Prequel ships more likely?

By Mace Windu, in X-Wing

20 hours ago, Ebak said:

With all respect, that ship sailed looooong ago when you could have Biggs (who died in episode IV) fly alongside Poe Dameron (from episode VII) alongside Corran Horn (who technically doesn't exist now because he was in Legends material). I do think they need to pick and choose ships and put ships in ones that make sense, so any ships the Rebels could use into Rebel, and any late republic stuff like the V-Wing into Imperial.

It doesn't have to be a lost cause: I am reminded of GW's LotR game again, which only (formally) had "light" and "dark" as sides for several years, before they released a book that gave army lists for many factions. These lists gave restrictions for points matches with thematic armies. So such a system can be tacked on at a later moment, and it doesn't have to replace the old system.

Double post.

Edited by Verlaine
2 hours ago, GrimmyV said:

insert clever quote editing here

As for the Prequels, Who knows, Hollywood has been remaking and rebooting so many series that can not be ruled out as not a possibility. Besides even if they were no better than the special editions of Gredo shot first they would still make a ton of money and people will play to go see it. The only issue would be possibly actor royalties such as Christensen Hayden who would be to old to play the whiny teenager and they would have to get a new whiny teenager to play Anikin but will still have to pay Hayden some money some how or at least settle with his agents and lawyers.

Case and point the General Leia debacle in Episode 9. Since they couldn't CGI Carrier Fischer in without her family's permission and recasting would likely be worse than bring back Harrason Ford it wouldn't surprise me if they quickly do a reshoot to kill her character off in Episode 8. Who knows maybe Luke will kill her to make sure that the Jedi will never return as she being his sister could also use the force.

How would you even handle the factions?

Both Empire and Alliance are successors to the Republic with the Seperatist having no connection at all to the following factions.

2 hours ago, Reaver027 said:

How would you even handle the factions?

Both the First Order and Resistence are successors to the Empire with the Alliance having no connection at all to the following factions.

Yeah, doesn't quite work with total substitution but you get the idea.

On 15/4/2017 at 2:15 AM, AwesomeJedi said:

If new factions are created they will rule the game.

When has this happened before?

(Scum and Villainy)

Yeah.....5-6 waves after

Good...good...

One step closer back in the timeline to my goal of getting them to release The Old Republic ships. I will have my Sith Fury .

Anyhoo...

As far as the factions, that one is rather easy. The CIS falls under the S&V umbrella of "everyone not Alliance or Empire." Now, before you get all huffy stating that's not what they are, look at the fact that they put the Concord Dawn, which is a legitimate Mandalorian society, under S&V alongside independent operators, the Hutts, the Black Sun, etc.

If you are not Alliance to Restore the Republic or the Galactic Empire, or the ver 2.0 Resistance and First Order, you go into the S&V box.

The CIS was independent governments and cartels, similar to how the Hutt cartels, Madalorian factions, etc. all operate. Especially considering how many were shown to be less than stellar individuals if you watched TCW or other fluff.

The rest of the Republic ships can easily be broken into both Alliance and Empire, and with the introduction of the Scurrg H-6, they have shown that they are more than willing to add cross-faction ships. So, there is little reason why we can't see prequel ships in both factions where appropriate.

I don't want them in the game. Many other people don't want them in the game.

I think that once the game starts getting flooded with them, the game will die. It will be the straw that breaks the camel's back for many people that are getting fed up and tired of the game's power creep.

This is why I don't want them in the game. It's not just that I don't like how they look and I don't like the movies they came from, it's also that it would signal the end of this game.

The most recent Star Wars renaissance has been mainly OT and Sequel based and I think that's for good reason. That's the part of Star Wars most people like. Once you start getting into the prequels, you start catering to the hardcore, nerdy Wookiepedia side of Star Wars fandom who knows the name of the green Jedi with head tentacles from Episode 2 off the top of his head.

