Best 42 point Miranda build

By Karhedron, in X-Wing Squad Lists

I have arranged a showdown against our local Scum champion and I am trying to work out my list. I don't know exactly what he will be bringing but he likes to keep on top of the meta so I am expecting some sort of Attanni shenanigans. I am planning to run Miranda, Braylen and Biggs as shown below.

42 Miranda Doni (29), TLT (6), ???
32 Braylen (25), Gunner (5), R3-A2 (2), AO (0)
26 Biggs (25), R4-D6 (1), IA (0)

My dilemma is how to spend my last 7 points on Miranda. Homing Missiles, EMs and Chips are tempting but might be hard to get a TL on Fenn Rau. Plasma Torps, EMs Chips and Rey are tempting for TL + Focus or maybe C-3PO for late-game regen.

Too many choices, what should I take?

Edited by Karhedron

I have been doing very well with this list, seems to be effective against a good portion of the current meta:

Miranda: TLT, LRS, Homing missiles, Rey

Wes: Stressbot, IA, VI

Biggs: R4D6, IA

Initial engagement usually means you remove a key token with wes, and then hit the opponent with a 5 die double mod homing missile. Scares fenn for sure. You could go for EM over rey, but I find that when an opponent sees you banking focus tokens, they try to push the engagement, and sometimes rush it. Make sure to use the stressbot only when it truly cripples the opponent (I find this necessary against most attani and PTL lists).

I'm in agreement with the General on this one. Miranda with LRS, Homing, and Rey is a monster. The only downside is that without Munitions she can only do it once. Still, that's one-shot of crippling or even killing Fenn.

In case of using long range scanner you don't need Rey.

I fly pretty similar list and now I decide between seismic torpedo for Arc or Biggs and Ion bombs for Miranda.

36 minutes ago, michigun1 said:

In case of using long range scanner you don't need Rey.

I am trying to decide the value of Rey's Focus banking beyond the initial salvo.

I had some success with Rey on Ghost (Dash Ghost build).

It was nice combo (usualy 3 focuses at Rey and FCS means 3 full mod 4dice attacks).

It was enough because Ghost rare live more then 3-4 round of combat.

Miranda have another fate - she must survave all game. In this case, and when you have 2 attacks per round, you willn't have any focuses at Rey in midgame.

With LRS I can SLAM far away, take TL next round when we too far for shooting, and I have TL+focus for next round of shooting. Sometimes it's deadly 4 dice primary at R1.

54 minutes ago, Karhedron said:

I am trying to decide the value of Rey's Focus banking beyond the initial salvo.

Rey can be helpful on Miranda, especially if Miranda is toting Homing Missiles.

My 42 point Miranda:

Miranda (29)

TLT (6)

EM (2)

Homing Missiles (5)

LRS or GC

Rey's ability would be incredibly handy against stress, if you're expecting any, and useful for modifying both TLT shots if you do get the action (I do not recall if Rey lets you assign more than one). I'd leave off Munitions and bring Rey.

Focus bank > an extra Homing Missile, in my opinion.

23 hours ago, Drakeheart said:

> an extra Homing Missile, in my opinion.

I'm sure anything better second homing missile - it's quite hard to get in arc at R2-3 target second time. It's ok at first engagement, but second... not with K-wing dial.

It's waaay more simple to stay at R1 and shoot 4 dice primary few times after missile launch.

Or stay at R2-3 and regen, if you need it.

OK, thanks for the advice. Looks like my Miranda will be: Rey, LTL, HM and GC.

Wish me luck. ;)

Thats not a bad list!

iIplayed around with the options and just ended up replicating Paul Heavers list¡. Maybe he knows a thing or two about list building

On 18/04/2017 at 4:16 AM, Karhedron said:

OK, thanks for the advice. Looks like my Miranda will be: Rey, LTL, HM and GC.

Wish me luck. ;)

Yeah it's a really solid combo on Miranda. I've tried a couple different combos in that particular list, including:
TLT, Rey, PlasmaT, EM, GC
TLT, Rey, PlasmaT, EM, LRS
TLT, Chopper, HM, EM, GC
TLT, Rey, HM, GC

The TLT, Rey, HM, GC version is easily the best. It's not perfect as it can be hard to get the TL on PS9 stuff, and scum ships running countermeasures will frustrate you, but I found it to be the most generally useful. You won't really need EM on Miranda, as she tends to fly straight at the enemy next to Biggs, so she's only going to get 1 missile shot before having to turn around. EM is better if you're flanking with Miranda or have a way to delay the opponent's advance to get the second shot off. It's a shame that C3P0 is always 1pt too much, but Rey's focus banking is almost as good, and is useful later on in the game even after you've fired the missile.

Edited by CRCL

Woah, that was a tough match. I played reasonably well and the dice were OK but I lost fairly soundly. Scum Attanni is just brutal in the levels of action economy it enables. Scouts, Lancers and Fangs have enough greens that even if you are applying double Stress with Stressbot, someone can always pull a green to feed the list Focus and then the Scouts turn that into a TL with R4 Agromech.

My opponent was pretty canny and did his best to prevent me from focussing down any single ship. I managed to take Fenn down to 1 health at which point he promptly ran him away and used him as a Focus battery for the rest of the game. I think I would actually have been better off with Plasma Torps and EMs as this would have allowed me to kill the Scouts faster which might have made more of a difference.

Still, a fun game though.

Yes, removing the first enemy ship quickly is even more key to winning against attanni than against every other list. And that upgrade is way above the power curve strong, so you don't have to feel too bad ;)

Maybe try Norra instead of Miranda next time? Less alpha strike, more damage in the long run. Miranda is my favourite rebel pilot but in this matchup I think Norra is better.

Like this: Norra, Vectored Thrusters, Title, R2D2, Tail Gunner, PTL.

Yup, I have run that Norra build before and it is very good. Only downside is that I only have 1 ARC ( :blink: ) and I thought that a Stressmule would help against Attanni. To be fair it did help, just not enough.

I think you are right that killing a ship fast early on is probably more important than Stress at dealing with Attanni. Then again, the Stress I was dishing out prevented Fenn from turning quickly or easily. With Autothrusters, I doubt he would have worried much about Miranda's TLT so he might still have made an offensive contribution as long as he stayed out of Braylen's rear arc had he been able to K-turn or T-roll.

If I were going for a rematch, I might try this list which I have run before to good effect.

40 Norra (29), PTL (3), R2-D2 (4), Tail Gunner (2), Vectored Thrusters (2), AO (0)
33 Nera Dantels (26), Protorps (4), EMs (2), Deadeye (1)
26 Biggs (25), R4-D6 (1), IA (0)
99 Total

Or maybe drop VTs and give Biggs M9-G8 so that Norra or Nera can get a reroll independently of their TLs.

(100)

Biggs Darklighter (26) - X-Wing
R4-D6 (1), Integrated Astromech (0)

Braylen Stramm (29) - ARC-170
Tactician (2), R3-A2 (2), Alliance Overhaul (0)

Miranda Doni (45) - K-Wing
Twin Laser Turret (6), Extra Munitions (2), Homing Missiles (5), C-3PO (3), Long-Range Scanners (0)

i know know you have to drop gunner but tactician is still brutal because it works on both Arcs and allows you to stress low agility ships like ghost twice.

Plus this way Miranda gets the C-3PO defense with an extra homing missile