I'll join Tox in exploring the ship. Let me know when you're ready to go @Mattimeo84 , or if anyone else is joining, and I guess we'll roll those checks.
Shadows in the Light (OOC)
2 hours ago, Mattimeo84 said:PENDING another wants to go down the hole, Tox wants to investigate. Climbing into the hole with out ripping her suit would be 2eP+1eA-1eS (Remove 1 setback due to Hard Body 1).
I would like to know difficulty if and when someone else wants to investigate as well.
6 minutes ago, Ahrimon said:I say break out the walker and tractor some of the dirt away to uncover an airlock. Ill probably crawl in the opening.
More like jump down in than crawl. Ok make me some rolls
+1eD+1eB
I should be able to post IC tonight.
S'zish would like to use the sensors to determine the stability of this area.
3 minutes ago, Imperial Stormtrooper said:I should be able to post IC tonight.
S'zish would like to use the sensors to determine the stability of this area.
Which Sensors? The crappy ones on the YT or the good ones on the Hunchback?
Khaine will grab a tarp from the hold, fold it up, and then exit the ship, rifle at the ready. When he gets to the hole, he'll drape it over the edge to protect from the jagged metal. Then he'll enter the ship with anyone else who wants to explore. Unless someone else would like to, I'll take point.
Edit: Can I use brace to remove the setback assuming it's from the sharp edges, and what is my check using the tarp to cover up some of the edges.
Edited by AhrimonI assume you'll be flipping a DP to introduce that tarp having been in the hold?
10 minutes ago, Ryoden said:Which Sensors? The crappy ones on the YT or the good ones on the Hunchback?
Can the Hunchback be used in the hanger? If not then the one's on the YT. Either way can the DUM droids assist S'zish?
And you still need to roll...
9 minutes ago, Ryoden said:I assume you'll be flipping a DP to introduce that tarp having been in the hold?
Nah.
Once more into the breach
:
4eA+1eD+1eB
0 successes, 3 advantage
Hmm, I guess my belt snagged and I snapped off some debris clearing the way. I landed on my face but the next two to come in get a boost die.
Just now, Imperial Stormtrooper said:Can the Hunchback be used in the hanger? If not then the one's on the YT. Either way can the DUM droids assist S'zish?
There is no hanger, there is a cramped hold that the hunchback is packed into. So no it cant.
The DUM droids can assist with the check.
Difficulty is 3 with three setback (Landed, crappy sensors, and properties of the dust)
2 minutes ago, Ahrimon said:Nah.
Once more into the breach : 4eA+1eD+1eB 0 successes, 3 advantage
Hmm, I guess my belt snagged and I snapped off some debris clearing the way. I landed on my face but the next two to come in get a boost die.
Sound good, you land prone but clear the edge. and are inside. Give me a simple perception check.
Entering the Hole (Coordination)
:
2eA+1eP+1eB+1eD
1 success, 4 advantage
I'm not quite sure how to interpret that. Can I help everyone else get through the hole (which granted is not that hard)? Or with all that advantage, can I make some meaningful observation about the environment we're about to explore?
Just now, crookedcrown said:Entering the Hole (Coordination) : 2eA+1eP+1eB+1eD 1 success, 4 advantage
I'm not quite sure how to interpret that. Can I help everyone else get through the hole (which granted is not that hard)? Or with all that advantage, can I make some meaningful observation about the environment we're about to explore?
Sure you can give out a pair of boost dice.
You too @crookedcrown Simple Perception check. Anyone inside the hull should give me one.
1 minute ago, Imperial Stormtrooper said:
You have a new appreciation for jack and squat
@Weedles and Fries and @Hinklemar will each get a boost if they decide to come in then
Looking around inside the hull
:
3eA
0 successes, 4 advantage
HMM interesting
4 minutes ago, Ryoden said:Sound good, you land prone but clear the edge. and are inside. Give me a simple perception check.
What light doth yonder window break
:
1eA+1eP
2 successes
Just now, Ryoden said:You have a new appreciation for jack and squat
And Jack left town. If you want to poke around out there, the walker would be a better choice. It's sensors should be much better.
Could I give them further boosts to entering with that advantage? Neelig's low agility worries me ^_^;
Just now, crookedcrown said:Could I give them further boosts to entering with that advantage? Neelig's low agility worries me ^_^;
If you want.
There's still a boost die for the next person to enter from me.
Ok, what are we rolling now? 2eP+1eA+2eB+1eD Easy + Gravity help + boost?
If someone else needs the boost more, it's theirs. I'll roll without
Edited by Mattimeo842 minutes ago, Mattimeo84 said:Ok, what are we rolling now? 2eP+1eA+2eB+1eD Easy + Gravity help + boost?
If someone else needs the boost more, it's theirs. I'll roll without
Yes that's right.
I am posting IC based on the results I have already gotten btw
Geronimo!
:
2eP+1eA+1eB+1eD
2 successes, 4 advantage
Do you see what I see
:
2eA
2 successes, 1 advantage
All those pretty advantages...