Shadows in the Light (OOC)

By Ryoden, in Star Wars: Edge of the Empire RPG

31 minutes ago, Ryoden said:

Ok then Brin or Fzaexx, post IC the sound you are making to lure the guard.

No check involved? Or description first, then check?

Just now, crookedcrown said:

No check involved? Or description first, then check?

Description first, then check.

I'll volunteer @Hinklemar to type something IC ^_^. Brin will react to whatever sound he makes over the speakers.

@crookedcrown Does Brin want to add to the crackling from the speaker?

Well this is interesting? Considering how a simple bit of noise is not the same as trying to convince him of something I rolled a average Vigilance to see how he responds to the noise.

Zygerrian Slave Market Overseer (IHaSGLiAP) : 2eP+1eA+2eD 1 failure, 1 Triumph
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I'll post IC what this means to the group soon.

No gun! Crap he called for backup.

Roll for initiative?

So, Khaine will hide and wait beside the door, if the guard enters I'll hit the door so Tox and Neelig can beat him up. If he doesn't enter and stops at the doorway I'll reach out, grab him, and pull him in. Then I'll close the door.

Just now, Mattimeo84 said:

No gun! Crap he called for backup.

Roll for initiative?

This is a good thing. We knock him out, stash the body, then rinse and repeat with the mechanic.

6 minutes ago, Ahrimon said:

So, Khaine will hide and wait beside the door, if the guard enters I'll hit the door so Tox and Neelig can beat him up. If he doesn't enter and stops at the doorway I'll reach out, grab him, and pull him in. Then I'll close the door.

So, he's going to enter the door way.

At that point everyone will roll initiative. His initiative will be a difficulty based on Khaine's stealth.

Zygerrian Overseer Initiative : 2eP+1eA+4eD 0 successes, 1 threat
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What's the difficulty for stealth?

2 minutes ago, Ahrimon said:

What's the difficulty for stealth?

I did it as an opposed roll representing his initiative slot. He essentially failed the roll so everyone will have a chance to go before him.

Unless that is you have some reason for not being as good at stealth as your character sheet says you are

I'm following now.

Cool : 2eA 0 successes, 3 advantage
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Well, I'm not fast, but can I use my advantage to have him drop his glowrod in fright as the door closes behind him? :D

Though she be small, she be mighty!

Cool (HWHaSGLiAP) : 1eA 2 successes
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Advantage is supposed to be used as a tiebreaker on initiative checks. This isn't really a combat check. Besides he still hasn't gotten it out of his bag yet, he is still rummaging as he steps through the doorway.

Unless you guys completely flop on your attack rolls you're going to have this how you wanted it.

I-love-it-when-a-plan-comes-together-mem

With Fzaexx's ruse being quite successful, I guess Brin doesn't need to pile onto the sound effects!

If we dispatch him quickly enough, I'm veeeery interested in taking his comlink and canceling the order to have the mechanic head to the comms room!

Cool : 2eA+1eP 3 successes, 1 advantage, 1 Triumph
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Triumph on initiatives means that character gets an action before the rounds start. What does Brin do?

WELL DANG! Are we within short range from him if I understand the scenario correctly? Would anybody object if I popped my head out and tried to hit him with my stun setting? It'd be GGGBB before difficulty and setbacks.

why not fire on him the split second the door closes before the shindig starts? We need him through the door for the plan to work.

1 minute ago, Mattimeo84 said:

why not fire on him the split second the door closes before the shindig starts? We need him through the door for the plan to work.

True - can I use this 'before the round starts' action in this way? If so, I'd definitely like to do that.

On 5/12/2017 at 1:39 PM, crookedcrown said:

True - can I use this 'before the round starts' action in this way? If so, I'd definitely like to do that.

Go for it. Difficulty is one red one purple

One for short upgraded once for Adversary and once for me flipping a DP.

Edited by Ryoden
Clarification

Cool as a cucumber, Brin waits for Grakoon to walk in the room...

Stun Setting Surprise! : 3eA+2eB+1eD+1eC 1 success, 1 threat
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The stun blast hits with one success, inflicting 7 strain damage before soak.

Since we're doing the ambushing, I assume you mean for us to use cool.

http://orokos.com/roll/516167

2 success, 4 advantage

Using his view from the camera, Fzaexx orders a follow up attack to Brin!

I totally think we should try to impersonate the guard's voice to lure the mechanic in!

Yay, 2 ranks in cool pay off. But S'zish is still across the catwalk, maybe he can take out the mechanic when they come up?

Cool, while in another room. : 1eP+1eA 1 success, 2 advantage
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Edited by Imperial Stormtrooper

@Weedles and Fries Is all we have left for initiative right?