Since my love affair with Snapshot with lists like rebels Phoenix Squadron (a beautiful squad created by @Stay On The Leader ) and my imperials No Fly Zone with Ridiculous Rhymer . I was thinking about a scum version. I need decent ships at low ps, with EPT and another capable of carry op spec as it is the centerstone of a good snapshot squad. Jumpmasters fit the bill.
SnapMasters
Contracted Scout #1 (25)
Snap Shot (2)
Bossk (2)
Unhinged Astromech (1)
Black Market Slicer Tools (1)
Anti-Pursuit Lasers (2)
Contracted Scout #2 (25)
Snap Shot (2)
Greedo (1)
Salvaged Astromech (2)
Black Market Slicer Tools (1)
Anti-Pursuit Lasers (2)
Contracted Scout #3 (25)
Snap Shot (2)
Operations Specialist (3)
R5-P8 (3)
Black Market Slicer Tools (1)
Total: 100
View in Yet Another Squad Builder
Scout #3 is the Op Spec carrier. When a snapshot misses, a focus token is tossed around (who needs a Manaroo!?). Painbot makes him an unattractive target.
Scout#1 has Bossk crew and Unhinged, so when snapshot misses, he gets a focus and target lock for combat phase, it will also trigger op spec for another focus token to another scout.
Scout #2 has Greedo crew. Snapshot on shieldless opponents will trigger faceup damage (Hello Fenn Rau!). Salvaged astromech is 2pts for a hull upgrade pretty much, since with Greedo, we are guaranteeing some faceup coming our way.
Two have APL, so if I don't trigger snapshot and opponent bumps me, I get damage anyways. All have BMST, just so if the opponent PTLs (like Corran) or kturns/sloops and stresses, I get three chances to put damage in under shields, and then still get snapshot/opspec combo.
Seems fun, op spec and snapshot make this squad care relatively very little about stress inducers like stresshog. The white sloop with a barrell roll is going to be sweet for snapshot as it is very powerful on Omega S/Fs + snapshot doing their sloop and barrel roll with primed thrusters. Snapshot is powerful and I love it.
Edited by wurms