So I've been poking around FFG's new miniature system, Runewars . I've been hankering after a more traditional wargame to go alongside the Starwars duet of X-wing and Armada for some time, and have flirted with Age of Sigmar, only to be put off by the things that have always put me off GW's games.
Runewars seems like a step up in complexity from X-wing in some ways, but it uses so many familiar mechanics that I'm sure I'd feel right at home. Dials. staggered activations. Maneuver templates. Upgrade cards... And, of course, wallet-dessicating expansion system.
So count me as very interested. But I must confess, I'm also a little wary of buying into this new system. The lore seems pretty generic to me (Shiny humans! Sneaky elves! Naughty undead!). And I'm also a little concerned that the maneuver mechanisms might not translate onto a battlefield. In X-Wing, maneuver into arc is the essence of the game, but in Runewars it looks like base-to-base contact is going to be the key to thwamping your enemies. That's a pretty tight window of success, going by my experience in X-Wing. Finally, there's the viability of getting into another system; I love painting miniatures, and I love collecting, but timewise, I'm sceptical about how much tabletime I'll get, especially with a starting-from-scratch playerbase.
So Are any other fellow pilots considering the new game? Anyone else filled withe an equal measure of intrigue and wariness?