For those who say that the Naboo Starfighter is a less obscure ship than many already in the game or things like the Assault Gunboat, that's true but it's missing the point. That ship design or the game it comes from doesn't illicit visceral hatred. It's not associated with bad Star Wars content.

For those that say all that we want is the Naboo Starfighter, or the V-Wing, or Vulture Droids: It won't just be one ship. Look at the ARC. It's in the game, and now we're discussing how much we want the N-1 in the game. And then fans of Vulture Droids come in and start asking for their ship, and then all of a sudden we're discussing adding new factions.

What will happen is that FFG will see that the obsessive Trekkie side of the Star Wars fanbase wants a bunch of prequel ships. They'll comply, get 2 waves in, and then the game will die.

Edited by Turbo Toker
5 minutes ago, Turbo Toker said:

I don't want them in the game. Many other people don't want them in the game.

Most people do.

Have you seen Celebration? FFG panel? Battlefront panel?

40 minutes ago, Turbo Toker said:

I don't want them in the game. Many other people don't want them in the game.

I think that once the game starts getting flooded with them, the game will die. It will be the straw that breaks the camel's back for many people that are getting fed up and tired of the game's power creep.

This is why I don't want them in the game. It's not just that I don't like how they look and I don't like the movies they came from, it's also that it would signal the end of this game.

The most recent Star Wars renaissance has been mainly OT and Sequel based and I think that's for good reason. That's the part of Star Wars most people like. Once you start getting into the prequels, you start catering to the hardcore, nerdy Wookiepedia side of Star Wars fandom who knows the name of the green Jedi with head tentacles from Episode 2 off the top of his head.

For those who say that the Naboo Starfighter is a less obscure ship than many already in the game or things like the Assault Gunboat, that's true but it's missing the point. That ship design or the game it comes from doesn't illicit visceral hatred. It's not associated with bad Star Wars content.

For those that say all that we want is the Naboo Starfighter, or the V-Wing, or Vulture Droids: It won't just be one ship. Look at the ARC. It's in the game, and now we're discussing how much we want the N-1 in the game. And then fans of Vulture Droids come in and start asking for their ship, and then all of a sudden we're discussing adding new factions.

What will happen is that FFG will see that the obsessive Trekkie side of the Star Wars fanbase wants a bunch of prequel ships. They'll comply, get 2 waves in, and then the game will die.

This argument is illogical, Captain.

16 hours ago, weisguy119 said:

It makes no sense to be OK with ships 30 years past the GCW but not ships from 22 years before, but to each their own. Besides, you could just, you know, not buy the ships you have a personal problem with and allow those of us who do like them to enjoy them.

Doesn't have to make sense, it was my opinion.

But why would you want more archaic and anemic ships as well as duplicate ships as far as stat lines and abilities in X-Wing Miniatures than their already are? Because other than what we have from the clone wars period already (Z-95, Y-Wing, H-6 Scurrg, YV-666, YT-1300 etc.) Thats what you're asking for. V-Wings are obsolete TIE Fighters, and Naboo N-1 starfighter would have an even worse stat line than a Z-95, The Jedi Star Fighter was being phased out during the clone wars and replaced by the Jedi Interceptor which was in turn replaced by the TIE Fighter when the Republic became the Empire... Newer ships 30 years after the Galactic Civil War at least bring new stats, abilities and upgrades to the table that make things more exciting and fun. But if you want a bunch of 1 1 1 1 stat ships in X-Wing from the clone wars period, go for it, makes your nostalgic loving self easier to knock out of tournaments lol

You could argue that three N-1s have held there own in a fight vs TIEs, or that they may have been updated.

Or, they could have a lower point value allowing for 10, or so, ship swarms. In the new Thrawn novel, droid fighters are used. They simply use 300-400 of them to attack a modest Imperial force. If you're using outdated technology in warfare, you can still win with overwhelming numbers. If they can balance T-70s and FO SF TIEs for use in the game alongside OT ships, they can balance Clone Wars ships for the game as well.

