I ask because my group just finished the Jewel of Yavin adventure book.
Due to a combination of not trusting our employer (admittedly he was blackmailing us into the job), good rolls on the auction, a win in the race, and a small side job selling out Vorse to Kaltho the hutt, my gaming group wound up with what I'm going to kindly call way too much money . We're discussing with the GM on how to cut it down a little (obligation stuff and actions other than “buy things"), since he hadn't actually planned on us coming out with quite that much.
All told we wound up with about 330,000 credits after expenses.
Admittedly it didn't go perfectly. We forgot to get disguises, were spotted on the way out of the museum, and wound up killing a half dozen Wing Guard trying to escape Cloud City. So obviously we can never never never go back to Cloud City and picked up some bounty obligation. Also my character's blackmail obligation has turned into “Wanted by the Empire,” due to our employer's sudden but inevitable betrayal. None of that directly hits our pocket book at the moment.
In the mean time the question is what to do about it. We got rid of our original Lancer Pursuit craft, which is honestly kind of garbage, and replaced it with a nice YT-2400, which is a good general purpose ship, but not going to do much to negate my character's "I'm not Han Solo guys, really " problem. We also picked up some other toys we'd been hankering for like rocket boots and a fancy gun or two. The ship trade put a modest dent in the money, but we still have oodles.
What can we do to cut down on it to a significant degree without someone contracting temporary insanity? Is there such a thing as too much to you, or should we just roll with it and figure out how to be rich instead of hungry for work?
Edited by Spatula Of Doom