1 hour ago, homedrone said:I'm in the camp that this isn't really broken, but if your testing, maybe try making flotillas activate in the Squad phase instead? Focuses the fix on the problem unit more maybe.
What happens when FFG releases another ship that is low cost and allows for high activation? The issue is not about flotillas, it's that any low cost ship (such as flotillas) allows you to spam them in high numbers to gain an activation advantage.