Edited by weisguy119
2 hours ago, Turbo Toker said:

I don't want them in the game. Many other people don't want them in the game.

I think that once the game starts getting flooded with them, the game will die. It will be the straw that breaks the camel's back for many people that are getting fed up and tired of the game's power creep.

This is why I don't want them in the game. It's not just that I don't like how they look and I don't like the movies they came from, it's also that it would signal the end of this game.

The most recent Star Wars renaissance has been mainly OT and Sequel based and I think that's for good reason. That's the part of Star Wars most people like. Once you start getting into the prequels, you start catering to the hardcore, nerdy Wookiepedia side of Star Wars fandom who knows the name of the green Jedi with head tentacles from Episode 2 off the top of his head.

For those who say that the Naboo Starfighter is a less obscure ship than many already in the game or things like the Assault Gunboat, that's true but it's missing the point. That ship design or the game it comes from doesn't illicit visceral hatred. It's not associated with bad Star Wars content.

For those that say all that we want is the Naboo Starfighter, or the V-Wing, or Vulture Droids: It won't just be one ship. Look at the ARC. It's in the game, and now we're discussing how much we want the N-1 in the game. And then fans of Vulture Droids come in and start asking for their ship, and then all of a sudden we're discussing adding new factions.

What will happen is that FFG will see that the obsessive Trekkie side of the Star Wars fanbase wants a bunch of prequel ships. They'll comply, get 2 waves in, and then the game will die.

Still using this argument, huh? Even when the evidence goes directly against the argument you want to be true. The truth is people can divorce their feelings for the prequels from the ships shown, an example being the ARC.

Despite your continued hysterics about it, the simple act of having prequel ships will not spell the end of X-Wing. You have yet to prove that you represent a majority view, while I keep seeing that those who disagree with your stance are more numerous.

52 minutes ago, Phoenix5454 said:

But if you want a bunch of 1 1 1 1 stat ships in X-Wing from the clone wars period, go for it, makes your nostalgic loving self easier to knock out of tournaments lol

As commonly said around here: Gameplay > Fluff

Nothing says that TCW era ships have to have crap statlines.

2 minutes ago, kris40k said:

As commonly said around here: Gameplay > Fluff

Nothing says that TCW era ships have to have crap statlines.

Especially when you consider that the Falcon is older than even the Clone Wars, being about 60 years old during ANH.

Even fans who hate the Prequels don't swear off the entire franchise. I imagine they just don't buy the prequel films and use their own headcanon. I'm not suggesting people can't do that. I'm just saying more options are always better because you can choose to not buy what you don't like. If you wind up facing prequel ships in a tournament, you can just pretend you're facing a poorly outfitted unit. If your opponent beats you with inferior tech, you can just pretend they're Grand Admiral Thrawn, Admiral Ackbar or Tyber Zann. Lol. It's all good. No need to hate.

Edited by weisguy119

I do not want to see prequel characters in the game. (I know that there is Ventress and a few other people already, but they don't bother me.) I am okay with seeing prequel ships however.

2 hours ago, Phoenix5454 said:

Doesn't have to make sense, it was my opinion.

But why would you want more archaic and anemic ships as well as duplicate ships as far as stat lines and abilities in X-Wing Miniatures than their already are? Because other than what we have from the clone wars period already (Z-95, Y-Wing, H-6 Scurrg, YV-666, YT-1300 etc.) Thats what you're asking for. V-Wings are obsolete TIE Fighters, and Naboo N-1 starfighter would have an even worse stat line than a Z-95, The Jedi Star Fighter was being phased out during the clone wars and replaced by the Jedi Interceptor which was in turn replaced by the TIE Fighter when the Republic became the Empire... Newer ships 30 years after the Galactic Civil War at least bring new stats, abilities and upgrades to the table that make things more exciting and fun. But if you want a bunch of 1 1 1 1 stat ships in X-Wing from the clone wars period, go for it, makes your nostalgic loving self easier to knock out of tournaments lol

30 years of technology gets the X-Wing and TIE Fighter an extra shield and an upgrade that quite frankly was created to just give them a new slot so it wasn't compatible with anything else thus wiping the slate clean for that upgrade type.

