gotten both.

But you pay $99 for two incomplete fleets is much. Sure you can't play a standard X-wing game with the core set but the core set only costs $40. Given a budget of $100 you can easily get a standard squadron list (or two). For Armada $100 doesn't even get you in the door.

Now I know comparing it to Games Workshop games like 40,000 is a terrible comparison (and 40k starters do the same 2 incomplete armies for $100), but they do have one game that I would consider a good starter value for $100 and that is Blood Bowl. With the Blood Bowl starter you get 2 standard teams that can be played right out of the box and there are expansions to go with it (although for most of the models players have to convert models from GW's other lines or buy 3rd party). But right there you can see the value for the starter, and even if you don't get in the team building, it is still a nice casual game at home.

I'm not opposed to a smaller faction-specific starter for each side but the problem is that creating new products requires the creative and production efforts that would otherwise be devoted towards completely new products. If I had to choose between "wave 7 gets here several months sooner" or "more compact faction-specific starters" then I'm choosing wave 7.

Think it would be a great people who want to get into competitive game-play - but the casual will dump the high price tag based on the quality of the models and how much is in the box. Plus the casual gamer needs 2 factions to play with a friend anyways. Would be great for the people already playing tbh, I don't think it's a viable in a business stand point though.

1 hour ago, Snipafist said:

I'm not opposed to a smaller faction-specific starter for each side but the problem is that creating new products requires the creative and production efforts that would otherwise be devoted towards completely new products. If I had to choose between "wave 7 gets here several months sooner" or "more compact faction-specific starters" then I'm choosing wave 7.

Armada is growing, but think it would grow much faster if it wasn't such a huge up front cost to get into the game. I don't know how many people I've had come up watch and ask questions while i'm playing at my local store, only to shirk at the $100 price tag of the starter. If they can do Single ship or a ship with a few squadrons and get the price point down to $40 to $60 without a sale being involved it would be much easier to get people in. Worth an extra month or two of development I think.

3 hours ago, Marinealver said:

But you pay $99 for two incomplete fleets is much. Sure you can't play a standard X-wing game with the core set but the core set only costs $40. Given a budget of $100 you can easily get a standard squadron list (or two). For Armada $100 doesn't even get you in the door.

I don't mind this as an idea (although I would be pretty hacked off if the new cores came with exclusive upgrades - I paid my way dammit! ;) ), but I think it's unlikely to happen, precisely because the core game sets for both X-wing and Armada are designed to give you enough ships to have a smaller game without needing to buy anything else. Yes, that game is limited in scope, and you have to invest more to get a standard game list, which costs significantly more in Armada than in X-wing. But the idea is that someone can just buy the core and have a few games straight out of the box. Single faction core sets would defeat that object, and for that reason I think FFG is unlikely to go for it. I may be wrong, so if there are other models for core set design in the FFG catalogue, someone point them out to me. But the reality is that Armada is just the more expensive of the two games.

In honour of the current meta, I think they should both be 6 flotillas and 134 points of squadrons each.

New Armada content?

Yes please.

Some things FFG has done lately are very exciting.

For Runewars, they are starting out with an essentials pack. https://www.fantasyflightgames.com/en/news/2017/4/10/runewars-miniatures-game-essentials-pack/ Allowing folks that want to play to just buy the essentials for Armada (Damage deck, Man tool, etc.) would be awesome.

For IA, they release an upgrade for IG-88 in the Jawa pack. https://www.fantasyflightgames.com/en/news/2017/4/4/utinni/ It is exciting to think that they'd add upgrades/ship cards in the future to buff the older ships and squadrons.

Edited by CaribbeanNinja

FFG needs this for most of their games. Imperial Assault(skirmish) is my favorite game by far, but the core set packaging and campaign distraction keeps people from ever playing the game or getting into it. The expensive map requirement is also a deterent. There are several ways to get around this but for most people starting out, its too confusing and they give up before ever buying in. You always enjoy that 3-4th game more than the first, because you start to see the potential, whereas the first game is just getting the rules down.

15 hours ago, Crabbok said:

So many people have a hard time getting into Armada because they see that $99 price tag and then look at X-Wing... (Forgetting the fact that X-wing has WAYYY more thing's they'll want to buy). Wouldn't it be great if Armada had two new core sets or Starters that were just a single faction starter? 1 or 2 ships, and then everything you need to play? Can have some new exclusive stuff too so veteran players can get new titles - and can cost like half what the core set costs.

What do you think? Would you like to see a single ship single faction starter box available? Allow new players to get into the game cheaper?

This is a great idea, it's been my experience that many people who play casually only play one faction, it would make sense to cut those starter costs in half to bring in more players.

It honestly sounds like FFG should just release a second campaign box that focuses on not-Corellia and includes a damage deck, all objective cards (with errata to stuff like Most Wanted), and some new ship titles. Since the only core-set critical buys are the damage deck and objective cards.

This then lets people buy dice and maneuver tools and only expansions they want

Well, theyll also need a range ruler. Im sure most people here have their greens, but the 100 bucks for a range ruler nearly ended my time in Armada when my dog got ahold of it off my kitchen table.

Id be down for faction specific starter sets. Particularly if they are releasing a 3rd or 4rth side to the game.

40 minutes ago, Grey Mage said:

Well, theyll also need a range ruler. Im sure most people here have their greens, but the 100 bucks for a range ruler nearly ended my time in Armada when my dog got ahold of it off my kitchen table.

Id be down for faction specific starter sets. Particularly if they are releasing a 3rd or 4rth side to the game.

Good catch. I was just spitballing an idea without a lot of thought

I think 60$ starter sets would be much more viable if they had the initial faction ships from the core set, along with an additional ship. Like an Arq with the Vic. They need the original ships to add in the first titles and uniques from the core. If the starters have anything new in them, well I don't want to buy a 60 dollar expansion for something I probably one use like Force Awakens stuff.

The thing about Imperials and Rebels is that they have different iconic ships from different time periods. for example, the Imperials getting the Resurgent -class is fine from The Force Awakens, but the Rebels would need the Profundity MC-75 from Rogue One or even a variation of an older ship especially if they don't have something absolutely bonkers in the next film. And then you need to bring in squadrons for both factions.

I cannot emphasize this enough: the Imperial Star Destroyer literally sold the game on its own to quite a few players. Just the mere existence of that ship helped sales immensely. A Rebel vs Imperial fleet, right now, would actually be a very bad thing because the Rebel large ships aren't nearly as exciting to people as those gigantic ships from Rogue One and Empire Strike Back.

22 minutes ago, thecactusman17 said:

I cannot emphasize this enough: the Imperial Star Destroyer literally sold the game on its own to quite a few players. Just the mere existence of that ship helped sales immensely.

Quoted for additional emphasis.