Hey everyone. Looking for some help in tailoring a fleet that allows for some flexibility in gaining victory tokens while watching each others back. I included an Interdictor to slow the enemy down while providing some good capital ship cover. I included an ISD for the same reasons + I just like to try to round out a fleet with a heavy hitter ISD. I placed more of an insurance policy on the ISD so that I can keep a focus on it and allow it to take heavy damage while the 'Hand of Justice' creeps around the battlefield for those tasty victory tokens. I have a light fighter list but I included some potent combinations with "Bombers" and "Swarm".
Any thoughts would be appreciated!
Spear Strike Force II
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Precision Strike
Defense Objective: Fire Lanes
Navigation Objective: Intel Sweep
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Engineering Captain ( 6 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Electronic Countermeasures ( 7 points)
= 162 total ship cost
Arquitens-class Light Cruiser (54 points)
- Hand of Justice ( 4 points)
= 58 total ship cost
Interdictor-class Suppression Refit (90 points)
- Interdictor ( 3 points)
- Director Isard ( 3 points)
- G-8 Experiemental Projector ( 8 points)
= 104 total ship cost
1 Ciena Ree ( 17 points)
1 TIE Defender Squadron ( 16 points)
1 Maarek Steele ( 21 points)
2 TIE Interceptor Squadrons ( 22 points)