The Falcon is the oldest ship in the game and has quite a good stat-line for a ship of is caliber, granted it is a modified vessel. However what is to say these retrofitted prequel vehicles haven't been given an upgrade either...oh wait...

latest?cb=20160602131331

4 hours ago, Turbo Toker said:

I don't want them in the game. Many other people don't want them in the game.

...

The most recent Star Wars renaissance has been mainly OT and Sequel based and I think that's for good reason. That's the part of Star Wars most people like. Once you start getting into the prequels, you start catering to the hardcore, nerdy Wookiepedia side of Star Wars fandom who knows the name of the green Jedi with head tentacles from Episode 2 off the t

You got 2 likes, let's see where it goes from there before we make broad statements. To be fair we quite frankly don't exactly know how many people do or don't want them in the game. It is impossible for us to gather everyone up and say since the world is a big place. However, going on the topics cropping up and the pannels at Celebration:

1) FFG being asked about prequel ships and cheers as they said they'd see what they could do.

2) Battlefront II covering all eras and getting applause at prequel content being included.

I'd have to say you might be wrong about your assertion that it's only the hardcore who like the prequels. Also, ouch, talk about painting a lot of people with the same brush. Anecdotally, I have a very good friend who's introduction to Star Wars was Episode I and he has very fond memories of the film even though he knows it was flawed. He doesn't care that it was flawed it has great memories for him and to dismiss him as a 'hardcore, nerdy, Wookiepedia side of Star Wars fandom' is flat out wrong.

Just as children of the 70s grew up with A New Hope, children of the 90's grew up with the Phantom Menace and they are just as much a Star Wars fan as you or I.

Plus, see my comment about Battlefront II about the focus mainly being on the OT and Sequels. I think time away from the prequels has given people time to remember that for all their faults, they are still Star Wars and they do some redeeming qualities. I personally think it is a fallacy that you can watch a film and find nothing no matter how insignificant that you like about the film and people just hated on the prequels because everyone else did. I'm not saying criticism of them was not valid in areas or opinions mean nothing...it just strikes me as odd that there was NOTHING people liked about the prequels, but people can seemingly look at the OT and see it as being perfect when...it isn't, it has it's fair share of problems too.

4 hours ago, Turbo Toker said:

I think that once the game starts getting flooded with them, the game will die. It will be the straw that breaks the camel's back for many people that are getting fed up and tired of the game's power creep.

We don't know this, this is a theory based on little to no evidence. We won't know for sure if it will be this that ends the game or not. Furthermore, how does power creep at all relate to this issue? We're not saying they should be more powerful, we're not saying they should be less powerful, all we are saying is they should be there and have just about as much right to be there as TIE Defenders, Assault Gunboats, YT-1300's etc.

4 hours ago, Turbo Toker said:

For those who say that the Naboo Starfighter is a less obscure ship than many already in the game or things like the Assault Gunboat, that's true but it's missing the point. That ship design or the game it comes from doesn't illicit visceral hatred. It's not associated with bad Star Wars content.

What will happen is that FFG will see that the obsessive Trekkie side of the Star Wars fanbase wants a bunch of prequel ships. They'll comply, get 2 waves in, and then the game will die.

So a ship from a movie is out because that movie is perceived as 'bad' by a supposed vocal minority (if we believe Pablo Hidalgo's figures on an even split) isn't good enough to make the cut and is considered an 'obsessive Trekkie side of Star Wars fanbase'. Yet those people who go on and on and on about the Assault Gunboat, whose only claim to any sort of fame is an outdated (if beloved, by myself included, but come on, the game is really out of its time) game from the 90's that only gamers or hardcore Star Wars fans would know about is perfectly okay and reasonable?

