I ran this build at a tournament last Saturday and it did decently well.
Chewbacca (Original) - 51 Points
YT-1300 - 42
Marksmanship - 3
Experimental Interface - 3
Tactician - 2
Millennium Falcon (Evade Version) - 1
Dash Rendar - 49 Points
YT-2400 - 36
"Mangler" Cannon - 4
Outrider - 5
Engine Upgrade - 4
Total = 100 Points
In my first game, it was obliterated by a swarm build. (In my defense, I could not roll something useful through the whole game.) I destroyed one Bandit Squadron Pilot, and lost both ships. This showed me the squad's main weakness - it is hopeless against swarms, especially when you can't roll anything useful.
The other games went fairly well, but the last one showcased the build's power. In my last game, I completely butchered an Aces build (Soontir, Countdown, and Whisper). Dash charged straight through an asteroid field and took Whisper off the board in Round 3. From there, it went downhill as Soontir couldn't evade 7 attack dice and Countdown didn't have enough tokens to do anything useful.
In conclusion, I'd like to ask you what I could do to make this build more effective against swarms.