I've been an Epic player ever since the Raider was released. Used to love trading broadsides with CR90s, but there's one issue I've run into that is turning me off to the whole genre; if you focus fire on the Aft portion of the Raider, you take it out of the game. You've lost all ability to fire from your side arcs, and your energy production and movement are severely hampered. Trying to get anything into your forward arc becomes next to impossible as only the most inept maneuvering of small ships will put them in your arc while they're trying to target your front and you've likely either passed by the CR90 (or other epic ship) or entered into a mutual orbit around each other.
This is of course not the case with the CR90. If you focus on the Fore section you cripple the turret, but it is still putting out max energy and has its rear secondary firing arcs to still put out much hurt. If you manage to take out the back, you still have the Fore turret at full strength , 2 secondary arcs filling a good chunk of the doughnut hole, and the main route of attack on the rammy end of the ship.
Now this wasn't always an issue. Used to be that the lack of actions and energy draw of laser weapons meant that the rear section wouldn't hold out for long against concentrated fire. But now we're in the age of Ordnance Tubes, TLT Dutch Vander, Shara Bey, and Esege Tuketu and all of the sudden there's a number of workarounds for a Rear section that couldn't TL but wanted to use Ordnance so all energy could go into shields and repairs.
This doesn't lead to a loss every time, but I've found that my Raider is now more of a draw for damage rather than something that deals damage. The whole game revolves around whether my fighters can outfight his and still be strong enough to kill off the CR90 as the raider has inevitably been turned into a miniature Eclipse if it survived to the end stages of the game. The Rebels home in on the Aft section of the Raider like it was an exhaust port while I'm having to pick my poison on which end of the corvette ends its existence first (I still usually go for the Fore myself due to the Aft's huge blind spot). But the CR90 always has the option to turn its Fore section away from the fight to repair and recharge while still being able to fire at my fighters and Raider while the Aft section can eventually serve to block counterattacks.
It's just gotten to the point where it's getting tiresome to fight the same uphill battle and have a sizable part of my list hamstrung because they only bothered to put primary weapons on the front. I don't want to shelve my Raider, so any other Epic players know some good ways to work around this?