The N-1 would be more recognisable than the Assault Gunboat on it's best day given how the number of people who saw A Phantom Menace is much higher than those who played the X-Wing video game back in 1993. While I don't have sales figures of the X-Wing video game and can't find any with some quick google fu, I can use basic logic to come to that conclusion:

Gamers can be Star Wars fans, but not all Star Wars fans are gamers.

If the Assault Gunboat was in a game that came out today, I'd be more inclined to be persuaded since video gaming has become a much more mainstream thing but even that wouldn't stop the fact that about 51,352,233* people have seen the N-1 starfighter. Compare that to modern video games, 12 million people purchased Battlefront, and that is in an era where gaming is much more common, I severely doubt the X-Wing video game managed to sell 12 million copies back in 1993, let alone higher than 52 million copies.

There's also the arrogance that drips like saliva from your post...you talk about a section of the fanbase like they shouldn't exist or should be ashamed or something. Just because someone knows a lot about Star Wars, doesn't make them obsessive. Just because they like the prequels or a part of Star Wars you dislike, that doesn't make them any less of a fan than you or even below you in any way and to imply some kind of superiority or prejudice is just frankly disgusting and contemptible.

You've probably switched off by now, but if you are still reading this then I commend you for taking the time to hear out what I have to say and I will end with this: It's okay to not like the prequels. To say they should be forgotten, or flat out ignored is insulting to those who do like the prequels and grew up with them and is selfish as I have stated in many a prior post. I'd like to leave with a video I saw last year around the time TFA came out that I think perfectly sums up my attitude towards the fandom in general:

*This number is only a very generous estimate using Box Office Mojo's total lifetime gross, divided by 20 to signify the cost of a ticket. It does not consider that people might have seen the film multiple times and is a very VERY generous estimate.

2 hours ago, kris40k said:

As commonly said around here: Gameplay > Fluff

Nothing says that TCW era ships have to have crap statlines.

Not all will or do, we have some in the game now that are great ships but a N-1 and V-Wing would have junk stats IMO and I wouldn't want to see them in the game if that's the case. I think the game has extracted almost every interesting and usable ship out of the clone wars era at this point. With new ships coming with episode 8 I see no reason to drudge through the bottom of the barrel.

2 hours ago, SabineKey said:

Especially when you consider that the Falcon is older than even the Clone Wars, being about 60 years old during ANH.

The Falcon is a modified YT-1300 freighter. It has military quad lasers strapped onto it and a ridiculous aftermarket engine and hyper drive of course it's awesome, regardless of age.

I'm not against the ships that are from the CW period just because they're old. I just think what's left from the CW period (N-1 and V-Wing predominantly) wouldn't bring anything interesting to the game and I rather see FFG focus on ships from episode 8 or fix ones that are already out that need it (Punisher etc.)

I will also add that anyone who would quit the game over prequel ships being included are quite frankly petty and a bit full of themselves. The only time I've ever wanted to quit X-Wing was because of the Jumpmaster, more specifically the triple scouts and paratanni lists out there. The JM was a bad ship from a game mechanical standpoint.

it has nothing to do with where the ship came from, or its aesthetic design and everything to do with how dominant it was and how much it restricted list building.

even then I stuck with the game because I do love the game. I don't see a rational reason why a ships aesthetic design should make you leave the game. If you don't like the ship don't buy it, or buy it for the upgrades and then sell it on. You'd hardly be the first person to do this.

i remember a similar backlash when Rebels came around and how those that hated the show and didn't want the Ghost in X-Wing. Too bad, the Ghost is a part of Star Wars, and more. It is a part of MODERN Star Wars which potentially would increase the playerbase, and yes, I thought people who were going to quit over that being included petty as well.

Edit: Hell I can remember back in WAVE 4 when people were aghast of them daring to introduce EU ships into the game.

Edited by Ebak
37 minutes ago, Ebak said:

30 years of technology gets the X-Wing and TIE Fighter an extra shield and an upgrade that quite frankly was created to just give them a new slot so it wasn't compatible with anything else thus wiping the slate clean for that upgrade type.

The Falcon is the oldest ship in the game and has quite a good stat-line for a ship of is caliber, granted it is a modified vessel. However what is to say these retrofitted prequel vehicles haven't been given an upgrade either...oh wait...

latest?cb=20160602131331

The T-70 X-wing also has boost added and the TIE F/O can target lock as well. While Tech upgrades may be limited at the moment with episode 8 and 9 coming there will surely be more and more ships that can use this upgrade type.

As already said:

The Falcon is a modified YT-1300 freighter. It has military quad lasers strapped onto it and a ridiculous aftermarket engine and hyper drive of course it's awesome, regardless of age.

I'm not against the ships that are from the CW period just because they're old. I just think what's left from the CW period (N-1 and V-Wing predominantly) wouldn't bring anything interesting to the game and I rather see FFG focus on ships from episode 8 or fix ones that are already out that need it (Punisher etc.)

The only other CW era ship I could see being added in the future is Cad Banes because he's now a crew card on the H-6 Scurrg.

Does the community really want an N-1 thats probably got a stat line of 1 2 2 1 and focus and target lock... its just a worse Z-95 that looks like a pinched turd...

Edited by Phoenix5454
spelling
5 minutes ago, Phoenix5454 said:

Not all will or do, we have some in the game now that are great ships but a N-1 and V-Wing would have junk stats IMO and I wouldn't want to see them in the game if that's the case. I think the game has extracted almost every interesting and usable ship out of the clone wars era at this point. With new ships coming with episode 8 I see no reason to drudge through the bottom of the barrel.

The Falcon is a modified YT-1300 freighter. It has military quad lasers strapped onto it and a ridiculous aftermarket engine and hyper drive of course it's awesome, regardless of age.

I'm not against the ships that are from the CW period just because they're old. I just think what's left from the CW period (N-1 and V-Wing predominantly) wouldn't bring anything interesting to the game and I rather see FFG focus on ships from episode 8 or fix ones that are already out that need it (Punisher etc.)

That depends on how they are used. The reason I want the N-1 is for Leia to be a pilot, because she flew one in her comic. As for the V-Wing, give that to the Imperials, along with their own class of Astromechs. Heck, they could rerelease the ARC for Imperials with a title that works a little differently than the Allience overhaul (though still keeping the three dice out the front).

As shown with previous releases, FFG will get the Episode 8 stuff out along with a regular wave and fixes usually come in Ace (or similar) packs which come out on their own schedule. In the end, prequel ships only add options for design and fodder for regular waves.

3 minutes ago, Phoenix5454 said:

Does the community really want an N-1 thats probably got a stat line of 1 2 2 1 and focus and target lock... its just a worse Z-95 that looks like a pinched turd...

Actually, the stat line of a Scyk seems more in line with the N-1. Not sure where you are getting 1 att from.

1 minute ago, SabineKey said:

That depends on how they are used. The reason I want the N-1 is for Leia to be a pilot, because she flew one in her comic. As for the V-Wing, give that to the Imperials, along with their own class of Astromechs. Heck, they could rerelease the ARC for Imperials with a title that works a little differently than the Allience overhaul (though still keeping the three dice out the front).

As shown with previous releases, FFG will get the Episode 8 stuff out along with a regular wave and fixes usually come in Ace (or similar) packs which come out on their own schedule. In the end, prequel ships only add options for design and fodder for regular waves.

I don't understand why Leia isn't a pilot for the Falcon, she was flying it in ESB when Han and Chewie are trying to fix the Falcons Hyperdrive before they enter the astroid field. Granted its not for long but I rather have seen a Leia YT-1300 pilot card than an Leia N-1 Pilot Card.